Player Matchup

Rama
Rama
Blackhun13
Rama
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 76L
1,481 Elo+
Solo
Scylla
Scylla
Fillah
Scylla
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
50W - 48L
1,494 Elo+
Solo
Kukulkan
Kukulkan
MuieAlecsis
Kukulkan
Level 2
God Stats
0W - 5L
1,306 SR
Queue Stats
1W - 8L
1,298 Elo+
Party 1
Olorun
Olorun
muiehagiu
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,224 Elo+
Party 1
Fenrir
Fenrir
yeetomfg2
Fenrir
Level 7
God Stats
1W - 6L
1,519 SR
Queue Stats
2W - 12L
1,274 Elo+
Party 1
Team Averages
Level 9
1,465 SR
1,354 Elo+

VS

Team Averages
Level 17
1,669 SR
1,541 Elo+
Poseidon
Poseidon
AngelAngelovich
Poseidon
Level 8
God Stats
2W - 1L
1,650 SR
Queue Stats
2W - 2L
1,418 Elo+
Solo
Nike
Nike
Hanwentao
Nike
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 19L
1,453 Elo+
Solo
Medusa
Medusa
NikaMya
Medusa
Level 21
God Stats
11W - 9L
1,555 SR
Queue Stats
29W - 25L
1,534 Elo+
Solo
Chang'e
Chang'e
Sam15
Chang'e
Level 17
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 0L
1,733 Elo+
Solo
Cerberus
Cerberus
SunYuwei
Cerberus
Level 29
God Stats
14W - 5L
1,921 SR
Queue Stats
31W - 33L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 11 / 10
11,114
926
15,600
21,952
7,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Fillah
Scylla
17
2 / 10 / 9
11,406
951
12,935
18,689
6,946
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
MuieAlecsis
Kukulkan
17
0 / 5 / 6
10,692
891
11,105
12,691
5,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
muiehagiu
Olorun
17
2 / 9 / 7
11,044
920
9,486
16,838
6,479
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
yeetomfg2
Fenrir
17
9 / 5 / 1
13,157
1,096
14,052
20,793
12,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
8 / 3 / 20
13,315
1,110
16,338
8,484
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
19
8 / 3 / 24
12,774
1,065
16,496
18,000
17,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
NikaMya
Medusa
19
8 / 2 / 17
12,236
1,020
20,231
15,331
5,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Sam15
Chang'e
19
7 / 2 / 20
12,566
1,047
21,606
14,546
5,195
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
SunYuwei
Cerberus
20
9 / 3 / 21
12,853
1,071
10,584
13,660
11,581
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
142
13
Kills
40
40
Deaths
13
33
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Poseidon
8
3
20
6
L
0
11
10
0.45
L
Scylla
Fillah
Scylla
2
10
9
0.65
W
Nike
8
3
24
6.67
L
Kukulkan
MuieAlecsis
Kukulkan
0
5
6
0.6
W
Medusa
NikaMya
Medusa
8
2
17
8.25
W
Chang'e
Sam15
Chang'e
7
2
20
8.5
W
Cerberus
SunYuwei
Cerberus
9
3
21
6.5
L
Olorun
muiehagiu
Olorun
2
9
7
0.61
L
Fenrir
yeetomfg2
Fenrir
9
5
1
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,178
Damage
85,255
90,963
Taken
70,021
39,372
Mitigated
43,472
3,790
Healing
18,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
16,338
1,305
0
0
8,484
3,329
0
2,905
5,579
33,174
0
L
15,600
9,922
0
617
21,952
7,654
0
11,928
9,848
0
38,764
L
Scylla
Fillah
Scylla
12,935
1,363
0
0
18,689
6,946
0
9,879
8,622
24,015
0
W
Nike
16,496
1,889
0
0
18,000
17,503
0
9,594
8,406
0
24,376
L
Kukulkan
MuieAlecsis
Kukulkan
11,105
1,560
0
0
12,691
5,365
0
4,980
7,529
40,284
0
W
Medusa
NikaMya
Medusa
20,231
10,871
0
3,354
15,331
5,864
0
8,872
6,459
0
49,908
W
Chang'e
Sam15
Chang'e
21,606
3,804
5,961
6,291
14,546
5,195
0
5,485
9,061
41,289
0
W
Cerberus
SunYuwei
Cerberus
10,584
1,095
839
2,258
13,660
11,581
0
6,670
6,301
23,024
0
L
Olorun
muiehagiu
Olorun
9,486
4,521
922
1,909
16,838
6,479
0
8,402
8,248
14,497
0
L
Fenrir
yeetomfg2
Fenrir
14,052
2,548
0
342
20,793
12,928
0
12,347
8,188
0
20,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,413
Gold Earned
63,744
171
Minions Killed
222
5
Camps Cleared
6
1,034,857
Distance Traveled
1,026,881
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,315
1,110
60
5
1
194,776
0
L
Rama
11,114
926
68
6
0
181,327
0
L
Scylla
11,406
951
16
1
3
196,703
0
W
Nike
12,774
1,065
20
2
0
232,605
0
L
Kukulkan
10,692
891
71
6
1
177,129
2
W
Medusa
12,236
1,020
71
6
2
187,927
0
W
Chang'e
12,566
1,047
48
4
3
204,978
1
W
Cerberus
12,853
1,071
23
2
0
206,595
0
L
Olorun
11,044
920
6
1
1
210,403
1
L
Fenrir
13,157
1,096
10
1
0
269,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role