Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
Dagdandris
Tsukuyomi
Bronze III
Level 129
God Stats
3W - 2L
1,512 SR
Queue Stats
43W - 46L
1,415 MMR
Solo
Nu Wa
Nu Wa
Gold III
ElPaisa
Nu Wa
Gold III
Level 84
God Stats
1W - 1L
1,305 SR
Queue Stats
44W - 49L
1,442 MMR
Solo
Apollo
Apollo
Gold II
LeandrusPunch
Apollo
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
MauiDaui
Ares
Gold V
Level 125
God Stats
8W - 3L
1,755 SR
Queue Stats
12W - 18L
1,448 MMR
Party 1
King Arthur
King Arthur
Gold V
wwwwwwerick
King Arthur
Gold V
Level 159
God Stats
3W - 3L
1,461 SR
Queue Stats
61W - 51L
1,439 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,507 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,571 SR
1,451 MMR
Chaac
Chaac
Bronze III
APEXScar
Chaac
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,450 MMR
Solo
Hachiman
Hachiman
Gold IV
ArianAranguiz89
Hachiman
Gold IV
Level 105
God Stats
7W - 4L
1,825 SR
Queue Stats
348W - 362L
1,449 MMR
Solo
Ymir
Ymir
Silver I
Myhandsaresweaty
Ymir
Silver I
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 141L
1,414 MMR
Solo
Bakasura
Bakasura
Gold III
terrialeder990
Bakasura
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
twoods1848
Scylla
Gold IV
Level 120
God Stats
7W - 10L
1,531 SR
Queue Stats
119W - 120L
1,440 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dagdandris
Tsukuyomi
10
4 / 0 / 2
6,021
602
4,764
6,424
1,991
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
ElPaisa
Nu Wa
11
1 / 1 / 3
6,189
619
4,454
4,526
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
4 / 0 / 2
6,660
666
5,190
5,417
1,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
9
3 / 0 / 3
5,572
557
3,060
4,360
1,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
wwwwwwerick
King Arthur
11
4 / 0 / 0
6,416
642
7,571
9,924
5,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AthenaPersephoneTiamatDanzaburouAnhur

VS

Bans
BacchusCthulhuSetPeleThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
APEXScar
Chaac
9
0 / 4 / 0
5,031
503
5,442
10,827
5,193
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
8
0 / 3 / 0
4,926
493
2,955
6,141
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,609
461
1,163
7,584
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
10
1 / 3 / 0
5,443
544
1,889
7,082
2,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
twoods1848
Scylla
9
0 / 2 / 1
4,639
464
3,220
4,457
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
16
Kills
1
1
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chaac
APEXScar
Chaac
0
4
0
0
L
Hachiman
0
3
0
0
W
Tsukuyomi
Dagdandris
Tsukuyomi
4
0
2
5
W
Nu Wa
ElPaisa
Nu Wa
1
1
3
2.5
W
4
0
2
5
W
Ares
3
0
3
4.5
L
0
4
0
0
L
Bakasura
1
3
0
0.33
L
Scylla
twoods1848
Scylla
0
2
1
0.25
W
King Arthur
wwwwwwerick
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
14,669
30,651
Taken
36,091
11,643
Mitigated
13,490
11,427
Healing
10,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
APEXScar
Chaac
5,442
817
0
3,922
10,827
5,193
0
779
10,028
0
25,905
L
Hachiman
2,955
1,766
0
2,094
6,141
1,329
0
1,101
5,011
0
22,253
W
Tsukuyomi
Dagdandris
Tsukuyomi
4,764
1,448
0
1,450
6,424
1,991
0
1,480
4,705
0
28,948
W
Nu Wa
ElPaisa
Nu Wa
4,454
1,041
0
1,326
4,526
1,312
13
1,691
2,479
41,943
0
W
5,190
3,322
0
3,233
5,417
1,480
600
364
5,053
0
37,648
W
Ares
3,060
162
0
1,309
4,360
1,746
0
478
3,814
9,211
0
L
1,163
255
0
647
7,584
2,965
0
2,416
5,041
9,181
0
L
Bakasura
1,889
1,268
0
2,301
7,082
2,817
0
626
6,414
0
26,079
L
Scylla
twoods1848
Scylla
3,220
241
0
1,561
4,457
1,186
0
2,197
2,083
25,864
0
W
King Arthur
wwwwwwerick
King Arthur
7,571
938
0
4,109
9,924
5,114
0
0
9,781
0
36,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,858
Gold Earned
24,648
315
Minions Killed
231
0
Camps Cleared
0
1,013,698
Distance Traveled
878,317
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,031
503
54
5
0
173,954
1
L
Hachiman
4,926
493
41
4
0
151,803
4
W
Tsukuyomi
6,021
602
61
6
0
204,907
1
W
Nu Wa
6,189
619
96
10
0
178,020
1
W
Apollo
6,660
666
75
8
0
181,946
2
W
Ares
5,572
557
17
2
0
225,162
4
L
Ymir
4,609
461
22
2
0
169,387
3
L
Bakasura
5,443
544
69
7
0
199,896
0
L
Scylla
4,639
464
45
5
0
183,277
4
W
King Arthur
6,416
642
66
7
0
223,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role