Player Matchup

Chaac
Chaac
TheLuque10
Chaac
Level 78
God Stats
2W - 4L
1,352 SR
Queue Stats
175W - 176L
1,496 Elo+
Party 4
Neith
Neith
Trirvata
Neith
Level 89
God Stats
0W - 3L
1,210 SR
Queue Stats
102W - 78L
1,518 Elo+
Party 2
Bacchus
Bacchus
XxStronger92xX
Bacchus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
395W - 384L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
jorcrax50
Gilgamesh
Level 78
God Stats
6W - 8L
1,540 SR
Queue Stats
207W - 203L
1,496 Elo+
Party 4
Hel
Hel
xJazzus
Hel
Level 126
God Stats
2W - 4L
1,530 SR
Queue Stats
151W - 134L
1,492 Elo+
Party 2
Team Averages
Level 100
1,427 SR
1,497 Elo+

VS

Team Averages
Level 70
1,529 SR
1,408 Elo+
Sylvanus
Sylvanus
Abalue
Sylvanus
Level 68
God Stats
1W - 1L
1,287 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 1
Merlin
Merlin
Graf021
Merlin
Level 81
God Stats
7W - 4L
1,632 SR
Queue Stats
76W - 99L
1,472 Elo+
Party 3
Guan Yu
Guan Yu
Infinityzero12
Guan Yu
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
256W - 245L
1,557 Elo+
Solo
Mercury
Mercury
RonnJohnson
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,266 Elo+
Party 1
Danzaburou
Danzaburou
Ryzhulya
Danzaburou
Level 68
God Stats
2W - 1L
1,728 SR
Queue Stats
105W - 120L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
1 / 2 / 0
8,345
491
14,511
15,285
11,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Trirvata
Neith
14
2 / 1 / 3
7,837
461
6,987
8,414
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 3 / 3
7,927
466
7,459
13,323
11,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
jorcrax50
Gilgamesh
13
3 / 3 / 5
8,260
486
8,469
12,900
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
16
7 / 3 / 2
9,848
579
10,535
11,859
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abalue
Sylvanus
14
4 / 2 / 6
8,994
529
8,486
10,853
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Graf021
Merlin
14
1 / 3 / 6
8,882
522
10,882
8,396
3,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 3
9,295
547
11,186
21,037
17,260
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
RonnJohnson
Mercury
12
0 / 8 / 8
7,447
438
6,017
14,787
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Ryzhulya
Danzaburou
14
5 / 3 / 2
9,267
545
6,200
10,264
3,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
15
Kills
12
12
Deaths
16
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Abalue
Sylvanus
4
2
6
3.5
W
Merlin
Graf021
Merlin
1
3
6
1.33
W
2
0
3
3.5
W
Mercury
RonnJohnson
Mercury
0
8
8
0.5
W
Danzaburou
Ryzhulya
Danzaburou
5
3
2
2
L
Chaac
1
2
0
0.5
L
Neith
Trirvata
Neith
2
1
3
3.5
L
2
3
3
1.17
L
Gilgamesh
jorcrax50
Gilgamesh
3
3
5
1.83
L
Hel
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,961
Damage
42,771
61,781
Taken
65,337
35,840
Mitigated
36,024
25,047
Healing
26,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Abalue
Sylvanus
8,486
1,708
3,090
4,097
10,853
7,970
371
5,008
5,845
27,478
4,762
W
Merlin
Graf021
Merlin
10,882
268
0
250
8,396
3,086
1,032
4,027
4,369
48,769
0
W
11,186
2,934
1,642
11,170
21,037
17,260
189
1,243
19,794
0
54,536
W
Mercury
RonnJohnson
Mercury
6,017
2,423
0
2,767
14,787
4,429
739
3,312
11,475
0
32,868
W
Danzaburou
Ryzhulya
Danzaburou
6,200
3,109
0
3,229
10,264
3,279
1,742
4,404
5,860
0
47,282
L
Chaac
14,511
3,303
0
5,372
15,285
11,871
0
1,862
13,423
0
59,512
L
Neith
Trirvata
Neith
6,987
2,231
0
4,899
8,414
2,852
592
3,082
5,332
0
49,902
L
7,459
1,009
258
3,233
13,323
11,600
0
5,677
7,646
31,129
0
L
Gilgamesh
jorcrax50
Gilgamesh
8,469
2,335
0
4,855
12,900
5,176
0
2,217
10,683
0
51,801
L
Hel
10,535
533
1,538
4,892
11,859
4,341
709
6,187
5,672
69,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,217
Gold Earned
43,885
467
Minions Killed
398
0
Camps Cleared
0
1,664,758
Distance Traveled
1,638,442
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,994
529
51
3
0
315,172
0
W
Merlin
8,882
522
94
6
0
300,974
4
W
Guan Yu
9,295
547
111
7
0
329,407
6
W
Mercury
7,447
438
54
3
0
375,078
5
W
Danzaburou
9,267
545
88
5
0
317,811
7
L
Chaac
8,345
491
100
6
0
342,758
6
L
Neith
7,837
461
84
5
0
307,153
6
L
Bacchus
7,927
466
46
3
0
324,583
2
L
Gilgamesh
8,260
486
87
5
0
359,090
3
L
Hel
9,848
579
150
9
0
331,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role