Player Matchup

Janus
Janus
LicthSolork
Janus
Level 17
God Stats
3W - 8L
1,087 SR
Queue Stats
38W - 35L
1,381 Elo+
Solo
Neith
Neith
NaturTskn
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
SetsAnkh
Sun Wukong
Level 29
God Stats
10W - 7L
1,597 SR
Queue Stats
238W - 256L
1,582 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vaultrye
Kumbhakarna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,571 Elo+
Solo
Fenrir
Fenrir
nehuere
Fenrir
Level 17
God Stats
24W - 30L
1,435 SR
Queue Stats
181W - 227L
1,291 Elo+
Solo
Team Averages
Level 16
1,424 SR
1,465 Elo+

VS

Team Averages
Level 6
1,455 SR
1,403 Elo+
Gilgamesh
Gilgamesh
Archyboules
Gilgamesh
Level 16
God Stats
6W - 11L
1,461 SR
Queue Stats
95W - 148L
1,217 Elo+
Party 1
Olorun
Olorun
Nickokkj
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
OCTY13
Hercules
Level 6
God Stats
4W - 7L
1,314 SR
Queue Stats
80W - 71L
1,256 Elo+
Solo
Athena
Athena
ialexastro
Athena
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
54W - 58L
1,819 Elo+
Solo
Zeus
Zeus
poumpiloum
Zeus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 5 / 6
9,807
577
14,138
9,965
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
NaturTskn
Neith
11
4 / 4 / 3
7,836
461
4,841
7,307
2,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
SetsAnkh
Sun Wukong
16
10 / 1 / 3
9,598
565
12,908
8,562
6,128
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kumbhakarna
Vaultrye
Kumbhakarna
1
0 / 0 / 0
4,852
285
0
752
210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Fenrir
nehuere
Fenrir
13
6 / 3 / 10
8,450
497
8,862
10,740
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Archyboules
Gilgamesh
10
3 / 4 / 3
7,481
440
3,134
5,951
1,968
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
Nickokkj
Olorun
10
1 / 9 / 3
6,778
399
2,254
11,217
3,647
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
OCTY13
Hercules
14
5 / 4 / 3
8,886
523
7,805
13,874
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
ialexastro
Athena
12
3 / 3 / 3
8,257
486
3,394
11,887
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 14 / 0
5,339
314
2,405
9,525
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
33
Kills
12
13
Deaths
34
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Archyboules
Gilgamesh
3
4
3
1.13
W
13
5
6
3.2
W
Neith
NaturTskn
Neith
4
4
3
1.38
L
Olorun
Nickokkj
Olorun
1
9
3
0.28
L
Hercules
OCTY13
Hercules
5
4
3
1.63
W
Sun Wukong
SetsAnkh
Sun Wukong
10
1
3
11.5
W
Kumbhakarna
Vaultrye
Kumbhakarna
0
0
0
0
L
Athena
ialexastro
Athena
3
3
3
1.5
W
Fenrir
nehuere
Fenrir
6
3
10
3.67
L
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,749
Damage
18,992
37,326
Taken
52,454
16,125
Mitigated
18,758
9,046
Healing
7,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Archyboules
Gilgamesh
3,134
861
0
2
5,951
1,968
1,132
851
5,028
0
12,413
W
14,138
821
0
3,020
9,965
3,212
0
2,137
7,734
47,345
0
W
Neith
NaturTskn
Neith
4,841
2,021
0
1,419
7,307
2,414
2,527
2,736
4,551
0
32,082
L
Olorun
Nickokkj
Olorun
2,254
891
0
1,144
11,217
3,647
189
5,093
5,648
18,471
0
L
Hercules
OCTY13
Hercules
7,805
2,761
0
4,657
13,874
6,098
494
2,666
11,082
0
40,428
W
Sun Wukong
SetsAnkh
Sun Wukong
12,908
2,193
0
1,491
8,562
6,128
0
1,671
6,807
0
62,285
W
Kumbhakarna
Vaultrye
Kumbhakarna
0
0
0
0
752
210
0
0
752
240
0
L
Athena
ialexastro
Athena
3,394
1,120
0
1,179
11,887
5,358
0
2,738
8,999
33,434
0
W
Fenrir
nehuere
Fenrir
8,862
1,140
0
3,116
10,740
4,161
0
1,267
9,429
0
48,119
L
2,405
709
0
84
9,525
1,687
222
1,868
7,559
7,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,543
Gold Earned
36,741
316
Minions Killed
194
0
Camps Cleared
0
1,307,018
Distance Traveled
1,456,914
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,481
440
30
2
0
288,134
0
W
Janus
9,807
577
74
4
0
321,750
1
W
Neith
7,836
461
70
4
0
254,085
2
L
Olorun
6,778
399
30
2
0
235,357
0
L
Hercules
8,886
523
78
5
0
314,761
1
W
Sun Wukong
9,598
565
108
6
0
363,117
1
W
Kumbhakarna
4,852
285
0
0
0
14,101
0
L
Athena
8,257
486
47
3
0
324,781
1
W
Fenrir
8,450
497
64
4
0
353,965
0
L
Zeus
5,339
314
9
1
0
293,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role