Player Matchup

Tsukuyomi
Tsukuyomi
Camilocxc162
Tsukuyomi
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
felipeeelml
Bellona
Level 2
God Stats
0W - 2L
1,299 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 1
Chang'e
Chang'e
rojosama
Chang'e
Level 18
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 1
Tiamat
Tiamat
xX50CONNOR05Xx
Tiamat
Level 27
God Stats
0W - 4L
1,305 SR
Queue Stats
2W - 9L
1,711 Elo+
Party 1
Kukulkan
Kukulkan
xnornix
Kukulkan
Level 7
God Stats
2W - 5L
1,201 SR
Queue Stats
3W - 13L
1,090 Elo+
Party 1
Team Averages
Level 15
1,312 SR
1,366 Elo+

VS

Team Averages
Level 24
1,547 SR
1,537 Elo+
Nu Wa
Nu Wa
BIRDXSOLIER
Nu Wa
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 93L
1,478 Elo+
Solo
Bellona
Bellona
CatGirlCharlotte
Bellona
Level 13
God Stats
6W - 1L
1,843 SR
Queue Stats
63W - 16L
1,839 Elo+
Solo
Gilgamesh
Gilgamesh
Diplessbachus29
Gilgamesh
Level 29
God Stats
6W - 2L
1,658 SR
Queue Stats
170W - 164L
1,542 Elo+
Solo
Athena
Athena
Yunniq
Athena
Level 29
God Stats
24W - 13L
1,623 SR
Queue Stats
446W - 481L
1,455 Elo+
Solo
Izanami
Izanami
jipu666
Izanami
Level 21
God Stats
2W - 3L
1,113 SR
Queue Stats
27W - 36L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Camilocxc162
Tsukuyomi
11
0 / 11 / 1
7,901
344
4,547
19,568
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
felipeeelml
Bellona
11
1 / 10 / 2
7,765
338
4,267
17,051
9,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
rojosama
Chang'e
17
6 / 10 / 1
11,227
488
10,833
18,957
4,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
0 / 4 / 3
10,153
441
3,337
10,596
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
xnornix
Kukulkan
15
2 / 4 / 2
10,009
435
7,844
12,676
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 10
11,756
511
14,966
13,680
4,981
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
14 / 2 / 5
14,020
610
18,914
16,945
11,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Diplessbachus29
Gilgamesh
20
15 / 3 / 10
13,963
607
18,795
19,067
13,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Athena
Yunniq
Athena
3
0 / 0 / 0
6,739
293
0
0
0
Izanami
jipu666
Izanami
20
6 / 1 / 8
12,855
559
10,250
14,798
7,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
71
9
Kills
38
39
Deaths
10
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
3
4
10
2
L
Tsukuyomi
Camilocxc162
Tsukuyomi
0
11
1
0.05
W
14
2
5
8.25
W
Gilgamesh
Diplessbachus29
Gilgamesh
15
3
10
6.67
W
Athena
Yunniq
Athena
0
0
0
0
L
Bellona
felipeeelml
Bellona
1
10
2
0.2
W
Izanami
jipu666
Izanami
6
1
8
10
L
Chang'e
rojosama
Chang'e
6
10
1
0.65
L
0
4
3
0.38
L
Kukulkan
xnornix
Kukulkan
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,828
Damage
62,925
78,848
Taken
64,490
26,406
Mitigated
37,208
13,688
Healing
21,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,966
6,060
0
4,472
13,680
4,981
376
7,003
6,569
70,459
0
L
Tsukuyomi
Camilocxc162
Tsukuyomi
4,547
1,312
0
4,295
19,568
4,454
180
4,410
14,894
0
41,444
W
18,914
4,572
0
4,726
16,945
11,814
2,295
4,434
12,365
0
120,659
W
Gilgamesh
Diplessbachus29
Gilgamesh
18,795
3,019
630
7,264
19,067
13,326
2,880
6,439
12,352
0
80,062
W
Athena
Yunniq
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
felipeeelml
Bellona
4,267
553
0
216
17,051
9,692
0
1,514
15,425
0
20,068
W
Izanami
jipu666
Izanami
10,250
6,756
0
4,562
14,798
7,087
4,296
3,278
11,190
0
119,851
L
Chang'e
rojosama
Chang'e
10,833
657
252
4,895
18,957
4,663
24
3,783
14,818
58,293
0
L
3,337
275
426
2,384
10,596
3,797
1,279
2,680
7,762
55,477
0
L
Kukulkan
xnornix
Kukulkan
7,844
246
0
1,220
12,676
3,800
494
1,590
10,922
45,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,055
Gold Earned
59,333
416
Minions Killed
601
0
Camps Cleared
0
1,970,003
Distance Traveled
1,659,151
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,756
511
112
5
0
367,503
4
L
Tsukuyomi
7,901
344
72
3
0
370,336
0
W
Bellona
14,020
610
194
8
0
436,592
1
W
Gilgamesh
13,963
607
119
5
0
458,644
2
W
Athena
6,739
293
0
0
0
0
0
L
Bellona
7,765
338
27
1
0
427,489
1
W
Izanami
12,855
559
176
8
0
396,412
1
L
Chang'e
11,227
488
92
4
0
340,327
1
L
Tiamat
10,153
441
100
4
0
397,137
1
L
Kukulkan
10,009
435
125
5
0
434,714
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role