Player Matchup

Geb
Geb
LemonDraco
Geb
Level 108
God Stats
3W - 10L
1,469 SR
Queue Stats
212W - 183L
1,446 Elo+
Party 2
Anhur
Anhur
MikeyNunes217
Anhur
Level 37
God Stats
44W - 58L
1,388 SR
Queue Stats
165W - 190L
1,360 Elo+
Solo
Camazotz
Camazotz
S3THK1NG
Camazotz
Level 63
God Stats
20W - 18L
1,457 SR
Queue Stats
330W - 374L
1,413 Elo+
Solo
Chaac
Chaac
sgt ghost05
Chaac
Level 127
God Stats
3W - 7L
1,273 SR
Queue Stats
187W - 194L
1,365 Elo+
Solo
Raijin
Raijin
skelatongang
Raijin
Level 104
God Stats
3W - 2L
1,436 SR
Queue Stats
157W - 125L
1,435 Elo+
Party 2
Team Averages
Level 88
1,405 SR
1,404 Elo+

VS

Team Averages
Level 56
1,475 SR
1,424 Elo+
Danzaburou
Danzaburou
Coovosi
Danzaburou
Level 43
God Stats
37W - 26L
1,490 SR
Queue Stats
358W - 341L
1,380 Elo+
Party 1
Mercury
Mercury
LtToasterfish
Mercury
Level 61
God Stats
1W - 4L
1,047 SR
Queue Stats
114W - 128L
1,387 Elo+
Solo
Tiamat
Tiamat
SQUIDWard9648
Tiamat
Level 61
God Stats
8W - 8L
1,572 SR
Queue Stats
403W - 438L
1,365 Elo+
Party 1
King Arthur
King Arthur
Veigatta
King Arthur
Level 62
God Stats
20W - 8L
1,765 SR
Queue Stats
294W - 273L
1,522 Elo+
Party 1
Persephone
Persephone
nkiZZle40
Persephone
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,701
419
1,861
13,793
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 5 / 1
6,082
380
3,184
7,844
1,917
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
S3THK1NG
Camazotz
14
5 / 3 / 4
8,311
519
7,226
14,595
5,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 6 / 5
8,084
505
11,666
20,311
14,564
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
15
9 / 4 / 2
9,697
606
13,226
10,575
4,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coovosi
Danzaburou
15
8 / 1 / 3
9,789
612
11,102
9,895
3,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
16
6 / 1 / 5
9,755
610
5,006
11,751
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 5
7,304
457
5,404
9,951
8,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Veigatta
King Arthur
14
5 / 3 / 2
9,383
586
13,103
18,123
12,014
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
nkiZZle40
Persephone
13
2 / 8 / 5
8,058
504
8,992
8,858
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
17
Kills
21
21
Deaths
17
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Coovosi
Danzaburou
8
1
3
9.5
L
1
3
3
0.83
W
Mercury
6
1
5
8.5
L
0
5
1
0.1
L
Camazotz
S3THK1NG
Camazotz
5
3
4
2.33
W
0
4
5
0.63
W
King Arthur
Veigatta
King Arthur
5
3
2
2
W
Persephone
nkiZZle40
Persephone
2
8
5
0.56
L
2
6
5
0.75
L
Raijin
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,163
Damage
43,607
67,118
Taken
58,578
33,751
Mitigated
30,409
18,426
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Coovosi
Danzaburou
11,102
5,482
194
4,377
9,895
3,463
3,219
1,874
7,971
0
54,117
L
1,861
73
0
3,284
13,793
7,740
0
5,892
7,605
10,912
0
W
Mercury
5,006
2,506
0
5,146
11,751
4,185
0
1,774
9,867
0
54,075
L
3,184
922
0
1,366
7,844
1,917
0
708
7,136
0
26,528
L
Camazotz
S3THK1NG
Camazotz
7,226
2,010
636
5,641
14,595
5,511
0
1,160
13,404
0
46,230
W
5,404
379
0
3,046
9,951
8,337
25
4,382
5,386
42,310
0
W
King Arthur
Veigatta
King Arthur
13,103
2,055
0
6,415
18,123
12,014
888
1,485
16,560
0
53,372
W
Persephone
nkiZZle40
Persephone
8,992
1,194
0
729
8,858
2,410
90
4,863
3,704
31,129
0
L
11,666
3,500
0
6,775
20,311
14,564
265
1,467
18,782
0
39,845
L
Raijin
13,226
634
0
724
10,575
4,019
0
4,368
5,795
61,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,875
Gold Earned
44,289
351
Minions Killed
411
0
Camps Cleared
0
1,311,058
Distance Traveled
1,428,821
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,789
612
89
6
0
259,500
3
L
Geb
6,701
419
14
1
0
272,032
1
W
Mercury
9,755
610
103
6
0
372,696
3
L
Anhur
6,082
380
60
4
0
188,487
5
L
Camazotz
8,311
519
90
6
0
337,281
1
W
Tiamat
7,304
457
55
3
0
247,958
0
W
King Arthur
9,383
586
98
6
0
280,236
2
W
Persephone
8,058
504
66
4
0
268,431
0
L
Chaac
8,084
505
75
5
0
249,363
0
L
Raijin
9,697
606
112
7
0
263,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role