Player Matchup

Pele
Pele
DerFefMann
Pele
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
35W - 25L
1,500 Elo+
Party 4
Izanami
Izanami
MafaldaOff
Izanami
Level 39
God Stats
6W - 15L
1,394 SR
Queue Stats
240W - 294L
1,426 Elo+
Party 3
Kukulkan
Kukulkan
Majeiter
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,556 Elo+
Solo
Ymir
Ymir
OverTimePT
Ymir
Level 22
God Stats
13W - 11L
1,561 SR
Queue Stats
139W - 138L
1,353 Elo+
Party 3
Thor
Thor
welcomeinelohell
Thor
Level 9
God Stats
3W - 0L
1,828 SR
Queue Stats
14W - 0L
1,806 Elo+
Party 4
Team Averages
Level 16
1,557 SR
1,528 Elo+

VS

Team Averages
Level 23
1,610 SR
1,495 Elo+
Neith
Neith
CarnageGame
Neith
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
EatSatan666
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 2
Ne Zha
Ne Zha
NemoN0body
Ne Zha
Level 53
God Stats
0W - 2L
1,714 SR
Queue Stats
166W - 144L
1,473 Elo+
Party 1
Horus
Horus
TheSnailsMen242
Horus
Level 24
God Stats
2W - 1L
1,836 SR
Queue Stats
19W - 16L
1,508 Elo+
Party 2
Kukulkan
Kukulkan
politikolog1
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 4
6,502
650
5,858
6,791
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
MafaldaOff
Izanami
9
5 / 0 / 1
5,718
572
3,093
4,497
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Majeiter
Kukulkan
10
2 / 1 / 1
5,969
597
2,022
2,354
625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 0 / 5
5,537
554
2,725
3,869
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 0 / 1
6,522
652
6,411
5,411
2,380
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,678
468
3,446
6,798
1,884
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
6
0 / 4 / 0
4,129
413
1,546
5,204
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
NemoN0body
Ne Zha
5
0 / 5 / 1
4,348
435
906
7,491
1,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 0
3,972
397
1,540
4,082
1,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
politikolog1
Kukulkan
8
0 / 3 / 0
4,605
461
1,257
3,485
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
19
Kills
0
2
Deaths
19
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
5
1
4
7
L
Medusa
0
4
0
0
W
Izanami
MafaldaOff
Izanami
5
0
1
5.5
W
Kukulkan
Majeiter
Kukulkan
2
1
1
2.5
L
Ne Zha
NemoN0body
Ne Zha
0
5
1
0.1
W
1
0
5
3.5
L
0
3
0
0
L
Kukulkan
politikolog1
Kukulkan
0
3
0
0
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,109
Damage
8,695
22,922
Taken
27,060
8,253
Mitigated
7,357
8,213
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,446
1,069
123
1,479
6,798
1,884
290
0
6,798
0
19,788
W
5,858
1,574
0
2,615
6,791
1,936
0
0
6,791
0
32,834
L
Medusa
1,546
979
0
0
5,204
1,218
0
1,687
3,517
0
12,090
W
Izanami
MafaldaOff
Izanami
3,093
2,294
0
2,686
4,497
1,164
1,068
66
4,397
0
31,542
W
Kukulkan
Majeiter
Kukulkan
2,022
236
0
250
2,354
625
219
727
1,455
21,771
0
L
Ne Zha
NemoN0body
Ne Zha
906
421
0
2,496
7,491
1,579
0
418
7,053
0
11,611
W
2,725
857
0
1,244
3,869
2,148
184
217
3,611
12,769
0
L
1,540
754
383
418
4,082
1,668
0
792
3,248
0
7,829
L
Kukulkan
politikolog1
Kukulkan
1,257
116
0
470
3,485
1,008
0
1,564
1,697
18,018
0
W
6,411
1,834
0
1,418
5,411
2,380
0
0
5,411
0
35,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
21,732
290
Minions Killed
141
0
Camps Cleared
0
933,261
Distance Traveled
805,245
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,678
468
39
4
0
155,304
2
W
Pele
6,502
650
74
7
0
228,101
3
L
Medusa
4,129
413
25
3
0
164,827
1
W
Izanami
5,718
572
58
6
0
157,461
1
W
Kukulkan
5,969
597
64
6
0
186,839
1
L
Ne Zha
4,348
435
36
4
0
138,128
2
W
Ymir
5,537
554
23
2
0
185,910
3
L
Horus
3,972
397
12
1
0
164,909
3
L
Kukulkan
4,605
461
29
3
0
182,077
1
W
Thor
6,522
652
71
7
0
174,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role