Player Matchup

Erlang Shen
Erlang Shen
ElysiumsLie
Erlang Shen
Level 63
God Stats
1W - 2L
1,537 SR
Queue Stats
10W - 16L
1,484 Elo+
Party 3
Danzaburou
Danzaburou
HowIsFinn
Danzaburou
Level 68
God Stats
6W - 19L
1,326 SR
Queue Stats
383W - 377L
1,434 Elo+
Party 2
Yemoja
Yemoja
HowIsRudy
Yemoja
Level 25
God Stats
9W - 7L
1,365 SR
Queue Stats
17W - 17L
1,372 Elo+
Party 2
Artemis
Artemis
HowIsXuily
Artemis
Level 88
God Stats
29W - 18L
1,599 SR
Queue Stats
863W - 855L
1,443 Elo+
Party 2
Tiamat
Tiamat
Tigerscurse94
Tiamat
Level 48
God Stats
1W - 1L
1,717 SR
Queue Stats
18W - 24L
1,470 Elo+
Party 3
Team Averages
Level 58
1,509 SR
1,440 Elo+

VS

Team Averages
Level 63
1,436 SR
1,446 Elo+
Nike
Nike
BigMFNJubes
Nike
Level 47
God Stats
20W - 15L
1,512 SR
Queue Stats
616W - 624L
1,503 Elo+
Party 1
Janus
Janus
CrewSaddr
Janus
Level 61
God Stats
3W - 7L
1,377 SR
Queue Stats
346W - 368L
1,477 Elo+
Party 1
Awilix
Awilix
Lahjean
Awilix
Level 48
God Stats
3W - 1L
1,515 SR
Queue Stats
139W - 187L
1,356 Elo+
Solo
Bacchus
Bacchus
Mt_Vubes
Bacchus
Level 120
God Stats
13W - 6L
1,596 SR
Queue Stats
60W - 59L
1,490 Elo+
Party 1
Cupid
Cupid
Shubs422
Cupid
Level 40
God Stats
3W - 6L
1,178 SR
Queue Stats
205W - 245L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElysiumsLie
Erlang Shen
11
2 / 3 / 0
6,261
522
2,761
8,592
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
HowIsFinn
Danzaburou
8
1 / 8 / 2
5,558
463
5,001
9,539
2,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
HowIsRudy
Yemoja
7
0 / 4 / 3
5,064
422
1,326
6,339
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
HowIsXuily
Artemis
13
4 / 0 / 0
7,697
641
5,362
5,729
2,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
5 / 4 / 1
6,410
534
6,414
8,501
4,343
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 8
7,390
616
7,356
8,575
5,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
CrewSaddr
Janus
10
2 / 3 / 7
6,342
529
6,787
6,885
2,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Awilix
Lahjean
Awilix
12
8 / 3 / 3
7,493
624
6,845
7,367
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Mt_Vubes
Bacchus
9
6 / 4 / 3
6,599
550
4,065
8,348
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
Shubs422
Cupid
11
0 / 2 / 0
6,263
522
1,614
7,274
1,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
12
Kills
19
19
Deaths
12
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
W
Janus
CrewSaddr
Janus
2
3
7
1.83
L
Erlang Shen
ElysiumsLie
Erlang Shen
2
3
0
0.67
L
Danzaburou
HowIsFinn
Danzaburou
1
8
2
0.25
L
Yemoja
HowIsRudy
Yemoja
0
4
3
0.38
L
Artemis
HowIsXuily
Artemis
4
0
0
4
W
Awilix
Lahjean
Awilix
8
3
3
3.17
W
Bacchus
Mt_Vubes
Bacchus
6
4
3
1.88
W
Cupid
Shubs422
Cupid
0
2
0
0
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,864
Damage
26,667
38,700
Taken
38,449
14,667
Mitigated
18,486
11,165
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,356
841
0
3,110
8,575
5,649
674
1,468
7,107
1,645
34,010
W
Janus
CrewSaddr
Janus
6,787
986
42
1,990
6,885
2,141
0
3,497
3,388
27,288
0
L
Erlang Shen
ElysiumsLie
Erlang Shen
2,761
1,264
0
3,573
8,592
3,015
0
1,324
7,002
0
25,857
L
Danzaburou
HowIsFinn
Danzaburou
5,001
2,607
0
1,192
9,539
2,612
0
2,280
7,006
0
26,188
L
Yemoja
HowIsRudy
Yemoja
1,326
317
321
353
6,339
2,681
136
2,378
3,779
8,136
0
L
Artemis
HowIsXuily
Artemis
5,362
3,346
0
3,532
5,729
2,016
0
1,338
4,391
0
47,058
W
Awilix
Lahjean
Awilix
6,845
3,503
0
138
7,367
2,415
16
1,245
6,122
0
42,084
W
Bacchus
Mt_Vubes
Bacchus
4,065
577
0
1,376
8,348
6,475
0
1,413
6,935
13,310
0
W
Cupid
Shubs422
Cupid
1,614
525
54
2,191
7,274
1,806
0
117
7,157
0
37,494
L
6,414
1,215
0
2,194
8,501
4,343
266
3,457
4,812
23,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,990
Gold Earned
34,087
273
Minions Killed
315
0
Camps Cleared
0
1,072,606
Distance Traveled
1,180,465
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,390
616
88
7
0
248,117
8
W
Janus
6,342
529
45
4
0
222,477
4
L
Erlang Shen
6,261
522
72
6
0
226,130
0
L
Danzaburou
5,558
463
46
4
0
218,140
1
L
Yemoja
5,064
422
10
1
0
189,271
2
L
Artemis
7,697
641
90
8
0
212,791
0
W
Awilix
7,493
624
74
6
0
250,142
2
W
Bacchus
6,599
550
31
3
0
245,305
9
W
Cupid
6,263
522
77
6
0
214,424
2
L
Tiamat
6,410
534
55
5
0
226,274
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role