Player Matchup

Ganesha
Ganesha
Silver V
CheddarBoug2020
Ganesha
Silver V
Level 67
God Stats
46W - 39L
1,482 SR
Queue Stats
252W - 283L
459 MMR
Party 2
Neith
Neith
Silver III
Ryze novae
Neith
Silver III
Level 84
God Stats
21W - 30L
1,422 SR
Queue Stats
552W - 538L
818 MMR
Party 2
Kukulkan
Kukulkan
Silver IV
SavoryIdk
Kukulkan
Silver IV
Level 98
God Stats
0W - 2L
1,326 SR
Queue Stats
202W - 193L
642 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Simio_Sucio
Guan Yu
Silver IV
Level 68
God Stats
7W - 8L
1,354 SR
Queue Stats
226W - 221L
768 MMR
Solo
Nemesis
Nemesis
Silver IV
Traiforos
Nemesis
Silver IV
Level 111
God Stats
37W - 36L
1,424 SR
Queue Stats
285W - 287L
741 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,401 SR
685 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 83
1,547 SR
839 MMR
Sylvanus
Sylvanus
Silver III
 
Sylvanus
Silver III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver IV
JMNY2243
Medusa
Silver IV
Level 65
God Stats
27W - 45L
1,328 SR
Queue Stats
129W - 157L
704 MMR
Party 1
King Arthur
King Arthur
Silver IV
dav3215
King Arthur
Silver IV
Level 87
God Stats
9W - 7L
1,524 SR
Queue Stats
41W - 60L
666 MMR
Solo
Merlin
Merlin
Silver V
gaspocha20061
Merlin
Silver V
Level 62
God Stats
3W - 2L
1,631 SR
Queue Stats
86W - 108L
631 MMR
Solo
Pele
Pele
Silver IV
ryandrew8
Pele
Silver IV
Level 64
God Stats
8W - 6L
1,753 SR
Queue Stats
102W - 107L
696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,902
431
3,966
11,944
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
11
3 / 3 / 1
7,249
453
10,180
10,421
3,447
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SavoryIdk
Kukulkan
13
1 / 7 / 2
7,748
484
11,424
10,355
4,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Simio_Sucio
Guan Yu
14
0 / 4 / 0
7,841
490
3,392
13,574
9,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Traiforos
Nemesis
11
4 / 5 / 2
7,423
464
7,458
11,578
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetDanzaburouAthenaCthulhuCu Chulainn

VS

Bans
Nu WaArachneScyllaYmirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 7
6,314
395
5,777
10,698
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
JMNY2243
Medusa
12
5 / 2 / 3
7,648
478
9,818
10,138
3,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
dav3215
King Arthur
15
7 / 0 / 4
8,972
561
13,867
14,600
9,999
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 4 / 6
7,124
445
5,592
7,367
2,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
15
9 / 1 / 2
9,293
581
8,705
13,041
4,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
21
21
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
7
3.5
L
0
2
5
1.25
W
Medusa
JMNY2243
Medusa
5
2
3
3.25
L
Neith
3
3
1
1.17
L
Kukulkan
SavoryIdk
Kukulkan
1
7
2
0.29
L
Guan Yu
Simio_Sucio
Guan Yu
0
4
0
0
L
Nemesis
Traiforos
Nemesis
4
5
2
1
W
King Arthur
dav3215
King Arthur
7
0
4
9
W
0
4
6
0.75
W
Pele
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,420
Damage
43,759
57,872
Taken
55,844
27,199
Mitigated
27,769
17,483
Healing
15,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,777
1,603
1,692
5,349
10,698
7,483
800
4,779
5,784
17,545
4,564
L
3,966
207
445
5,610
11,944
6,152
0
4,640
7,304
12,970
0
W
Medusa
JMNY2243
Medusa
9,818
4,138
0
1,734
10,138
3,448
832
1,348
8,772
0
46,572
L
Neith
10,180
4,337
0
4,645
10,421
3,447
0
2,314
8,107
0
42,216
L
Kukulkan
SavoryIdk
Kukulkan
11,424
699
0
1,173
10,355
4,016
0
1,539
8,816
54,643
0
L
Guan Yu
Simio_Sucio
Guan Yu
3,392
220
0
4,119
13,574
9,028
0
0
13,574
0
51,996
L
Nemesis
Traiforos
Nemesis
7,458
2,560
0
1,491
11,578
4,556
363
2,474
9,104
0
33,403
W
King Arthur
dav3215
King Arthur
13,867
1,912
0
5,311
14,600
9,999
28
1,873
12,658
0
58,827
W
5,592
186
0
611
7,367
2,267
134
2,515
4,724
33,329
0
W
Pele
8,705
1,781
0
945
13,041
4,572
0
4,259
8,516
0
64,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
39,351
368
Minions Killed
364
0
Camps Cleared
0
1,406,752
Distance Traveled
1,500,088
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,314
395
34
2
0
219,677
6
L
Ganesha
6,902
431
2
0
0
280,076
1
W
Medusa
7,648
478
65
4
0
295,268
2
L
Neith
7,249
453
96
6
0
273,703
5
L
Kukulkan
7,748
484
102
6
0
270,965
8
L
Guan Yu
7,841
490
108
7
0
284,797
1
L
Nemesis
7,423
464
60
4
0
297,211
0
W
King Arthur
8,972
561
101
6
0
339,906
5
W
Merlin
7,124
445
54
3
0
285,218
1
W
Pele
9,293
581
110
7
0
360,019
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role