Player Matchup

Janus
Janus
Masters
Das Gino
Janus
Masters
Level 153
God Stats
8W - 7L
1,652 SR
Queue Stats
418W - 336L
2,737 MMR
Solo
Awilix
Awilix
Diamond III
Guille--1990
Awilix
Diamond III
Level 160
God Stats
16W - 21L
1,575 SR
Queue Stats
235W - 213L
2,382 MMR
Party 2
Anhur
Anhur
Masters
Remiх
Anhur
Masters
Level 68
God Stats
10W - 1L
2,002 SR
Queue Stats
79W - 35L
2,722 MMR
Solo
Sobek
Sobek
Diamond II
julen_mrtnz
Sobek
Diamond II
Level 88
God Stats
9W - 9L
1,774 SR
Queue Stats
199W - 176L
2,296 MMR
Party 2
Osiris
Osiris
Masters
xXZackFairXx_014
Osiris
Masters
Level 156
God Stats
2W - 1L
1,375 SR
Queue Stats
159W - 166L
2,434 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 125
1,676 SR
2,514 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,513 SR
2,220 MMR
Cabrakan
Cabrakan
Diamond II
Afoolsgame
Cabrakan
Diamond II
Level 160
God Stats
10W - 8L
1,811 SR
Queue Stats
420W - 426L
2,349 MMR
Party 1
Rama
Rama
Diamond II
MyNameis-Thom
Rama
Diamond II
Level 143
God Stats
0W - 2L
1,438 SR
Queue Stats
161W - 142L
2,395 MMR
Party 1
Guan Yu
Guan Yu
Masters
Scαryy
Guan Yu
Masters
Level 80
God Stats
1W - 2L
1,266 SR
Queue Stats
151W - 151L
2,531 MMR
Solo
Persephone
Persephone
Masters
ToxiVoxx
Persephone
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond III
yuguo2003
Fenrir
Diamond III
Level 144
God Stats
1W - 2L
1,548 SR
Queue Stats
112W - 93L
2,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Das Gino
Janus
18
5 / 0 / 5
10,827
637
8,085
9,200
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
16
3 / 1 / 7
9,307
547
7,918
10,388
4,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
Remiх
Anhur
16
7 / 4 / 3
10,260
604
11,297
14,066
5,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 9
8,238
485
5,125
11,979
9,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 2 / 0
9,562
562
11,372
13,798
11,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
SetTsukuyomiAthenaTiamat

VS

Bans
NemesisAphroditeSun WukongTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Afoolsgame
Cabrakan
13
2 / 5 / 1
8,763
515
5,776
13,231
10,990
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 2
7,790
458
6,774
10,630
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Scαryy
Guan Yu
15
1 / 2 / 0
9,005
530
9,357
16,244
14,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
ToxiVoxx
Persephone
16
2 / 5 / 0
9,331
549
9,592
10,139
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
yuguo2003
Fenrir
13
2 / 2 / 2
7,803
459
6,633
12,101
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
18
Kills
8
8
Deaths
18
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Afoolsgame
Cabrakan
2
5
1
0.5
W
Janus
Das Gino
Janus
5
0
5
7.5
W
Awilix
3
1
7
6.5
L
1
4
2
0.5
W
Anhur
Remiх
Anhur
7
4
3
2.13
L
Guan Yu
Scαryy
Guan Yu
1
2
0
0.5
L
Persephone
ToxiVoxx
Persephone
2
5
0
0.4
W
1
1
9
5.5
W
2
2
0
1
L
Fenrir
yuguo2003
Fenrir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,797
Damage
38,132
59,431
Taken
62,345
33,721
Mitigated
37,227
21,482
Healing
14,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Afoolsgame
Cabrakan
5,776
962
0
854
13,231
10,990
0
3,181
9,888
33,485
0
W
Janus
Das Gino
Janus
8,085
404
224
3,996
9,200
3,074
61
6,158
3,042
92,510
0
W
Awilix
7,918
2,632
0
629
10,388
4,545
165
3,635
6,753
0
68,565
L
6,774
6,084
0
2,804
10,630
2,621
0
1,474
9,156
0
47,085
W
Anhur
Remiх
Anhur
11,297
6,061
0
7,185
14,066
5,046
0
2,510
11,556
0
77,931
L
Guan Yu
Scαryy
Guan Yu
9,357
2,725
0
5,036
16,244
14,503
0
1,832
14,412
0
59,236
L
Persephone
ToxiVoxx
Persephone
9,592
506
0
1,572
10,139
3,741
0
6,220
3,692
81,676
0
W
5,125
536
0
4,290
11,979
9,852
36
3,065
8,914
16,975
0
W
11,372
4,245
0
5,158
13,798
11,204
0
0
13,477
7,081
53,453
L
Fenrir
yuguo2003
Fenrir
6,633
1,531
0
4,404
12,101
5,372
0
1,865
10,154
0
47,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,194
Gold Earned
42,692
557
Minions Killed
513
0
Camps Cleared
0
1,767,890
Distance Traveled
1,576,682
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,763
515
57
3
0
332,492
3
W
Janus
10,827
637
190
11
0
372,782
1
W
Awilix
9,307
547
110
6
0
405,145
3
L
Rama
7,790
458
95
6
0
229,420
2
W
Anhur
10,260
604
119
7
0
274,752
11
L
Guan Yu
9,005
530
127
7
0
326,598
7
L
Persephone
9,331
549
141
8
0
319,450
2
W
Sobek
8,238
485
18
1
0
366,483
5
W
Osiris
9,562
562
120
7
0
348,728
2
L
Fenrir
7,803
459
93
5
0
368,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role