Player Matchup

Susano
Susano
Butterbacca42
Susano
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
207W - 259L
1,503 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DRTY_MONEY1
Ah Muzen Cab
Level 34
God Stats
0W - 1L
1,259 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
Grizzly DRM
Erlang Shen
Level 148
God Stats
1W - 4L
1,312 SR
Queue Stats
208W - 199L
1,525 Elo+
Solo
Horus
Horus
ItzYukiArashi
Horus
Level 59
God Stats
16W - 20L
1,328 SR
Queue Stats
718W - 716L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
Tunebandit
Cthulhu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 62
1,380 SR
1,503 Elo+

VS

Team Averages
Level 87
1,427 SR
1,505 Elo+
Olorun
Olorun
Nadiar6070
Olorun
Level 69
God Stats
3W - 4L
1,222 SR
Queue Stats
527W - 558L
1,488 Elo+
Solo
Tyr
Tyr
TheYoungHusk
Tyr
Level 104
God Stats
24W - 18L
1,640 SR
Queue Stats
473W - 426L
1,512 Elo+
Party 3
King Arthur
King Arthur
aSynth_
King Arthur
Level 38
God Stats
25W - 15L
1,504 SR
Queue Stats
212W - 207L
1,505 Elo+
Party 3
Sobek
Sobek
angel46951
Sobek
Level 119
God Stats
2W - 3L
1,487 SR
Queue Stats
560W - 546L
1,449 Elo+
Solo
Medusa
Medusa
xstrikerx29x
Medusa
Level 106
God Stats
7W - 6L
1,284 SR
Queue Stats
331W - 278L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,760
476
762
5,372
1,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
DRTY_MONEY1
Ah Muzen Cab
6
0 / 4 / 1
4,256
426
4,043
5,301
979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Grizzly DRM
Erlang Shen
9
1 / 4 / 0
5,082
508
1,877
6,643
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 1
4,022
402
3,229
7,291
4,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Tunebandit
Cthulhu
8
1 / 3 / 0
5,244
524
3,620
4,944
3,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Nadiar6070
Olorun
11
3 / 0 / 3
6,290
629
2,388
2,298
760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 0 / 5
6,032
603
4,001
3,418
1,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
aSynth_
King Arthur
10
2 / 1 / 0
5,235
524
2,361
6,202
2,532
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
9
1 / 1 / 5
5,354
535
3,277
7,499
4,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
9
5 / 0 / 3
5,594
559
5,977
4,481
1,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
16
16
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Ah Muzen Cab
DRTY_MONEY1
Ah Muzen Cab
0
4
1
0.13
L
Erlang Shen
Grizzly DRM
Erlang Shen
1
4
0
0.25
L
0
3
1
0.17
W
Olorun
Nadiar6070
Olorun
3
0
3
4.5
W
5
0
5
7.5
L
Cthulhu
Tunebandit
Cthulhu
1
3
0
0.33
W
King Arthur
aSynth_
King Arthur
2
1
0
2
W
Sobek
1
1
5
3.5
W
Medusa
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,531
Damage
18,004
29,551
Taken
23,898
13,190
Mitigated
10,362
6,546
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
762
174
0
1,595
5,372
1,371
0
594
4,778
0
16,813
L
Ah Muzen Cab
DRTY_MONEY1
Ah Muzen Cab
4,043
2,357
0
477
5,301
979
0
932
4,369
0
19,393
L
Erlang Shen
Grizzly DRM
Erlang Shen
1,877
891
0
945
6,643
3,056
0
1,549
5,094
0
28,680
L
3,229
1,809
665
2,459
7,291
4,096
0
2,590
4,701
0
8,569
W
Olorun
Nadiar6070
Olorun
2,388
1,102
0
1,180
2,298
760
460
0
2,298
33,006
0
W
4,001
671
0
659
3,418
1,267
0
493
2,925
0
24,509
L
Cthulhu
Tunebandit
Cthulhu
3,620
345
0
405
4,944
3,688
0
0
4,944
22,385
0
W
King Arthur
aSynth_
King Arthur
2,361
187
0
1,460
6,202
2,532
0
3,127
3,075
0
19,172
W
Sobek
3,277
383
297
3,346
7,499
4,574
0
0
7,274
14,526
0
W
Medusa
5,977
3,580
0
1,346
4,481
1,229
0
0
4,381
0
26,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,364
Gold Earned
28,505
166
Minions Killed
242
0
Camps Cleared
0
905,789
Distance Traveled
918,886
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,760
476
43
4
0
192,144
0
L
Ah Muzen Cab
4,256
426
29
3
0
167,054
1
L
Erlang Shen
5,082
508
54
5
0
166,024
2
L
Horus
4,022
402
8
1
0
191,463
0
W
Olorun
6,290
629
69
7
0
184,174
1
W
Tyr
6,032
603
61
6
0
219,511
2
L
Cthulhu
5,244
524
32
3
0
189,104
0
W
King Arthur
5,235
524
39
4
0
175,302
2
W
Sobek
5,354
535
24
2
0
158,992
4
W
Medusa
5,594
559
49
5
0
180,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role