Player Matchup

Medusa
Medusa
Blackccat
Medusa
Level 5
God Stats
2W - 3L
1,272 SR
Queue Stats
4W - 6L
1,398 Elo+
Party 1
Loki
Loki
Nototor
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
S3rafino
Hel
Level 28
God Stats
2W - 8L
1,603 SR
Queue Stats
20W - 22L
1,495 Elo+
Solo
Ymir
Ymir
SpyrosMpimpilas
Ymir
Level 12
God Stats
0W - 2L
1,304 SR
Queue Stats
9W - 11L
1,445 Elo+
Party 1
Chang'e
Chang'e
TIQOnotsmart
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,522 Elo+
Solo
Team Averages
Level 16
1,436 SR
1,472 Elo+

VS

Team Averages
Level 17
1,443 SR
1,373 Elo+
Artio
Artio
BionoricaJen
Artio
Level 29
God Stats
3W - 2L
1,217 SR
Queue Stats
116W - 128L
1,406 Elo+
Solo
Sun Wukong
Sun Wukong
CallMeBast
Sun Wukong
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,392 Elo+
Solo
Medusa
Medusa
CantFindName9
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,379 Elo+
Solo
Hercules
Hercules
Dagarooo
Hercules
Level 18
God Stats
7W - 4L
1,500 SR
Queue Stats
190W - 107L
1,557 Elo+
Solo
Zhong Kui
Zhong Kui
Domi02
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blackccat
Medusa
18
12 / 8 / 8
12,555
502
26,108
19,235
7,540
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
Nototor
Loki
16
1 / 3 / 7
10,246
410
4,347
18,268
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
1 / 10 / 6
9,131
365
11,234
20,977
7,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
12 / 6 / 9
12,378
495
20,565
24,761
27,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
TIQOnotsmart
Chang'e
15
1 / 11 / 7
9,658
386
9,569
19,609
7,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 9
10,203
408
5,065
28,918
24,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
CallMeBast
Sun Wukong
20
11 / 2 / 8
13,502
540
11,532
18,998
11,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
7 / 10 / 8
12,323
493
17,532
17,355
6,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Dagarooo
Hercules
20
6 / 3 / 9
13,757
550
14,676
27,998
31,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Domi02
Zhong Kui
20
14 / 1 / 9
14,736
589
32,073
21,494
18,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
81
27
Kills
38
38
Deaths
27
37
Assists
43
Player
Kills
Deaths
Assists
KDA
W
0
11
9
0.41
L
Medusa
Blackccat
Medusa
12
8
8
2
W
Sun Wukong
CallMeBast
Sun Wukong
11
2
8
7.5
W
7
10
8
1.1
W
Hercules
Dagarooo
Hercules
6
3
9
3.5
W
Zhong Kui
Domi02
Zhong Kui
14
1
9
18.5
L
Loki
Nototor
Loki
1
3
7
1.5
L
1
10
6
0.4
L
12
6
9
2.75
L
Chang'e
TIQOnotsmart
Chang'e
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,823
Damage
80,878
102,850
Taken
114,763
56,301
Mitigated
93,041
23,968
Healing
35,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,065
258
1,218
4,457
28,918
24,301
484
10,588
18,242
25,388
0
L
Medusa
Blackccat
Medusa
26,108
13,631
0
0
19,235
7,540
1,797
7,946
11,289
0
73,353
W
Sun Wukong
CallMeBast
Sun Wukong
11,532
2,225
0
3,000
18,998
11,412
1,040
5,162
13,750
0
109,127
W
17,532
11,561
0
327
17,355
6,932
2,147
7,968
9,369
0
59,549
W
Hercules
Dagarooo
Hercules
14,676
2,533
0
11,045
27,998
31,647
287
10,062
17,844
0
100,639
W
Zhong Kui
Domi02
Zhong Kui
32,073
4,905
0
15,437
21,494
18,749
3,198
6,970
14,190
117,783
0
L
Loki
Nototor
Loki
4,347
723
920
3,866
18,268
6,902
142
5,220
13,048
0
46,762
L
11,234
304
5,772
8,002
20,977
7,804
0
6,664
14,313
50,489
0
L
20,565
3,156
0
1,639
24,761
27,008
0
6,140
18,621
41,579
0
L
Chang'e
TIQOnotsmart
Chang'e
9,569
1,226
1,085
2,684
19,609
7,047
252
11,168
8,441
40,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,968
Gold Earned
64,521
408
Minions Killed
648
0
Camps Cleared
0
1,972,429
Distance Traveled
2,185,421
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,203
408
33
1
0
424,809
2
L
Medusa
12,555
502
115
5
0
348,506
1
W
Sun Wukong
13,502
540
151
6
0
487,861
2
W
Medusa
12,323
493
91
4
0
389,901
0
W
Hercules
13,757
550
191
8
0
453,695
2
W
Zhong Kui
14,736
589
182
7
0
429,155
3
L
Loki
10,246
410
101
4
0
462,969
4
L
Hel
9,131
365
89
4
0
435,364
0
L
Ymir
12,378
495
43
2
0
397,903
0
L
Chang'e
9,658
386
60
2
0
327,687
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role