Player Matchup

Nemesis
Nemesis
BlackAffro
Nemesis
Level 28
God Stats
17W - 24L
1,333 SR
Queue Stats
177W - 193L
1,339 Elo+
Solo
Artemis
Artemis
Hamza1122
Artemis
Level 5
God Stats
5W - 3L
1,728 SR
Queue Stats
5W - 9L
1,135 Elo+
Solo
Gilgamesh
Gilgamesh
Whykillhow
Gilgamesh
Level 13
God Stats
15W - 9L
1,500 SR
Queue Stats
37W - 35L
1,304 Elo+
Solo
Baba Yaga
Baba Yaga
olomajster666
Baba Yaga
Level 29
God Stats
3W - 6L
1,366 SR
Queue Stats
113W - 107L
1,415 Elo+
Solo
Sol
Sol
thebetterjesus
Sol
Level 26
God Stats
0W - 3L
1,126 SR
Queue Stats
84W - 112L
1,304 Elo+
Solo
Team Averages
Level 20
1,411 SR
1,299 Elo+

VS

Team Averages
Level 22
1,490 SR
1,346 Elo+
Chaac
Chaac
DSBDaniels
Chaac
Level 27
God Stats
19W - 13L
1,563 SR
Queue Stats
89W - 109L
1,356 Elo+
Party 1
Ymir
Ymir
Fuapoke
Ymir
Level 12
God Stats
5W - 3L
1,438 SR
Queue Stats
14W - 17L
1,220 Elo+
Solo
Bakasura
Bakasura
Gohar946
Bakasura
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ivo_v2
Hades
Level 23
God Stats
51W - 55L
1,456 SR
Queue Stats
89W - 115L
1,291 Elo+
Party 1
Danzaburou
Danzaburou
levcikarumka
Danzaburou
Level 27
God Stats
8W - 5L
1,492 SR
Queue Stats
32W - 38L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BlackAffro
Nemesis
17
5 / 2 / 2
11,173
486
7,392
14,210
8,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Hamza1122
Artemis
16
2 / 5 / 4
10,689
465
9,292
12,273
4,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Whykillhow
Gilgamesh
19
3 / 3 / 4
11,653
507
14,824
16,179
11,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baba Yaga
olomajster666
Baba Yaga
10
1 / 5 / 1
8,390
365
4,081
6,770
2,137
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

18
2 / 8 / 3
11,959
520
19,728
23,976
8,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
1 / 1 / 7
10,567
459
10,455
18,525
12,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
Fuapoke
Ymir
16
1 / 1 / 6
10,700
465
4,037
15,156
15,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Gohar946
Bakasura
19
8 / 5 / 3
12,443
541
15,364
22,522
9,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
ivo_v2
Hades
17
3 / 2 / 2
10,581
460
7,657
13,578
8,454
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
levcikarumka
Danzaburou
18
10 / 6 / 2
12,103
526
15,469
20,916
10,210
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
13
Kills
23
23
Deaths
15
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BlackAffro
Nemesis
5
2
2
3
W
Chaac
1
1
7
4.5
W
Ymir
Fuapoke
Ymir
1
1
6
4
W
Bakasura
Gohar946
Bakasura
8
5
3
1.9
L
Artemis
Hamza1122
Artemis
2
5
4
0.8
L
Gilgamesh
Whykillhow
Gilgamesh
3
3
4
1.67
W
Hades
ivo_v2
Hades
3
2
2
2
W
Danzaburou
levcikarumka
Danzaburou
10
6
2
1.83
L
Baba Yaga
olomajster666
Baba Yaga
1
5
1
0.3
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,317
Damage
52,982
73,408
Taken
90,697
35,495
Mitigated
56,518
16,942
Healing
32,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BlackAffro
Nemesis
7,392
4,037
0
3,685
14,210
8,257
0
621
12,469
0
47,606
W
Chaac
10,455
2,162
446
8,616
18,525
12,978
67
6,873
11,652
0
49,891
W
Ymir
Fuapoke
Ymir
4,037
470
0
2,008
15,156
15,413
876
5,936
9,220
35,635
0
W
Bakasura
Gohar946
Bakasura
15,364
11,638
0
6,620
22,522
9,463
31
4,078
18,444
0
68,914
L
Artemis
Hamza1122
Artemis
9,292
6,210
0
707
12,273
4,736
658
2,226
10,047
0
48,343
L
Gilgamesh
Whykillhow
Gilgamesh
14,824
5,903
0
1,726
16,179
11,763
2,398
496
14,827
0
76,029
W
Hades
ivo_v2
Hades
7,657
1,042
782
5,061
13,578
8,454
516
7,719
5,859
55,165
0
W
Danzaburou
levcikarumka
Danzaburou
15,469
8,673
0
8,783
20,916
10,210
3,428
5,533
15,232
0
95,646
L
Baba Yaga
olomajster666
Baba Yaga
4,081
106
0
914
6,770
2,137
40
779
5,730
23,024
0
L
19,728
6,534
0
9,910
23,976
8,602
2,470
7,572
15,571
92,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,864
Gold Earned
56,394
485
Minions Killed
462
0
Camps Cleared
0
1,748,506
Distance Traveled
2,110,254
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,173
486
68
3
0
469,637
0
W
Chaac
10,567
459
83
4
0
479,726
2
W
Ymir
10,700
465
50
2
0
414,110
12
W
Bakasura
12,443
541
108
5
0
438,462
3
L
Artemis
10,689
465
86
4
0
323,187
0
L
Gilgamesh
11,653
507
131
6
0
424,000
3
W
Hades
10,581
460
99
4
0
416,752
0
W
Danzaburou
12,103
526
122
5
0
361,204
2
L
Baba Yaga
8,390
365
38
2
0
185,009
2
L
Sol
11,959
520
162
7
0
346,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role