Player Matchup

Jing Wei
Jing Wei
FumanteComCancer
Jing Wei
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
477W - 290L
1,669 Elo+
Solo
Persephone
Persephone
ICherryI
Persephone
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 7L
1,722 Elo+
Solo
Bellona
Bellona
MTSgamerk114906
Bellona
Level 5
God Stats
0W - 2L
1,237 SR
Queue Stats
2W - 7L
1,412 Elo+
Solo
Geb
Geb
Myrkop
Geb
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 62L
1,512 Elo+
Solo
Serqet
Serqet
NikolasRei50000
Serqet
Level 28
God Stats
5W - 7L
1,444 SR
Queue Stats
115W - 119L
1,489 Elo+
Solo
Team Averages
Level 15
1,436 SR
1,561 Elo+

VS

Team Averages
Level 17
1,622 SR
1,608 Elo+
Heimdallr
Heimdallr
AsionnN
Heimdallr
Level 28
God Stats
9W - 4L
1,524 SR
Queue Stats
15W - 13L
1,625 Elo+
Solo
Thoth
Thoth
CampHalfBlood7
Thoth
Level 7
God Stats
5W - 2L
1,736 SR
Queue Stats
55W - 22L
1,760 Elo+
Party 1
Cupid
Cupid
PomboCanhoto
Cupid
Level 27
God Stats
16W - 10L
1,577 SR
Queue Stats
174W - 135L
1,498 Elo+
Solo
Ravana
Ravana
XRetyX
Ravana
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 6L
1,760 Elo+
Party 1
Cabrakan
Cabrakan
aljama-sosa2
Cabrakan
Level 8
God Stats
2W - 0L
1,771 SR
Queue Stats
11W - 11L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
8,202
586
9,090
7,162
2,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
ICherryI
Persephone
11
1 / 5 / 2
6,688
478
3,495
6,233
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 5 / 0
5,508
393
639
7,496
4,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Geb
Myrkop
Geb
9
1 / 2 / 3
6,508
465
2,895
9,641
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 2
7,399
529
4,278
8,728
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AsionnN
Heimdallr
11
3 / 0 / 4
7,111
508
2,821
5,801
1,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 3
8,462
604
6,893
6,612
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 1 / 1
8,314
594
3,981
7,494
2,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
XRetyX
Ravana
15
8 / 1 / 2
8,827
631
9,292
6,343
3,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
aljama-sosa2
Cabrakan
9
0 / 3 / 4
6,280
449
2,175
9,217
7,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
17
17
Deaths
7
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AsionnN
Heimdallr
3
0
4
5
W
3
2
3
2.25
L
3
2
0
1.5
L
Persephone
ICherryI
Persephone
1
5
2
0.4
L
0
5
0
0
L
Geb
Myrkop
Geb
1
2
3
1.25
L
2
3
2
1
W
3
1
1
3.5
W
Ravana
XRetyX
Ravana
8
1
2
9
W
Cabrakan
aljama-sosa2
Cabrakan
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,397
Damage
25,162
39,260
Taken
35,467
16,570
Mitigated
17,276
9,114
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AsionnN
Heimdallr
2,821
865
0
2,396
5,801
1,995
218
546
5,211
0
38,443
W
6,893
94
0
1,290
6,612
1,945
0
2,178
3,814
53,784
0
L
9,090
6,946
0
2,980
7,162
2,188
382
1,571
5,362
0
58,722
L
Persephone
ICherryI
Persephone
3,495
508
0
732
6,233
1,610
0
3,078
2,756
29,477
0
L
639
126
0
605
7,496
4,041
0
0
7,496
0
18,414
L
Geb
Myrkop
Geb
2,895
278
0
1,190
9,641
5,850
0
2,709
6,794
15,626
0
L
4,278
1,275
0
3,607
8,728
2,881
0
1,047
7,595
0
45,141
W
3,981
2,767
33
3,588
7,494
2,169
228
505
6,989
0
49,508
W
Ravana
XRetyX
Ravana
9,292
2,567
0
2,131
6,343
3,836
34
868
5,296
0
60,174
W
Cabrakan
aljama-sosa2
Cabrakan
2,175
364
176
2,161
9,217
7,331
0
1,908
7,179
10,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,305
Gold Earned
38,994
346
Minions Killed
450
0
Camps Cleared
0
1,334,988
Distance Traveled
1,316,733
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,111
508
80
6
0
257,330
3
W
Thoth
8,462
604
113
8
0
273,457
5
L
Jing Wei
8,202
586
124
9
0
252,492
3
L
Persephone
6,688
478
67
5
0
253,861
3
L
Bellona
5,508
393
32
2
0
244,874
2
L
Geb
6,508
465
22
2
0
305,106
4
L
Serqet
7,399
529
101
7
0
278,655
1
W
Cupid
8,314
594
107
8
0
231,349
0
W
Ravana
8,827
631
127
9
0
292,051
4
W
Cabrakan
6,280
449
23
2
0
262,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role