Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Amphtrite
Xbalanque
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,558 Elo+
Solo
Hou Yi
Hou Yi
GrandSpoon07153
Hou Yi
Level 107
God Stats
1W - 3L
1,285 SR
Queue Stats
185W - 186L
1,552 Elo+
Solo
Sylvanus
Sylvanus
Jsbith
Sylvanus
Level 88
God Stats
4W - 2L
1,357 SR
Queue Stats
268W - 266L
1,474 Elo+
Party 2
Zhong Kui
Zhong Kui
Suechtel
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 119
1,428 SR
1,517 Elo+

VS

Team Averages
Level 107
1,485 SR
1,568 Elo+
Skadi
Skadi
LoveMeTrue
Skadi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 108L
1,566 Elo+
Party 1
Thor
Thor
ShadowNinja751
Thor
Level 16
God Stats
2W - 0L
1,800 SR
Queue Stats
21W - 20L
1,514 Elo+
Solo
He Bo
He Bo
Vhod
He Bo
Level 122
God Stats
1W - 2L
1,326 SR
Queue Stats
149W - 118L
1,580 Elo+
Party 1
Horus
Horus
evolutsionshaze
Horus
Level 113
God Stats
13W - 7L
1,501 SR
Queue Stats
822W - 830L
1,581 Elo+
Solo
Xbalanque
Xbalanque
killaninjaway
Xbalanque
Level 142
God Stats
3W - 1L
1,297 SR
Queue Stats
139W - 110L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 2 / 5
6,756
845
5,507
12,710
12,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Amphtrite
Xbalanque
10
2 / 5 / 5
6,563
820
9,678
9,127
4,124
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 6
6,421
803
7,452
5,860
2,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Jsbith
Sylvanus
11
0 / 2 / 6
6,785
848
4,041
10,180
12,241
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Suechtel
Zhong Kui
13
5 / 3 / 1
7,468
934
13,511
11,035
9,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
0 / 1 / 12
7,364
921
7,762
6,123
2,651
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
3 / 1 / 11
8,288
1,036
9,051
13,778
7,679
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

He Bo
Vhod
He Bo
15
7 / 1 / 7
8,740
1,093
11,909
6,401
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 12
7,617
952
2,419
13,922
13,479
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xbalanque
killaninjaway
Xbalanque
13
4 / 2 / 7
7,875
984
11,101
7,771
3,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
7
Kills
14
14
Deaths
7
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
5
1.25
L
Xbalanque
Amphtrite
Xbalanque
2
5
5
0.9
L
0
2
6
1.5
L
Sylvanus
Jsbith
Sylvanus
0
2
6
1.5
W
Skadi
0
1
12
6
W
3
1
11
8.5
L
Zhong Kui
Suechtel
Zhong Kui
5
3
1
1.83
W
He Bo
Vhod
He Bo
7
1
7
10.5
W
0
2
12
3
W
Xbalanque
killaninjaway
Xbalanque
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,189
Damage
42,242
48,912
Taken
47,995
41,432
Mitigated
30,138
18,077
Healing
24,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,507
821
967
3,712
12,710
12,736
274
3,767
8,943
0
10,591
L
Xbalanque
Amphtrite
Xbalanque
9,678
4,609
604
713
9,127
4,124
38
3,164
5,963
0
17,715
L
7,452
3,543
987
652
5,860
2,892
1,346
661
5,199
0
16,686
L
Sylvanus
Jsbith
Sylvanus
4,041
993
4,852
2,636
10,180
12,241
375
1,778
8,402
7,805
0
W
Skadi
7,762
3,975
696
1,330
6,123
2,651
1,755
2,293
3,830
0
19,646
W
9,051
1,320
1,838
5,249
13,778
7,679
655
4,342
9,436
0
18,677
L
Zhong Kui
Suechtel
Zhong Kui
13,511
1,837
0
2,954
11,035
9,439
971
2,539
8,496
18,585
0
W
He Bo
Vhod
He Bo
11,909
636
1,028
1,419
6,401
3,016
652
2,692
3,709
19,572
0
W
2,419
1,039
5,557
5,575
13,922
13,479
209
4,239
9,683
0
3,326
W
Xbalanque
killaninjaway
Xbalanque
11,101
5,305
882
972
7,771
3,313
1,609
3,986
3,785
0
24,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
39,884
58
Minions Killed
94
0
Camps Cleared
0
731,707
Distance Traveled
786,812
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,756
845
1
0
0
179,867
1
L
Xbalanque
6,563
820
11
1
0
133,676
0
L
Hou Yi
6,421
803
22
3
0
130,811
0
L
Sylvanus
6,785
848
7
1
0
152,104
1
W
Skadi
7,364
921
24
3
0
144,531
0
W
Thor
8,288
1,036
13
2
0
154,312
1
L
Zhong Kui
7,468
934
17
2
0
135,249
3
W
He Bo
8,740
1,093
21
3
0
169,089
1
W
Horus
7,617
952
0
0
0
169,015
0
W
Xbalanque
7,875
984
36
5
0
149,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role