Player Matchup

Scylla
Scylla
ALJO2511
Scylla
Level 21
God Stats
7W - 8L
1,306 SR
Queue Stats
90W - 100L
1,318 Elo+
Party 1
Hel
Hel
Bep4k228
Hel
Level 68
God Stats
4W - 6L
1,351 SR
Queue Stats
217W - 227L
1,476 Elo+
Party 4
Izanami
Izanami
Itzkaiserr
Izanami
Level 67
God Stats
18W - 4L
1,829 SR
Queue Stats
164W - 168L
1,439 Elo+
Party 1
King Arthur
King Arthur
JWforFUN
King Arthur
Level 32
God Stats
4W - 5L
1,429 SR
Queue Stats
61W - 70L
1,445 Elo+
Solo
Pele
Pele
ИнтелБой
Pele
Level 28
God Stats
3W - 2L
1,285 SR
Queue Stats
237W - 251L
1,458 Elo+
Party 4
Team Averages
Level 43
1,440 SR
1,427 Elo+

VS

Team Averages
Level 56
1,412 SR
1,524 Elo+
Janus
Janus
BoubouleBaton
Janus
Level 24
God Stats
1W - 2L
1,494 SR
Queue Stats
11W - 11L
1,625 Elo+
Party 2
Scylla
Scylla
Cooksonia
Scylla
Level 105
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
Footusws
Apollo
Level 82
God Stats
4W - 6L
1,369 SR
Queue Stats
266W - 219L
1,481 Elo+
Party 2
Nemesis
Nemesis
KhalZob
Nemesis
Level 42
God Stats
29W - 23L
1,589 SR
Queue Stats
79W - 68L
1,515 Elo+
Party 2
Ares
Ares
healmand
Ares
Level 25
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALJO2511
Scylla
10
0 / 4 / 3
6,468
462
2,714
7,221
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 1 / 7
7,048
503
5,280
9,385
3,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Itzkaiserr
Izanami
13
5 / 1 / 5
7,982
570
8,613
8,493
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
JWforFUN
King Arthur
13
1 / 0 / 3
7,661
547
4,326
9,444
4,970
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 3 / 2
8,138
581
6,683
10,940
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 5 / 2
7,103
507
9,399
8,908
3,438
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Cooksonia
Scylla
1
0 / 0 / 0
2,769
198
0
0
0
Apollo
Footusws
Apollo
11
1 / 4 / 2
6,781
484
6,624
8,133
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
KhalZob
Nemesis
14
2 / 1 / 3
7,760
554
4,379
9,452
4,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
9
1 / 3 / 1
5,418
387
3,664
9,999
6,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
9
9
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
ALJO2511
Scylla
0
4
3
0.38
W
2
1
7
5.5
L
5
5
2
1.2
L
Scylla
Cooksonia
Scylla
0
0
0
0
L
Apollo
Footusws
Apollo
1
4
2
0.5
W
Izanami
Itzkaiserr
Izanami
5
1
5
7.5
W
King Arthur
JWforFUN
King Arthur
1
0
3
2.5
L
Nemesis
KhalZob
Nemesis
2
1
3
3.5
L
Ares
1
3
1
0.5
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,616
Damage
24,066
45,483
Taken
36,492
17,729
Mitigated
16,208
23,175
Healing
5,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ALJO2511
Scylla
2,714
545
0
1,613
7,221
2,118
735
3,148
4,073
27,951
0
W
5,280
424
5,358
6,601
9,385
3,711
214
3,694
5,691
26,020
0
L
9,399
308
0
1,573
8,908
3,438
232
2,203
6,569
28,508
0
L
Scylla
Cooksonia
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
Footusws
Apollo
6,624
5,140
0
1,635
8,133
2,565
0
1,029
7,104
0
36,276
W
Izanami
Itzkaiserr
Izanami
8,613
5,213
0
3,999
8,493
3,267
438
1,823
6,670
0
61,707
W
King Arthur
JWforFUN
King Arthur
4,326
906
0
1,901
9,444
4,970
965
2,339
7,105
0
40,819
L
Nemesis
KhalZob
Nemesis
4,379
1,418
0
618
9,452
4,163
916
967
8,485
0
53,511
L
Ares
3,664
319
183
1,835
9,999
6,042
120
3,585
6,340
11,014
0
W
6,683
1,595
0
3,703
10,940
3,663
540
2,059
8,881
0
48,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,297
Gold Earned
29,831
382
Minions Killed
211
0
Camps Cleared
0
1,346,505
Distance Traveled
1,066,753
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,468
462
62
4
0
247,353
2
W
Hel
7,048
503
54
4
0
283,432
2
L
Janus
7,103
507
40
3
0
258,087
1
L
Scylla
2,769
198
0
0
0
0
0
L
Apollo
6,781
484
58
4
0
233,700
3
W
Izanami
7,982
570
99
7
0
254,921
3
W
King Arthur
7,661
547
78
6
0
288,736
0
L
Nemesis
7,760
554
105
8
0
312,718
1
L
Ares
5,418
387
8
1
0
262,248
0
W
Pele
8,138
581
89
6
0
272,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role