Player Matchup

Izanami
Izanami
Diamond IV
SupportCarrysMe
Izanami
Diamond IV
Level 57
God Stats
8W - 1L
2,108 SR
Queue Stats
56W - 21L
2,479 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 57
2,108 SR
2,479 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 160
1,835 SR
2,287 MMR
Anhur
Anhur
Masters
L3GND_Ullr
Anhur
Masters
Level 160
God Stats
11W - 6L
1,835 SR
Queue Stats
297W - 97L
2,287 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 0
10,853
987
11,445
11,998
7,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetBakasuraKaliHe BoSkadi

VS

Bans
Ah Muzen CabBellonaOsirisTiamatChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
1 / 5 / 0
8,450
768
6,905
15,387
5,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
5
0
0.2
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,445
Damage
6,905
11,998
Taken
15,387
7,320
Mitigated
5,313
5,022
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,905
3,318
0
5,306
15,387
5,313
0
40
15,347
27
49,186
W
11,445
6,753
0
5,022
11,998
7,320
2,573
56
11,942
0
85,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,853
Gold Earned
8,450
138
Minions Killed
83
0
Camps Cleared
0
212,678
Distance Traveled
182,718
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,450
768
83
8
0
182,718
0
W
Izanami
10,853
987
138
13
0
212,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role