Player Matchup

Scylla
Scylla
AlmightyNate23
Scylla
Level 155
God Stats
9W - 5L
1,584 SR
Queue Stats
298W - 268L
1,539 Elo+
Solo
Heimdallr
Heimdallr
Hobeewan22
Heimdallr
Level 88
God Stats
29W - 37L
1,474 SR
Queue Stats
347W - 323L
1,475 Elo+
Solo
Vamana
Vamana
MiwMante
Vamana
Level 104
God Stats
7W - 2L
1,668 SR
Queue Stats
38W - 43L
1,490 Elo+
Solo
Nemesis
Nemesis
PurplCat
Nemesis
Level 97
God Stats
4W - 0L
1,815 SR
Queue Stats
71W - 68L
1,504 Elo+
Solo
Cerberus
Cerberus
akiller1995
Cerberus
Level 51
God Stats
9W - 1L
1,861 SR
Queue Stats
88W - 95L
1,420 Elo+
Solo
Team Averages
Level 99
1,680 SR
1,486 Elo+

VS

Team Averages
Level 72
1,476 SR
1,484 Elo+
Ganesha
Ganesha
ANASUXKS
Ganesha
Level 116
God Stats
1W - 3L
1,261 SR
Queue Stats
71W - 72L
1,458 Elo+
Party 1
Ymir
Ymir
LilBotBags
Ymir
Level 46
God Stats
12W - 7L
1,552 SR
Queue Stats
272W - 248L
1,529 Elo+
Solo
Odin
Odin
itshimagainsir
Odin
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 144L
1,466 Elo+
Party 2
The Morrigan
The Morrigan
killercanada
The Morrigan
Level 71
God Stats
0W - 4L
1,500 SR
Queue Stats
142W - 136L
1,486 Elo+
Party 1
Chang'e
Chang'e
nastrodamis
Chang'e
Level 69
God Stats
1W - 1L
1,567 SR
Queue Stats
250W - 233L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 5
10,076
504
13,403
11,342
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Hobeewan22
Heimdallr
16
3 / 5 / 7
10,029
501
10,851
12,974
4,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
MiwMante
Vamana
17
3 / 3 / 6
10,523
526
14,991
14,909
10,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
PurplCat
Nemesis
17
3 / 4 / 7
9,870
494
8,818
16,312
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
akiller1995
Cerberus
15
6 / 2 / 8
10,245
512
14,542
18,756
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ANASUXKS
Ganesha
13
0 / 3 / 11
8,430
422
6,945
18,720
17,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 4 / 4
9,396
470
8,288
13,880
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 2
9,268
463
9,061
15,327
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
killercanada
The Morrigan
14
9 / 6 / 3
9,254
463
12,005
12,807
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
nastrodamis
Chang'e
17
5 / 3 / 7
10,623
531
16,433
20,126
9,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
20
Kills
18
18
Deaths
20
33
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ANASUXKS
Ganesha
0
3
11
1.83
W
5
4
5
1.88
W
Heimdallr
Hobeewan22
Heimdallr
3
5
7
1.3
L
2
4
4
1
W
Vamana
MiwMante
Vamana
3
3
6
2
W
Nemesis
PurplCat
Nemesis
3
4
7
1.63
W
Cerberus
akiller1995
Cerberus
6
2
8
5
L
2
4
2
0.75
L
The Morrigan
killercanada
The Morrigan
9
6
3
1.75
L
Chang'e
nastrodamis
Chang'e
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,605
Damage
52,732
74,293
Taken
80,860
40,726
Mitigated
50,434
24,092
Healing
24,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ANASUXKS
Ganesha
6,945
367
450
1,993
18,720
17,022
406
9,937
8,783
24,184
0
W
13,403
1,506
0
1,164
11,342
3,761
0
8,374
2,821
70,262
0
W
Heimdallr
Hobeewan22
Heimdallr
10,851
5,184
0
3,478
12,974
4,155
0
8,079
4,668
0
68,376
L
8,288
910
0
3,494
13,880
5,767
0
3,899
9,981
61,818
0
W
Vamana
MiwMante
Vamana
14,991
9,126
0
5,001
14,909
10,098
336
5,407
9,051
0
73,942
W
Nemesis
PurplCat
Nemesis
8,818
3,843
0
6,222
16,312
6,826
0
7,728
8,503
0
68,884
W
Cerberus
akiller1995
Cerberus
14,542
1,398
0
8,227
18,756
15,886
0
10,868
7,460
37,620
0
L
9,061
2,195
0
1,203
15,327
14,289
216
2,643
12,684
0
46,568
L
The Morrigan
killercanada
The Morrigan
12,005
3,320
234
3,525
12,807
4,112
362
4,072
8,675
40,178
4,438
L
Chang'e
nastrodamis
Chang'e
16,433
1,273
2,802
10,340
20,126
9,244
0
7,352
12,774
75,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,743
Gold Earned
46,971
553
Minions Killed
463
0
Camps Cleared
0
1,880,077
Distance Traveled
1,788,483
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,430
422
10
1
0
369,767
0
W
Scylla
10,076
504
119
6
0
298,510
9
W
Heimdallr
10,029
501
106
5
0
376,370
3
L
Ymir
9,396
470
116
6
0
302,549
2
W
Vamana
10,523
526
152
8
0
391,790
8
W
Nemesis
9,870
494
116
6
0
428,996
2
W
Cerberus
10,245
512
60
3
0
384,411
0
L
Odin
9,268
463
99
5
0
374,415
2
L
The Morrigan
9,254
463
84
4
0
391,014
1
L
Chang'e
10,623
531
154
8
0
350,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role