Player Matchup

Erlang Shen
Erlang Shen
Champisan
Erlang Shen
Level 33
God Stats
1W - 1L
1,291 SR
Queue Stats
136W - 149L
1,397 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SteemanS
Tsukuyomi
Level 25
God Stats
29W - 20L
1,574 SR
Queue Stats
68W - 65L
1,402 Elo+
Party 2
Ares
Ares
Yeet stick4590
Ares
Level 24
God Stats
1W - 1L
1,240 SR
Queue Stats
102W - 92L
1,538 Elo+
Party 3
Artemis
Artemis
kroellli
Artemis
Level 28
God Stats
7W - 3L
1,266 SR
Queue Stats
28W - 19L
1,373 Elo+
Solo
Merlin
Merlin
mzd12
Merlin
Level 34
God Stats
9W - 8L
1,593 SR
Queue Stats
301W - 263L
1,529 Elo+
Party 3
Team Averages
Level 29
1,393 SR
1,448 Elo+

VS

Team Averages
Level 20
1,399 SR
1,290 Elo+
Mercury
Mercury
PyroSpeedHunter
Mercury
Level 24
God Stats
12W - 18L
1,279 SR
Queue Stats
22W - 33L
1,207 Elo+
Party 1
Ares
Ares
TartarusSama
Ares
Level 17
God Stats
4W - 4L
1,543 SR
Queue Stats
16W - 17L
1,456 Elo+
Solo
Ra
Ra
kenzo_Cuyt_14
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,021 Elo+
Party 1
Ullr
Ullr
maticontador1972
Ullr
Level 27
God Stats
7W - 9L
1,175 SR
Queue Stats
177W - 150L
1,485 Elo+
Solo
Hun Batz
Hun Batz
pilotjorris1
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Champisan
Erlang Shen
18
3 / 2 / 7
11,382
474
8,663
13,259
9,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
SteemanS
Tsukuyomi
19
10 / 2 / 18
12,654
527
19,328
16,468
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 8 / 10
10,680
445
6,384
19,431
9,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
kroellli
Artemis
19
9 / 1 / 15
12,555
523
15,710
12,207
5,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
mzd12
Merlin
20
25 / 4 / 10
14,907
621
27,796
13,094
5,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 2
10,923
455
7,385
17,862
9,528
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 11 / 5
10,605
442
8,266
24,256
24,224
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 17 / 4
9,258
386
4,532
17,486
4,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
6 / 3 / 1
13,201
550
14,250
15,874
8,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
pilotjorris1
Hun Batz
13
1 / 12 / 1
8,604
359
3,154
19,727
8,894
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
29
49
Kills
16
17
Deaths
49
60
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Champisan
Erlang Shen
3
2
7
3.25
L
4
6
2
0.83
W
Tsukuyomi
SteemanS
Tsukuyomi
10
2
18
9.5
L
4
11
5
0.59
W
2
8
10
0.88
L
1
17
4
0.18
W
Artemis
kroellli
Artemis
9
1
15
16.5
L
6
3
1
2.17
W
Merlin
mzd12
Merlin
25
4
10
7.5
L
Hun Batz
pilotjorris1
Hun Batz
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,881
Damage
37,587
74,459
Taken
95,205
36,072
Mitigated
56,079
22,899
Healing
2,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Champisan
Erlang Shen
8,663
3,531
0
4,676
13,259
9,011
2,354
1,183
12,076
0
58,778
L
7,385
3,225
0
896
17,862
9,528
1,175
5,776
11,791
0
49,064
W
Tsukuyomi
SteemanS
Tsukuyomi
19,328
4,968
0
7,630
16,468
6,606
2,266
2,953
13,314
0
90,764
L
8,266
370
0
518
24,256
24,224
586
9,374
14,583
34,366
0
W
6,384
710
345
3,434
19,431
9,717
1,854
3,906
15,490
53,303
0
L
4,532
1,305
474
544
17,486
4,454
1,029
5,841
11,282
27,203
0
W
Artemis
kroellli
Artemis
15,710
8,668
0
3,324
12,207
5,239
3,834
2,216
9,991
0
68,126
L
14,250
8,538
0
461
15,874
8,979
1,650
3,258
12,536
0
76,750
W
Merlin
mzd12
Merlin
27,796
1,237
416
3,074
13,094
5,499
2,987
2,234
10,589
106,901
0
L
Hun Batz
pilotjorris1
Hun Batz
3,154
479
0
0
19,727
8,894
267
8,501
10,833
0
29,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,178
Gold Earned
52,591
564
Minions Killed
342
0
Camps Cleared
0
2,080,871
Distance Traveled
2,010,392
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,382
474
106
4
0
431,443
10
L
Mercury
10,923
455
82
3
0
497,279
0
W
Tsukuyomi
12,654
527
119
5
0
502,013
3
L
Ares
10,605
442
37
2
0
348,403
0
W
Ares
10,680
445
73
3
0
333,908
0
L
Ra
9,258
386
42
2
0
321,512
0
W
Artemis
12,555
523
104
4
0
402,189
0
L
Ullr
13,201
550
128
5
0
406,316
0
W
Merlin
14,907
621
162
7
0
411,318
0
L
Hun Batz
8,604
359
53
2
0
436,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role