Player Matchup

Gilgamesh
Gilgamesh
KUSHKILLA1229
Gilgamesh
Level 69
God Stats
18W - 25L
1,354 SR
Queue Stats
576W - 755L
1,520 Elo+
Party 2
Xbalanque
Xbalanque
OGKublaKhan
Xbalanque
Level 67
God Stats
23W - 23L
1,452 SR
Queue Stats
412W - 459L
1,460 Elo+
Party 2
Discordia
Discordia
TheCobra22
Discordia
Level 119
God Stats
6W - 9L
1,495 SR
Queue Stats
11W - 14L
1,455 Elo+
Party 3
Neith
Neith
devilaboveyou
Neith
Level 28
God Stats
1W - 1L
1,573 SR
Queue Stats
2W - 1L
1,753 Elo+
Party 3
Ganesha
Ganesha
ssrGrimzly
Ganesha
Level 34
God Stats
11W - 18L
1,410 SR
Queue Stats
209W - 222L
1,442 Elo+
Solo
Team Averages
Level 63
1,457 SR
1,526 Elo+

VS

Team Averages
Level 74
1,424 SR
1,418 Elo+
Fenrir
Fenrir
Dinfern0
Fenrir
Level 21
God Stats
16W - 29L
1,431 SR
Queue Stats
71W - 98L
1,293 Elo+
Party 4
Chaac
Chaac
GioLovesFood
Chaac
Level 33
God Stats
20W - 14L
1,445 SR
Queue Stats
218W - 160L
1,462 Elo+
Party 1
Cupid
Cupid
Kiokugen-
Cupid
Level 113
God Stats
10W - 14L
1,420 SR
Queue Stats
132W - 177L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
Warlock key
Baron Samedi
Level 81
God Stats
5W - 7L
1,245 SR
Queue Stats
248W - 299L
1,405 Elo+
Party 4
Gilgamesh
Gilgamesh
theothore
Gilgamesh
Level 122
God Stats
23W - 22L
1,581 SR
Queue Stats
664W - 532L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KUSHKILLA1229
Gilgamesh
20
6 / 7 / 18
13,203
1,100
11,153
22,254
13,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
OGKublaKhan
Xbalanque
20
19 / 15 / 20
17,189
1,432
42,425
29,162
14,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
TheCobra22
Discordia
20
16 / 8 / 17
16,771
1,398
25,932
16,460
7,255
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 10 / 28
12,384
1,032
14,923
21,041
10,922
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
ssrGrimzly
Ganesha
20
0 / 8 / 34
12,638
1,053
16,960
26,344
17,021
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dinfern0
Fenrir
20
7 / 8 / 18
13,588
1,132
10,524
23,520
10,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 11 / 19
14,480
1,207
27,885
29,843
19,499
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cupid
Kiokugen-
Cupid
20
4 / 8 / 11
12,817
1,068
9,776
17,200
5,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Warlock key
Baron Samedi
20
17 / 5 / 14
16,762
1,397
29,547
19,162
9,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
theothore
Gilgamesh
20
10 / 10 / 26
16,270
1,356
30,868
30,171
17,891
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
136
42
Kills
48
48
Deaths
42
117
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dinfern0
Fenrir
7
8
18
2
W
10
11
19
1.77
L
Gilgamesh
KUSHKILLA1229
Gilgamesh
6
7
18
2.14
W
Cupid
Kiokugen-
Cupid
4
8
11
1.19
L
Xbalanque
OGKublaKhan
Xbalanque
19
15
20
1.93
L
Discordia
TheCobra22
Discordia
16
8
17
3.06
W
Baron Samedi
Warlock key
Baron Samedi
17
5
14
4.8
L
1
10
28
1.5
L
Ganesha
ssrGrimzly
Ganesha
0
8
34
2.13
W
Gilgamesh
theothore
Gilgamesh
10
10
26
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,393
Damage
108,600
115,261
Taken
119,896
63,293
Mitigated
63,422
9,682
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dinfern0
Fenrir
10,524
4,345
0
3,899
23,520
10,679
0
7,704
15,706
0
19,464
W
27,885
12,511
299
5,233
29,843
19,499
0
9,980
19,617
0
34,635
L
Gilgamesh
KUSHKILLA1229
Gilgamesh
11,153
2,816
1,299
1,565
22,254
13,423
0
7,071
15,183
0
21,209
W
Cupid
Kiokugen-
Cupid
9,776
4,031
323
1,226
17,200
5,369
0
8,137
8,745
0
47,788
L
Xbalanque
OGKublaKhan
Xbalanque
42,425
25,461
0
256
29,162
14,672
0
6,059
23,103
0
63,739
L
Discordia
TheCobra22
Discordia
25,932
922
0
0
16,460
7,255
0
2,667
13,793
49,206
0
W
Baron Samedi
Warlock key
Baron Samedi
29,547
2,708
2,363
5,306
19,162
9,984
0
5,797
13,238
60,043
0
L
14,923
6,496
340
2,223
21,041
10,922
0
6,180
14,861
0
33,704
L
Ganesha
ssrGrimzly
Ganesha
16,960
2,569
1,180
2,819
26,344
17,021
0
7,570
18,774
30,660
0
W
Gilgamesh
theothore
Gilgamesh
30,868
10,160
0
2,597
30,171
17,891
0
10,266
19,698
0
53,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,185
Gold Earned
73,917
190
Minions Killed
214
3
Camps Cleared
13
1,012,913
Distance Traveled
1,072,790
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,588
1,132
26
2
3
230,714
1
W
Chaac
14,480
1,207
11
1
1
227,718
0
L
Gilgamesh
13,203
1,100
30
3
1
194,586
1
W
Cupid
12,817
1,068
76
6
0
185,881
2
L
Xbalanque
17,189
1,432
49
4
1
210,577
1
L
Discordia
16,771
1,398
67
6
0
212,478
0
W
Baron Samedi
16,762
1,397
61
5
7
193,653
1
L
Neith
12,384
1,032
38
3
1
184,845
0
L
Ganesha
12,638
1,053
6
1
0
210,427
1
W
Gilgamesh
16,270
1,356
40
3
2
234,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role