Player Matchup

Olorun
Olorun
CWBBY
Olorun
Level 10
God Stats
2W - 0L
1,798 SR
Queue Stats
15W - 5L
1,569 Elo+
Party 1
Chaac
Chaac
CrawlDown
Chaac
Level 17
God Stats
6W - 3L
1,866 SR
Queue Stats
141W - 136L
1,423 Elo+
Solo
Hel
Hel
CrossedMoon
Hel
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Juin
Nemesis
Level 6
God Stats
16W - 9L
1,267 SR
Queue Stats
161W - 124L
1,372 Elo+
Solo
Danzaburou
Danzaburou
blackbeard900
Danzaburou
Level 62
God Stats
3W - 0L
1,802 SR
Queue Stats
10W - 2L
1,579 Elo+
Party 1
Team Averages
Level 20
1,647 SR
1,489 Elo+

VS

Team Averages
Level 27
1,530 SR
1,504 Elo+
Cabrakan
Cabrakan
Loading3000
Cabrakan
Level 68
God Stats
3W - 9L
1,435 SR
Queue Stats
146W - 142L
1,513 Elo+
Party 2
Fenrir
Fenrir
Rapid6969
Fenrir
Level 27
God Stats
21W - 15L
1,714 SR
Queue Stats
132W - 128L
1,505 Elo+
Solo
Neith
Neith
Rustadgata
Neith
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,547 Elo+
Party 2
Zhong Kui
Zhong Kui
TyagiG
Zhong Kui
Level 28
God Stats
2W - 8L
1,500 SR
Queue Stats
81W - 88L
1,456 Elo+
Solo
Anubis
Anubis
ichbinichtdumm
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CWBBY
Olorun
20
13 / 4 / 9
16,888
603
26,572
26,504
14,054
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
CrawlDown
Chaac
20
3 / 6 / 5
14,135
505
15,784
26,207
29,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
2 / 3 / 11
11,159
399
4,429
11,252
9,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Juin
Nemesis
20
2 / 4 / 6
13,041
466
10,268
23,398
13,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
blackbeard900
Danzaburou
20
7 / 0 / 7
13,854
495
16,427
11,941
5,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Loading3000
Cabrakan
19
3 / 2 / 8
13,228
472
11,225
25,577
46,422
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Rapid6969
Fenrir
20
8 / 2 / 3
15,031
537
15,531
18,779
18,115
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
16
0 / 8 / 2
10,548
377
3,152
12,561
6,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
TyagiG
Zhong Kui
20
2 / 4 / 7
13,929
497
20,836
23,602
23,088
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 11 / 1
13,241
473
12,892
20,496
13,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
27
Kills
17
17
Deaths
27
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
CWBBY
Olorun
13
4
9
4.38
W
Chaac
CrawlDown
Chaac
3
6
5
0.92
W
2
3
11
2.5
W
Nemesis
Juin
Nemesis
2
4
6
1.25
L
Cabrakan
Loading3000
Cabrakan
3
2
8
3.5
L
Fenrir
Rapid6969
Fenrir
8
2
3
4.75
L
Neith
0
8
2
0.13
L
Zhong Kui
TyagiG
Zhong Kui
2
4
7
1.38
W
Danzaburou
blackbeard900
Danzaburou
7
0
7
10.5
L
4
11
1
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,480
Damage
63,636
99,302
Taken
101,015
72,575
Mitigated
107,033
40,956
Healing
30,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CWBBY
Olorun
26,572
16,878
1,387
12,553
26,504
14,054
3,938
13,140
13,284
130,783
0
W
Chaac
CrawlDown
Chaac
15,784
2,873
0
5,797
26,207
29,503
2,691
12,235
13,972
0
83,565
W
4,429
1,231
4,305
3,027
11,252
9,482
937
6,430
4,822
29,231
0
W
Nemesis
Juin
Nemesis
10,268
5,257
0
7,385
23,398
13,632
647
8,832
14,406
0
94,194
L
Cabrakan
Loading3000
Cabrakan
11,225
1,471
0
5,680
25,577
46,422
168
7,949
17,628
65,122
0
L
Fenrir
Rapid6969
Fenrir
15,531
3,466
0
6,917
18,779
18,115
1,704
3,450
15,329
0
124,555
L
Neith
3,152
1,478
0
1,036
12,561
6,245
0
3,294
9,267
0
43,417
L
Zhong Kui
TyagiG
Zhong Kui
20,836
2,838
0
10,196
23,602
23,088
1,270
6,125
17,477
114,820
0
W
Danzaburou
blackbeard900
Danzaburou
16,427
8,523
0
6,502
11,941
5,904
3,655
4,316
7,625
0
89,578
L
12,892
616
0
6,255
20,496
13,163
1,542
10,183
10,313
59,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,077
Gold Earned
65,977
717
Minions Killed
635
0
Camps Cleared
0
2,391,220
Distance Traveled
2,318,081
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,888
603
230
8
0
466,420
4
W
Chaac
14,135
505
147
5
0
450,627
0
W
Hel
11,159
399
31
1
0
431,644
3
W
Nemesis
13,041
466
147
5
0
549,618
3
L
Cabrakan
13,228
472
75
3
0
539,022
4
L
Fenrir
15,031
537
175
6
0
552,183
7
L
Neith
10,548
377
94
3
0
398,994
0
L
Zhong Kui
13,929
497
186
7
0
405,694
2
W
Danzaburou
13,854
495
162
6
0
492,911
10
L
Anubis
13,241
473
105
4
0
422,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role