Player Matchup

Mulan
Mulan
DivineLamia
Mulan
Level 116
God Stats
1W - 1L
1,759 SR
Queue Stats
120W - 118L
1,463 Elo+
Party 1
Medusa
Medusa
SinfulSeraph730
Medusa
Level 101
God Stats
1W - 1L
1,731 SR
Queue Stats
80W - 88L
1,465 Elo+
Party 1
Hades
Hades
TRTxMIRREY
Hades
Level 122
God Stats
3W - 4L
1,577 SR
Queue Stats
126W - 125L
1,475 Elo+
Solo
Neith
Neith
salvi_cabj_3
Neith
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 175L
1,437 Elo+
Solo
Anhur
Anhur
theseehawk
Anhur
Level 122
God Stats
1W - 3L
1,387 SR
Queue Stats
96W - 112L
1,455 Elo+
Solo
Team Averages
Level 113
1,591 SR
1,459 Elo+

VS

Team Averages
Level 119
1,471 SR
1,456 Elo+
Anubis
Anubis
Ki113RMaSSaCuR3
Anubis
Level 105
God Stats
5W - 7L
1,338 SR
Queue Stats
330W - 319L
1,435 Elo+
Solo
Scylla
Scylla
MuffinMan721
Scylla
Level 79
God Stats
3W - 1L
1,283 SR
Queue Stats
62W - 55L
1,464 Elo+
Solo
Izanami
Izanami
TargetBeta
Izanami
Level 146
God Stats
6W - 7L
1,437 SR
Queue Stats
549W - 553L
1,485 Elo+
Solo
Jormungandr
Jormungandr
bigdirty1
Jormungandr
Level 113
God Stats
4W - 0L
1,884 SR
Queue Stats
483W - 473L
1,481 Elo+
Solo
Serqet
Serqet
srgblade
Serqet
Level 151
God Stats
8W - 10L
1,413 SR
Queue Stats
608W - 615L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
10,698
713
9,194
18,420
12,168
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 6 / 10
11,298
753
18,006
13,798
5,005
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hades
20
9 / 8 / 8
13,039
869
17,754
20,188
10,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 4 / 18
11,671
778
12,103
15,823
5,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Anhur
19
4 / 6 / 11
11,305
754
8,816
15,954
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 8
12,306
820
11,709
13,340
5,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
19
4 / 6 / 12
11,586
772
13,637
13,543
4,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
TargetBeta
Izanami
20
8 / 3 / 15
13,055
870
20,977
12,811
5,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
bigdirty1
Jormungandr
19
1 / 5 / 19
12,234
816
18,658
20,869
30,997
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
srgblade
Serqet
19
9 / 6 / 13
12,585
839
9,839
14,565
7,518
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
96
25
Kills
29
29
Deaths
25
57
Assists
67
Player
Kills
Deaths
Assists
KDA
L
4
5
10
1.8
W
7
5
8
2.2
W
Scylla
4
6
12
1.67
L
5
6
10
1.67
L
Hades
9
8
8
1.63
W
Izanami
TargetBeta
Izanami
8
3
15
5.17
W
Jormungandr
bigdirty1
Jormungandr
1
5
19
2.1
L
3
4
18
3
W
Serqet
srgblade
Serqet
9
6
13
2.58
L
Anhur
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,873
Damage
74,820
84,183
Taken
75,128
38,750
Mitigated
54,341
29,078
Healing
27,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,194
1,568
3,046
2,877
18,420
12,168
0
8,618
9,244
0
13,147
W
11,709
54
1,530
4,428
13,340
5,842
1,266
7,210
6,130
37,261
0
W
Scylla
13,637
330
1,091
2,538
13,543
4,795
882
3,936
9,607
23,359
0
L
18,006
5,840
2,697
1,685
13,798
5,005
0
8,126
5,480
0
34,988
L
Hades
17,754
1,183
1,711
5,453
20,188
10,156
592
9,092
10,751
34,770
0
W
Izanami
TargetBeta
Izanami
20,977
13,357
2,763
4,223
12,811
5,189
1,857
2,706
10,105
0
48,526
W
Jormungandr
bigdirty1
Jormungandr
18,658
1,260
1,801
4,771
20,869
30,997
274
1,900
18,969
38,035
0
L
12,103
4,525
2,796
6,227
15,823
5,865
1,726
10,017
4,896
0
29,186
W
Serqet
srgblade
Serqet
9,839
1,427
2,031
1,953
14,565
7,518
958
2,002
12,563
0
8,379
L
Anhur
8,816
4,043
0
2,586
15,954
5,556
1,270
8,151
7,371
0
21,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,011
Gold Earned
61,766
157
Minions Killed
175
0
Camps Cleared
0
1,276,507
Distance Traveled
1,218,545
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,698
713
8
1
0
276,839
2
W
Anubis
12,306
820
44
3
0
246,116
0
W
Scylla
11,586
772
36
2
0
249,727
1
L
Medusa
11,298
753
32
2
0
305,345
1
L
Hades
13,039
869
49
3
0
216,681
2
W
Izanami
13,055
870
58
4
0
242,627
0
W
Jormungandr
12,234
816
34
2
0
237,605
1
L
Neith
11,671
778
35
2
0
240,002
2
W
Serqet
12,585
839
3
0
0
242,470
0
L
Anhur
11,305
754
33
2
0
237,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role