Player Matchup

Merlin
Merlin
AnGeL0Kk
Merlin
Level 4
God Stats
0W - 3L
1,319 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 3
Nike
Nike
CalabriaPlay
Nike
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 103L
1,375 Elo+
Solo
Ravana
Ravana
Omda07
Ravana
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 64L
1,179 Elo+
Solo
Jormungandr
Jormungandr
Vader2334
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
Zord228
Neith
Level 5
God Stats
0W - 2L
1,319 SR
Queue Stats
0W - 3L
1,188 Elo+
Party 3
Team Averages
Level 7
1,427 SR
1,286 Elo+

VS

Team Averages
Level 28
1,444 SR
1,454 Elo+
Nox
Nox
Ardenconsoleplay
Nox
Level 26
God Stats
4W - 1L
1,214 SR
Queue Stats
42W - 32L
1,476 Elo+
Party 1
Ra
Ra
BASTET1961
Ra
Level 26
God Stats
82W - 116L
1,434 SR
Queue Stats
113W - 170L
1,346 Elo+
Solo
Neith
Neith
CanICallYouJimmy
Neith
Level 32
God Stats
4W - 3L
1,500 SR
Queue Stats
89W - 101L
1,593 Elo+
Party 2
Cthulhu
Cthulhu
Protagon1st
Cthulhu
Level 27
God Stats
1W - 0L
1,525 SR
Queue Stats
35W - 29L
1,455 Elo+
Party 1
Chang'e
Chang'e
tremarian
Chang'e
Level 29
God Stats
5W - 2L
1,547 SR
Queue Stats
133W - 167L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnGeL0Kk
Merlin
17
2 / 7 / 5
10,798
900
18,131
16,689
7,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 13 / 8
11,943
995
11,886
22,910
25,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
Omda07
Ravana
17
1 / 17 / 4
10,470
873
6,437
25,318
11,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Vader2334
Jormungandr
18
3 / 10 / 7
11,824
985
13,924
22,786
15,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Zord228
Neith
17
3 / 5 / 3
11,452
954
13,977
15,366
6,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 23
13,363
1,114
16,435
9,208
3,979
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 6 / 24
11,919
993
10,838
11,112
4,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
19 / 2 / 23
14,900
1,242
31,736
18,640
8,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Protagon1st
Cthulhu
20
6 / 1 / 34
13,762
1,147
17,476
16,752
22,835
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
tremarian
Chang'e
20
11 / 2 / 26
13,222
1,102
18,371
13,816
5,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
182
12
Kills
52
52
Deaths
12
27
Assists
130
Player
Kills
Deaths
Assists
KDA
L
Merlin
AnGeL0Kk
Merlin
2
7
5
0.64
W
12
1
23
23.5
W
4
6
24
2.67
L
3
13
8
0.54
W
19
2
23
15.25
L
Ravana
Omda07
Ravana
1
17
4
0.18
W
Cthulhu
Protagon1st
Cthulhu
6
1
34
23
L
Jormungandr
Vader2334
Jormungandr
3
10
7
0.65
L
Neith
Zord228
Neith
3
5
3
0.9
W
Chang'e
tremarian
Chang'e
11
2
26
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,355
Damage
94,856
103,069
Taken
69,528
65,539
Mitigated
45,683
2,684
Healing
22,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AnGeL0Kk
Merlin
18,131
1,648
0
0
16,689
7,050
0
10,218
6,471
43,884
0
W
16,435
1,549
1,262
1,132
9,208
3,979
0
4,857
4,351
27,808
0
W
10,838
1,393
14
67
11,112
4,459
0
5,472
5,640
24,047
0
L
11,886
2,146
0
0
22,910
25,543
0
15,070
7,840
0
19,508
W
31,736
23,478
0
8,727
18,640
8,904
0
8,693
9,947
0
47,322
L
Ravana
Omda07
Ravana
6,437
1,804
0
1,040
25,318
11,160
0
14,246
11,072
0
24,082
W
Cthulhu
Protagon1st
Cthulhu
17,476
918
311
0
16,752
22,835
0
7,018
9,734
41,135
0
L
Jormungandr
Vader2334
Jormungandr
13,924
2,908
0
0
22,786
15,007
0
15,978
6,808
38,901
0
L
Neith
Zord228
Neith
13,977
7,522
0
1,644
15,366
6,779
0
7,608
7,758
0
37,910
W
Chang'e
tremarian
Chang'e
18,371
3,607
5,996
4,612
13,816
5,506
0
6,015
7,801
31,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,487
Gold Earned
67,166
195
Minions Killed
201
8
Camps Cleared
5
912,683
Distance Traveled
1,003,671
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,798
900
44
4
2
193,121
3
W
Nox
13,363
1,114
19
2
0
214,956
0
W
Ra
11,919
993
47
4
0
161,376
0
L
Nike
11,943
995
13
1
0
171,932
0
W
Neith
14,900
1,242
44
4
2
198,240
0
L
Ravana
10,470
873
38
3
5
163,432
0
W
Cthulhu
13,762
1,147
58
5
2
221,884
0
L
Jormungandr
11,824
985
46
4
0
182,738
0
L
Neith
11,452
954
54
5
1
201,460
0
W
Chang'e
13,222
1,102
33
3
1
207,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role