Player Matchup

Bacchus
Bacchus
BabaYagaRS
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FaKeGhostz
Tsukuyomi
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
640W - 665L
1,367 Elo+
Solo
Discordia
Discordia
IEternityyyyyyy
Discordia
Level 65
God Stats
3W - 3L
1,592 SR
Queue Stats
410W - 421L
1,386 Elo+
Solo
Hachiman
Hachiman
Lord_Darknraul
Hachiman
Level 116
God Stats
16W - 21L
1,134 SR
Queue Stats
1,049W - 1,081L
1,399 Elo+
Solo
Hel
Hel
grotesquepanda
Hel
Level 61
God Stats
2W - 2L
1,285 SR
Queue Stats
175W - 225L
1,363 Elo+
Solo
Team Averages
Level 68
1,402 SR
1,403 Elo+

VS

Team Averages
Level 89
1,428 SR
1,367 Elo+
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Knight09223
Zhong Kui
Level 80
God Stats
1W - 4L
1,229 SR
Queue Stats
87W - 76L
1,360 Elo+
Solo
Cthulhu
Cthulhu
Serana2910
Cthulhu
Level 57
God Stats
4W - 1L
1,922 SR
Queue Stats
181W - 194L
1,423 Elo+
Party 1
Tiamat
Tiamat
marmol_1011
Tiamat
Level 63
God Stats
0W - 1L
1,245 SR
Queue Stats
22W - 29L
1,101 Elo+
Solo
Athena
Athena
ďŕįþğødž
Athena
Level 84
God Stats
1W - 1L
1,247 SR
Queue Stats
26W - 33L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BabaYagaRS
Bacchus
20
6 / 5 / 19
13,255
780
14,474
26,992
53,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
FaKeGhostz
Tsukuyomi
20
11 / 10 / 10
14,128
831
17,407
18,386
10,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
IEternityyyyyyy
Discordia
20
4 / 5 / 18
13,283
781
31,609
11,848
5,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
20
9 / 9 / 14
13,598
800
27,029
20,063
10,389
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 6 / 14
10,996
647
10,030
15,597
13,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
12 / 8 / 13
13,019
766
22,507
27,320
17,764
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
Knight09223
Zhong Kui
20
14 / 5 / 9
14,675
863
27,819
23,675
20,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Serana2910
Cthulhu
20
5 / 6 / 14
13,487
793
7,077
23,237
36,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
13
1 / 6 / 11
9,883
581
6,302
15,139
7,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 6 / 21
12,183
717
10,182
31,125
41,403
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
103
31
Kills
35
35
Deaths
31
75
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
12
8
13
2.31
W
Bacchus
BabaYagaRS
Bacchus
6
5
19
3.1
W
Tsukuyomi
FaKeGhostz
Tsukuyomi
11
10
10
1.6
W
Discordia
IEternityyyyyyy
Discordia
4
5
18
2.6
L
Zhong Kui
Knight09223
Zhong Kui
14
5
9
3.7
W
Hachiman
9
9
14
1.78
L
Cthulhu
Serana2910
Cthulhu
5
6
14
2
W
1
6
14
1.33
L
Tiamat
1
6
11
1.08
L
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,549
Damage
73,887
92,886
Taken
120,496
93,707
Mitigated
122,936
29,508
Healing
42,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
22,507
700
9,963
10,779
27,320
17,764
1,506
15,201
12,119
43,309
0
W
Bacchus
BabaYagaRS
Bacchus
14,474
1,668
1,961
2,171
26,992
53,990
634
18,740
7,989
31,560
0
W
Tsukuyomi
FaKeGhostz
Tsukuyomi
17,407
6,897
132
636
18,386
10,247
0
15,371
2,887
0
31,929
W
Discordia
IEternityyyyyyy
Discordia
31,609
2,479
3,276
1,469
11,848
5,957
915
9,241
2,537
71,775
0
L
Zhong Kui
Knight09223
Zhong Kui
27,819
4,219
956
8,792
23,675
20,086
2,078
10,386
13,289
56,902
0
W
Hachiman
27,029
9,821
1,742
1,554
20,063
10,389
2,517
15,186
4,583
0
46,046
L
Cthulhu
Serana2910
Cthulhu
7,077
806
657
1,529
23,237
36,003
957
12,398
10,839
16,959
0
W
10,030
2,957
11,577
4,990
15,597
13,124
716
14,456
1,003
15,140
0
L
Tiamat
6,302
1,267
128
3,160
15,139
7,680
42
7,490
7,649
8,484
0
L
10,182
3,186
1,797
5,027
31,125
41,403
485
10,638
20,487
23,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,260
Gold Earned
63,247
210
Minions Killed
163
0
Camps Cleared
0
1,453,048
Distance Traveled
1,284,202
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,019
766
37
2
0
248,897
0
W
Bacchus
13,255
780
33
2
0
328,907
5
W
Tsukuyomi
14,128
831
23
1
0
329,299
1
W
Discordia
13,283
781
76
4
0
299,546
0
L
Zhong Kui
14,675
863
73
4
0
285,079
1
W
Hachiman
13,598
800
53
3
0
231,772
0
L
Cthulhu
13,487
793
21
1
0
228,013
0
W
Hel
10,996
647
25
1
0
263,524
0
L
Tiamat
9,883
581
6
0
0
177,450
3
L
Athena
12,183
717
26
2
0
344,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role