Player Matchup

Bacchus
Bacchus
DDinkov
Bacchus
Level 18
God Stats
2W - 3L
1,588 SR
Queue Stats
11W - 7L
1,572 Elo+
Party 1
Scylla
Scylla
Qyuubi
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,292 Elo+
Party 1
Hou Yi
Hou Yi
puppycuppy
Hou Yi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,630 Elo+
Party 1
Team Averages
Level 55
1,529 SR
1,498 Elo+

VS

Team Averages
Level 66
1,481 SR
1,488 Elo+
King Arthur
King Arthur
LorthBroke
King Arthur
Level 69
God Stats
4W - 8L
1,283 SR
Queue Stats
75W - 110L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
ajencky
Kukulkan
Level 100
God Stats
35W - 28L
1,659 SR
Queue Stats
295W - 405L
1,480 Elo+
Party 2
Ravana
Ravana
goLLlupak
Ravana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DDinkov
Bacchus
16
11 / 10 / 5
14,824
706
18,071
20,493
18,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
Qyuubi
Scylla
19
7 / 5 / 9
14,802
705
12,763
14,127
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hou Yi
puppycuppy
Hou Yi
15
1 / 7 / 11
12,391
590
10,644
15,959
6,063
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LorthBroke
King Arthur
17
5 / 8 / 12
14,304
681
7,674
20,119
15,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
ajencky
Kukulkan
16
5 / 8 / 11
13,682
652
13,280
16,002
5,373
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
goLLlupak
Ravana
19
12 / 3 / 7
15,334
730
21,352
16,246
14,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
52
19
Kills
22
22
Deaths
19
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DDinkov
Bacchus
11
10
5
1.35
W
King Arthur
LorthBroke
King Arthur
5
8
12
1.38
L
Scylla
Qyuubi
Scylla
7
5
9
2.3
W
Kukulkan
ajencky
Kukulkan
5
8
11
1.31
W
Ravana
goLLlupak
Ravana
12
3
7
5.17
L
Hou Yi
puppycuppy
Hou Yi
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,478
Damage
42,306
50,579
Taken
52,367
29,231
Mitigated
35,238
4,325
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DDinkov
Bacchus
18,071
3,194
0
723
20,493
18,068
0
5,963
14,530
36,303
0
W
King Arthur
LorthBroke
King Arthur
7,674
1,077
581
3,376
20,119
15,192
1,056
10,254
9,544
0
40,622
L
Scylla
Qyuubi
Scylla
12,763
3,121
0
1,680
14,127
5,100
0
3,786
10,341
83,619
0
W
Kukulkan
ajencky
Kukulkan
13,280
0
758
2,328
16,002
5,373
610
13,641
2,205
69,578
0
W
Ravana
goLLlupak
Ravana
21,352
5,767
0
922
16,246
14,673
1,359
6,278
9,718
0
79,759
L
Hou Yi
puppycuppy
Hou Yi
10,644
4,757
243
1,679
15,959
6,063
0
3,573
12,386
0
44,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,017
Gold Earned
43,320
194
Minions Killed
223
0
Camps Cleared
0
957,279
Distance Traveled
1,096,173
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
14,824
706
19
1
0
334,494
5
W
King Arthur
14,304
681
43
2
0
375,738
2
L
Scylla
14,802
705
124
6
0
320,870
0
W
Kukulkan
13,682
652
97
5
0
334,627
3
W
Ravana
15,334
730
83
4
0
385,808
3
L
Hou Yi
12,391
590
51
2
0
301,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role