Player Matchup

Medusa
Medusa
DKiiD
Medusa
Level 160
God Stats
8W - 5L
1,747 SR
Queue Stats
93W - 54L
1,817 Elo+
Party 1
Janus
Janus
Estorpa96
Janus
Level 156
God Stats
4W - 2L
1,746 SR
Queue Stats
28W - 28L
1,635 Elo+
Solo
Tiamat
Tiamat
Meteor
Tiamat
Level 160
God Stats
34W - 14L
1,807 SR
Queue Stats
60W - 29L
1,764 Elo+
Party 1
Tyr
Tyr
WarpBurger
Tyr
Level 129
God Stats
0W - 1L
1,733 SR
Queue Stats
33W - 15L
1,857 Elo+
Party 1
Team Averages
Level 151
1,758 SR
1,768 Elo+

VS

Team Averages
Level 146
1,602 SR
1,670 Elo+
Kumbhakarna
Kumbhakarna
EvadeAndPunish
Kumbhakarna
Level 152
God Stats
17W - 19L
1,760 SR
Queue Stats
542W - 358L
1,807 Elo+
Solo
Cernunnos
Cernunnos
PeturParkur
Cernunnos
Level 129
God Stats
1W - 4L
1,724 SR
Queue Stats
43W - 46L
1,618 Elo+
Solo
Ah Puch
Ah Puch
WAR0FG0D
Ah Puch
Level 145
God Stats
1W - 0L
1,326 SR
Queue Stats
69W - 64L
1,576 Elo+
Solo
Gilgamesh
Gilgamesh
polskiberet
Gilgamesh
Level 156
God Stats
4W - 1L
1,596 SR
Queue Stats
88W - 44L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DKiiD
Medusa
20
12 / 8 / 3
14,909
745
21,324
21,543
10,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Estorpa96
Janus
20
4 / 4 / 7
14,456
723
18,494
19,223
7,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Meteor
Tiamat
20
6 / 5 / 9
15,554
778
31,880
18,331
24,014
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
1 / 9 / 8
13,462
673
9,363
25,148
24,921
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EvadeAndPunish
Kumbhakarna
20
4 / 2 / 16
15,098
755
11,107
22,044
30,957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cernunnos
PeturParkur
Cernunnos
20
7 / 4 / 6
16,095
805
17,588
23,613
10,528
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
WAR0FG0D
Ah Puch
20
4 / 10 / 11
15,022
751
19,969
25,827
10,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
polskiberet
Gilgamesh
20
11 / 7 / 11
17,209
860
25,193
29,017
27,794
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
70
23
Kills
26
26
Deaths
23
27
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Medusa
DKiiD
Medusa
12
8
3
1.69
L
Janus
Estorpa96
Janus
4
4
7
1.88
W
Kumbhakarna
EvadeAndPunish
Kumbhakarna
4
2
16
6
L
Tiamat
Meteor
Tiamat
6
5
9
2.1
W
Cernunnos
PeturParkur
Cernunnos
7
4
6
2.5
W
Ah Puch
WAR0FG0D
Ah Puch
4
10
11
0.95
L
1
9
8
0.56
W
Gilgamesh
polskiberet
Gilgamesh
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,061
Damage
73,857
84,245
Taken
100,501
66,472
Mitigated
79,617
13,949
Healing
38,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DKiiD
Medusa
21,324
10,955
0
3,235
21,543
10,060
4,239
10,118
11,275
0
67,489
L
Janus
Estorpa96
Janus
18,494
1,244
0
2,511
19,223
7,477
695
7,300
11,773
70,571
0
W
Kumbhakarna
EvadeAndPunish
Kumbhakarna
11,107
1,170
0
7,434
22,044
30,957
117
10,225
11,643
43,377
0
L
Tiamat
Meteor
Tiamat
31,880
2,755
399
5,587
18,331
24,014
775
5,728
12,476
77,507
0
W
Cernunnos
PeturParkur
Cernunnos
17,588
9,469
0
13,837
23,613
10,528
6,087
13,439
9,970
0
101,957
W
Ah Puch
WAR0FG0D
Ah Puch
19,969
559
350
10,012
25,827
10,338
581
10,764
14,699
64,466
0
L
9,363
489
0
2,217
25,148
24,921
286
8,866
15,987
0
30,263
W
Gilgamesh
polskiberet
Gilgamesh
25,193
8,613
0
6,516
29,017
27,794
152
15,412
13,101
1,079
78,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,381
Gold Earned
63,424
347
Minions Killed
430
18
Camps Cleared
16
1,475,225
Distance Traveled
1,443,613
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,909
745
78
4
1
335,210
2
L
Janus
14,456
723
114
6
7
424,339
4
W
Kumbhakarna
15,098
755
81
4
1
420,172
4
L
Tiamat
15,554
778
104
5
8
357,387
3
W
Cernunnos
16,095
805
147
7
6
364,580
5
W
Ah Puch
15,022
751
107
5
1
298,679
0
L
Tyr
13,462
673
51
3
2
358,289
1
W
Gilgamesh
17,209
860
95
5
8
360,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role