Player Matchup

Merlin
Merlin
Jehaerys
Merlin
Level 48
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 2L
1,561 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Katante
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 42L
1,649 Elo+
Party 1
Medusa
Medusa
Potatosystem
Medusa
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 115L
1,507 Elo+
Party 1
Ganesha
Ganesha
SRC4HC
Ganesha
Level 58
God Stats
2W - 0L
1,455 SR
Queue Stats
25W - 17L
1,513 Elo+
Party 1
Ravana
Ravana
VaerikZ
Ravana
Level 115
God Stats
1W - 0L
1,505 SR
Queue Stats
13W - 10L
1,755 Elo+
Party 1
Team Averages
Level 83
1,447 SR
1,597 Elo+

VS

Team Averages
Level 141
1,461 SR
1,502 Elo+
Da Ji
Da Ji
EggFriedCheese
Da Ji
Level 137
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 196L
1,444 Elo+
Party 2
Serqet
Serqet
LastLightLibrary
Serqet
Level 160
God Stats
9W - 14L
1,323 SR
Queue Stats
738W - 731L
1,528 Elo+
Party 2
Mulan
Mulan
Raport 27
Mulan
Level 128
God Stats
2W - 5L
1,599 SR
Queue Stats
283W - 280L
1,507 Elo+
Solo
Hou Yi
Hou Yi
catnipfields
Hou Yi
Level 123
God Stats
1W - 1L
1,409 SR
Queue Stats
35W - 47L
1,513 Elo+
Party 2
Janus
Janus
donkojaiden
Janus
Level 158
God Stats
8W - 16L
1,474 SR
Queue Stats
1,571W - 1,617L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jehaerys
Merlin
16
3 / 4 / 15
10,136
724
17,019
7,967
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Katante
Kumbhakarna
16
1 / 3 / 23
9,956
711
6,049
15,703
16,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
20
17 / 2 / 12
13,104
936
23,716
14,755
7,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
SRC4HC
Ganesha
17
1 / 4 / 26
10,947
782
7,634
16,510
19,641
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
VaerikZ
Ravana
20
10 / 2 / 18
12,148
868
13,716
24,469
16,308
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 11
8,376
598
7,352
17,225
12,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 7 / 7
10,094
721
7,554
12,198
9,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mulan
Raport 27
Mulan
15
1 / 6 / 9
9,251
661
10,221
24,466
20,215
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
17
3 / 5 / 10
10,052
718
13,729
11,811
4,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
6 / 4 / 8
12,097
864
21,482
10,380
4,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
60
32
Kills
15
15
Deaths
32
94
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
10
11
0.55
W
Merlin
Jehaerys
Merlin
3
4
15
2.63
W
Kumbhakarna
Katante
Kumbhakarna
1
3
23
4.17
L
5
7
7
1.21
W
Medusa
17
2
12
11.5
L
Mulan
Raport 27
Mulan
1
6
9
0.92
W
Ganesha
SRC4HC
Ganesha
1
4
26
3.5
W
Ravana
VaerikZ
Ravana
10
2
18
9.5
L
Hou Yi
3
5
10
1.6
L
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,134
Damage
60,338
79,404
Taken
76,080
63,858
Mitigated
51,317
28,424
Healing
19,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,352
1,370
9
244
17,225
12,477
0
5,626
11,236
0
9,668
W
Merlin
Jehaerys
Merlin
17,019
983
280
31
7,967
3,403
321
2,068
5,372
27,217
0
W
Kumbhakarna
Katante
Kumbhakarna
6,049
1,222
3,531
3,235
15,703
16,548
573
5,392
9,952
11,365
0
L
7,554
930
152
691
12,198
9,569
411
4,330
7,646
0
10,765
W
Medusa
23,716
11,840
973
3,595
14,755
7,958
3,148
2,326
11,755
0
60,489
L
Mulan
Raport 27
Mulan
10,221
1,237
1,062
8,065
24,466
20,215
0
10,046
13,930
136
20,331
W
Ganesha
SRC4HC
Ganesha
7,634
506
648
2,093
16,510
19,641
604
5,598
10,658
19,840
0
W
Ravana
VaerikZ
Ravana
13,716
4,840
3,441
10,597
24,469
16,308
471
6,210
17,942
0
22,531
L
Hou Yi
13,729
6,438
1,966
2,648
11,811
4,815
716
4,904
6,548
0
24,687
L
21,482
1,465
2,057
2,172
10,380
4,241
0
4,102
6,018
52,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,291
Gold Earned
49,870
148
Minions Killed
138
0
Camps Cleared
0
1,309,855
Distance Traveled
1,104,790
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,376
598
8
1
0
209,260
2
W
Merlin
10,136
724
37
3
0
250,676
0
W
Kumbhakarna
9,956
711
6
0
0
272,377
1
L
Serqet
10,094
721
5
0
0
249,108
2
W
Medusa
13,104
936
80
6
0
263,751
0
L
Mulan
9,251
661
26
2
0
195,584
0
W
Ganesha
10,947
782
3
0
0
247,549
0
W
Ravana
12,148
868
22
2
0
275,502
2
L
Hou Yi
10,052
718
34
2
0
216,667
0
L
Janus
12,097
864
65
5
0
234,171
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role