Player Matchup

Ra
Ra
AhmedElKing
Ra
Level 105
God Stats
7W - 6L
1,670 SR
Queue Stats
255W - 255L
1,503 Elo+
Party 1
Anhur
Anhur
The_Best_Osiris
Anhur
Level 124
God Stats
2W - 2L
1,424 SR
Queue Stats
265W - 254L
1,466 Elo+
Party 1
Nemesis
Nemesis
indibin100
Nemesis
Level 60
God Stats
17W - 12L
1,429 SR
Queue Stats
202W - 177L
1,589 Elo+
Solo
Bellona
Bellona
moonbroken
Bellona
Level 120
God Stats
2W - 6L
1,132 SR
Queue Stats
104W - 102L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
verbus
Kuzenbo
Level 157
God Stats
6W - 6L
1,611 SR
Queue Stats
125W - 126L
1,522 Elo+
Solo
Team Averages
Level 113
1,453 SR
1,517 Elo+

VS

Team Averages
Level 129
1,609 SR
1,513 Elo+
Ymir
Ymir
DanWasHere
Ymir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Diablotouf
Erlang Shen
Level 117
God Stats
33W - 29L
1,561 SR
Queue Stats
55W - 48L
1,517 Elo+
Solo
Hun Batz
Hun Batz
Lewmor
Hun Batz
Level 109
God Stats
4W - 1L
1,888 SR
Queue Stats
203W - 173L
1,638 Elo+
Solo
Izanami
Izanami
Lyx66
Izanami
Level 159
God Stats
4W - 6L
1,542 SR
Queue Stats
134W - 140L
1,575 Elo+
Party 2
Janus
Janus
Shmitte
Janus
Level 141
God Stats
18W - 6L
1,555 SR
Queue Stats
49W - 36L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,206
564
3,504
4,217
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,519
502
2,298
6,900
1,611
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
indibin100
Nemesis
10
2 / 3 / 0
5,724
520
6,473
7,426
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
moonbroken
Bellona
5
0 / 0 / 0
4,292
390
945
1,227
624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Kuzenbo
verbus
Kuzenbo
9
0 / 1 / 0
5,127
466
4,687
5,798
5,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
6,151
559
2,130
6,206
3,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Diablotouf
Erlang Shen
10
0 / 1 / 2
5,851
532
3,981
8,540
4,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Lewmor
Hun Batz
11
1 / 2 / 2
6,533
594
1,641
6,337
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Lyx66
Izanami
12
4 / 0 / 0
7,117
647
6,104
6,014
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Shmitte
Janus
13
4 / 0 / 1
7,144
649
3,441
4,450
1,652
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
0
3
1.5
W
Erlang Shen
Diablotouf
Erlang Shen
0
1
2
1
W
Hun Batz
Lewmor
Hun Batz
1
2
2
1
W
Izanami
Lyx66
Izanami
4
0
0
4
W
Janus
Shmitte
Janus
4
0
1
4.5
L
0
3
0
0
L
Nemesis
indibin100
Nemesis
2
3
0
0.67
L
Bellona
moonbroken
Bellona
0
0
0
0
L
Kuzenbo
verbus
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
17,297
25,568
Taken
31,547
12,427
Mitigated
13,025
7,368
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,504
0
46
829
4,217
1,596
0
3,031
1,186
41,461
0
W
2,130
470
0
2,160
6,206
3,048
232
2,008
3,991
19,125
0
W
Erlang Shen
Diablotouf
Erlang Shen
3,981
1,883
0
3,876
8,540
4,140
386
2,670
5,674
0
27,477
W
Hun Batz
Lewmor
Hun Batz
1,641
448
0
250
6,337
2,045
0
576
5,648
0
39,503
W
Izanami
Lyx66
Izanami
6,104
3,757
0
2,422
6,014
2,140
614
604
5,228
0
47,936
W
Janus
Shmitte
Janus
3,441
98
0
1,356
4,450
1,652
213
1,499
2,815
46,245
0
L
2,298
926
0
2,555
6,900
1,611
0
271
6,629
0
32,302
L
Nemesis
indibin100
Nemesis
6,473
2,765
0
1,729
7,426
3,042
0
1,451
5,975
0
32,377
L
Bellona
moonbroken
Bellona
945
342
0
669
1,227
624
0
0
1,227
0
7,478
L
Kuzenbo
verbus
Kuzenbo
4,687
1,355
0
1,540
5,798
5,554
0
818
4,980
18,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
32,796
271
Minions Killed
373
0
Camps Cleared
0
849,717
Distance Traveled
1,106,226
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,206
564
90
8
0
207,863
4
W
Ymir
6,151
559
32
3
0
224,333
4
W
Erlang Shen
5,851
532
48
4
0
211,621
2
W
Hun Batz
6,533
594
86
8
0
230,530
2
W
Izanami
7,117
647
103
9
0
208,420
1
W
Janus
7,144
649
104
9
0
231,322
3
L
Anhur
5,519
502
68
6
0
176,837
2
L
Nemesis
5,724
520
52
5
0
204,541
1
L
Bellona
4,292
390
19
2
0
49,755
0
L
Kuzenbo
5,127
466
42
4
0
210,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role