Player Matchup

Thor
Thor
JirenTheRed
Thor
Level 26
God Stats
1W - 0L
1,775 SR
Queue Stats
20W - 6L
1,627 Elo+
Party 1
Cerberus
Cerberus
MoNsTaRbOmBzZ
Cerberus
Level 106
God Stats
27W - 19L
1,733 SR
Queue Stats
305W - 214L
1,629 Elo+
Party 1
Medusa
Medusa
shadecrawler
Medusa
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Solo
Team Averages
Level 50
1,669 SR
1,585 Elo+

VS

Team Averages
Level 21
1,520 SR
1,569 Elo+
Guan Yu
Guan Yu
IamGarfieldLol
Guan Yu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 12L
1,741 Elo+
Solo
Cupid
Cupid
PatimusPrime32
Cupid
Level 25
God Stats
17W - 19L
1,490 SR
Queue Stats
22W - 27L
1,433 Elo+
Solo
Tiamat
Tiamat
minicrusher4595
Tiamat
Level 27
God Stats
1W - 2L
1,570 SR
Queue Stats
91W - 85L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 10
8,956
896
10,157
6,183
2,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
MoNsTaRbOmBzZ
Cerberus
10
1 / 3 / 14
8,145
815
4,760
9,030
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
13
11 / 1 / 4
9,078
908
9,233
6,111
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,755
676
3,448
8,680
4,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 9 / 4
6,862
686
4,329
10,156
2,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 8 / 3
7,237
724
5,500
8,272
3,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
20
Kills
5
5
Deaths
20
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
8
1
10
13
W
Cerberus
MoNsTaRbOmBzZ
Cerberus
1
3
14
2.67
L
1
9
4
0.33
L
2
8
3
0.44
W
Medusa
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,150
Damage
13,277
21,324
Taken
27,108
8,711
Mitigated
10,556
3,709
Healing
4,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,448
544
340
2,844
8,680
4,804
0
2,695
5,985
0
17,120
W
10,157
1,672
0
962
6,183
2,213
336
1,011
5,172
0
30,845
W
Cerberus
MoNsTaRbOmBzZ
Cerberus
4,760
206
0
1,837
9,030
4,005
262
2,411
6,619
14,539
0
L
4,329
1,242
107
440
10,156
2,354
0
1,172
8,984
0
17,465
L
5,500
364
0
421
8,272
3,398
0
945
7,327
12,938
0
W
Medusa
9,233
4,103
0
910
6,111
2,493
1,859
2,190
3,921
0
41,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,179
Gold Earned
20,854
127
Minions Killed
78
0
Camps Cleared
0
558,448
Distance Traveled
479,338
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,755
676
27
3
0
182,607
4
W
Thor
8,956
896
32
3
0
186,849
2
W
Cerberus
8,145
815
25
3
0
178,101
0
L
Cupid
6,862
686
32
3
0
158,822
0
L
Tiamat
7,237
724
19
2
0
137,909
2
W
Medusa
9,078
908
70
7
0
193,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role