Player Matchup

Athena
Athena
Elineda
Athena
Level 17
God Stats
4W - 8L
1,214 SR
Queue Stats
14W - 19L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Kuccu
Sun Wukong
Level 26
God Stats
29W - 30L
1,564 SR
Queue Stats
53W - 60L
1,510 Elo+
Solo
Heimdallr
Heimdallr
RaptorBoii
Heimdallr
Level 26
God Stats
2W - 1L
1,717 SR
Queue Stats
89W - 65L
1,627 Elo+
Party 2
Thanatos
Thanatos
SlapYourS
Thanatos
Level 19
God Stats
3W - 3L
1,298 SR
Queue Stats
48W - 32L
1,638 Elo+
Party 2
Kukulkan
Kukulkan
Willothegods
Kukulkan
Level 15
God Stats
19W - 4L
1,850 SR
Queue Stats
61W - 40L
1,595 Elo+
Solo
Team Averages
Level 21
1,529 SR
1,575 Elo+

VS

Team Averages
Level 22
1,560 SR
1,519 Elo+
Neith
Neith
BI0NAX
Neith
Level 29
God Stats
8W - 10L
1,639 SR
Queue Stats
31W - 34L
1,520 Elo+
Party 1
Arachne
Arachne
Totoleverso
Arachne
Level 29
God Stats
3W - 2L
1,629 SR
Queue Stats
27W - 23L
1,565 Elo+
Party 1
Guan Yu
Guan Yu
Zweladoor
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,379 Elo+
Solo
Bellona
Bellona
djmario93
Bellona
Level 17
God Stats
0W - 2L
1,298 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vulcan
Vulcan
xbeluga
Vulcan
Level 29
God Stats
3W - 2L
1,736 SR
Queue Stats
131W - 108L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Elineda
Athena
16
5 / 2 / 22
12,067
549
9,557
23,592
17,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Kuccu
Sun Wukong
18
6 / 1 / 10
12,021
546
12,704
17,329
13,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
RaptorBoii
Heimdallr
15
3 / 2 / 14
10,752
489
12,975
13,297
5,484
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
SlapYourS
Thanatos
20
16 / 2 / 8
13,432
611
17,436
17,495
8,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Willothegods
Kukulkan
20
13 / 1 / 9
13,730
624
20,766
11,098
5,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BI0NAX
Neith
14
0 / 11 / 5
8,602
391
11,884
18,490
5,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Totoleverso
Arachne
15
2 / 6 / 3
9,850
448
6,973
20,011
8,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Zweladoor
Guan Yu
14
0 / 6 / 1
8,923
406
5,825
17,661
18,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
djmario93
Bellona
13
4 / 12 / 1
9,069
412
7,093
22,515
19,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
xbeluga
Vulcan
16
1 / 8 / 2
9,986
454
16,139
14,435
5,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
19
43
Kills
7
8
Deaths
43
63
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
BI0NAX
Neith
0
11
5
0.23
W
Athena
Elineda
Athena
5
2
22
8
W
Sun Wukong
Kuccu
Sun Wukong
6
1
10
11
W
Heimdallr
RaptorBoii
Heimdallr
3
2
14
5
W
Thanatos
SlapYourS
Thanatos
16
2
8
10
L
Arachne
Totoleverso
Arachne
2
6
3
0.58
W
Kukulkan
Willothegods
Kukulkan
13
1
9
17.5
L
Guan Yu
Zweladoor
Guan Yu
0
6
1
0.08
L
Bellona
djmario93
Bellona
4
12
1
0.38
L
Vulcan
xbeluga
Vulcan
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,438
Damage
47,914
82,811
Taken
93,112
50,222
Mitigated
58,072
43,894
Healing
10,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BI0NAX
Neith
11,884
6,284
0
3,093
18,490
5,561
715
4,537
13,952
0
45,272
W
Athena
Elineda
Athena
9,557
2,839
0
10,733
23,592
17,562
1,420
3,861
19,347
36,371
0
W
Sun Wukong
Kuccu
Sun Wukong
12,704
2,640
0
6,030
17,329
13,507
1,149
3,267
13,680
0
76,718
W
Heimdallr
RaptorBoii
Heimdallr
12,975
7,707
0
5,123
13,297
5,484
4,185
665
12,589
0
65,502
W
Thanatos
SlapYourS
Thanatos
17,436
6,760
0
19,386
17,495
8,069
2,308
4,513
12,743
0
88,568
L
Arachne
Totoleverso
Arachne
6,973
5,168
0
3,552
20,011
8,857
0
6,888
13,123
0
63,839
W
Kukulkan
Willothegods
Kukulkan
20,766
1,193
0
2,622
11,098
5,600
1,574
2,993
7,788
129,425
0
L
Guan Yu
Zweladoor
Guan Yu
5,825
1,256
132
2,748
17,661
18,915
94
5,366
12,295
0
44,948
L
Bellona
djmario93
Bellona
7,093
2,344
0
45
22,515
19,235
2,023
8,549
13,966
0
22,794
L
Vulcan
xbeluga
Vulcan
16,139
2,296
0
750
14,435
5,504
216
4,983
9,452
66,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,002
Gold Earned
46,430
631
Minions Killed
416
0
Camps Cleared
0
2,078,214
Distance Traveled
2,040,702
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,602
391
56
3
0
410,531
5
W
Athena
12,067
549
45
2
0
442,563
8
W
Sun Wukong
12,021
546
140
6
0
434,631
9
W
Heimdallr
10,752
489
108
5
0
329,571
0
W
Thanatos
13,432
611
138
6
0
470,649
2
L
Arachne
9,850
448
114
5
0
494,990
3
W
Kukulkan
13,730
624
200
9
0
400,800
4
L
Guan Yu
8,923
406
89
4
0
401,983
0
L
Bellona
9,069
412
45
2
0
374,516
0
L
Vulcan
9,986
454
112
5
0
358,682
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role