Player Matchup

Fenrir
Fenrir
Hanyuü
Fenrir
Level 28
God Stats
4W - 6L
1,539 SR
Queue Stats
139W - 79L
1,661 Elo+
Solo
Cupid
Cupid
OziboO
Cupid
Level 21
God Stats
1W - 3L
1,497 SR
Queue Stats
28W - 24L
1,545 Elo+
Party 1
Nike
Nike
Redwants2battle
Nike
Level 6
God Stats
4W - 4L
1,698 SR
Queue Stats
19W - 20L
1,515 Elo+
Party 1
Scylla
Scylla
Sherixyona
Scylla
Level 16
God Stats
9W - 11L
1,576 SR
Queue Stats
41W - 34L
1,511 Elo+
Party 1
Thor
Thor
emixam28
Thor
Level 24
God Stats
1W - 1L
1,846 SR
Queue Stats
65W - 54L
1,494 Elo+
Party 1
Team Averages
Level 19
1,631 SR
1,545 Elo+

VS

Team Averages
Level 23
1,495 SR
1,599 Elo+
Nemesis
Nemesis
JuIiusSeizure
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 114L
1,682 Elo+
Solo
Izanami
Izanami
Thanarchon
Izanami
Level 26
God Stats
8W - 5L
1,530 SR
Queue Stats
91W - 85L
1,473 Elo+
Solo
Sobek
Sobek
XeroTix7
Sobek
Level 15
God Stats
6W - 3L
1,291 SR
Queue Stats
477W - 513L
1,605 Elo+
Solo
Nu Wa
Nu Wa
chusster
Nu Wa
Level 28
God Stats
13W - 8L
1,652 SR
Queue Stats
79W - 68L
1,565 Elo+
Solo
King Arthur
King Arthur
pablosky1186
King Arthur
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 59L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hanyuü
Fenrir
16
9 / 4 / 8
11,069
481
14,778
22,965
15,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
OziboO
Cupid
17
1 / 5 / 5
10,757
468
6,449
11,806
4,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 6
9,276
403
8,691
16,893
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Sherixyona
Scylla
17
4 / 8 / 7
11,117
483
14,886
13,080
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
5 / 4 / 4
10,228
445
10,943
17,581
9,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
7 / 3 / 6
12,622
549
14,793
18,925
13,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Thanarchon
Izanami
20
6 / 3 / 7
12,708
553
11,628
14,106
5,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
XeroTix7
Sobek
15
2 / 5 / 6
10,297
448
5,835
21,546
17,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
chusster
Nu Wa
19
4 / 6 / 10
12,435
541
13,851
11,003
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
pablosky1186
King Arthur
19
4 / 4 / 9
12,598
548
13,527
21,330
21,607
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
61
21
Kills
23
24
Deaths
21
30
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Hanyuü
Fenrir
9
4
8
3.25
W
Nemesis
7
3
6
3.33
L
Cupid
OziboO
Cupid
1
5
5
0.7
L
2
3
6
1.67
L
Scylla
Sherixyona
Scylla
4
8
7
0.94
W
Izanami
Thanarchon
Izanami
6
3
7
3.17
W
Sobek
XeroTix7
Sobek
2
5
6
1
W
Nu Wa
chusster
Nu Wa
4
6
10
1.5
L
Thor
5
4
4
1.75
W
King Arthur
pablosky1186
King Arthur
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,747
Damage
59,634
82,325
Taken
86,910
43,301
Mitigated
61,966
22,300
Healing
25,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Hanyuü
Fenrir
14,778
5,291
246
8,736
22,965
15,826
0
4,917
17,766
0
50,696
W
Nemesis
14,793
6,539
0
5,823
18,925
13,154
466
2,858
15,967
0
86,606
L
Cupid
OziboO
Cupid
6,449
3,710
390
2,906
11,806
4,482
556
2,392
9,336
0
70,243
L
8,691
772
0
3,708
16,893
9,835
162
4,906
11,847
2,328
31,105
L
Scylla
Sherixyona
Scylla
14,886
1,685
0
1,560
13,080
3,572
468
3,459
9,329
88,331
0
W
Izanami
Thanarchon
Izanami
11,628
8,603
0
5,618
14,106
5,708
5,427
1,516
12,499
0
125,195
W
Sobek
XeroTix7
Sobek
5,835
593
0
5,135
21,546
17,634
196
5,671
15,481
23,307
0
W
Nu Wa
chusster
Nu Wa
13,851
2,084
224
1,472
11,003
3,863
1,818
3,745
6,928
78,071
0
L
Thor
10,943
2,624
0
4,754
17,581
9,586
0
3,440
13,925
0
70,735
W
King Arthur
pablosky1186
King Arthur
13,527
926
0
6,923
21,330
21,607
633
2,597
18,206
436
79,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,447
Gold Earned
60,660
523
Minions Killed
626
0
Camps Cleared
0
2,186,934
Distance Traveled
2,185,490
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,069
481
54
2
0
490,157
3
W
Nemesis
12,622
549
123
5
0
516,708
3
L
Cupid
10,757
468
137
6
0
432,591
2
L
Nike
9,276
403
55
2
0
456,649
2
L
Scylla
11,117
483
164
7
0
382,399
3
W
Izanami
12,708
553
192
8
0
386,944
4
W
Sobek
10,297
448
24
1
0
439,764
0
W
Nu Wa
12,435
541
143
6
0
411,639
3
L
Thor
10,228
445
113
5
0
425,138
4
W
King Arthur
12,598
548
144
6
0
430,435
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role