Player Matchup

Sol
Sol
Baron_Mick
Sol
Level 58
God Stats
2W - 11L
1,230 SR
Queue Stats
299W - 356L
1,358 Elo+
Party 1
Tiamat
Tiamat
BenWillSchnee
Tiamat
Level 8
God Stats
3W - 3L
1,479 SR
Queue Stats
58W - 76L
1,502 Elo+
Party 1
Cthulhu
Cthulhu
Captain_Sugar1
Cthulhu
Level 35
God Stats
50W - 56L
1,592 SR
Queue Stats
184W - 241L
1,341 Elo+
Party 1
Chaac
Chaac
Murrells
Chaac
Level 29
God Stats
23W - 36L
1,363 SR
Queue Stats
93W - 118L
1,335 Elo+
Solo
Arachne
Arachne
drunkmonkeydaddy
Arachne
Level 24
God Stats
13W - 10L
1,784 SR
Queue Stats
23W - 31L
1,310 Elo+
Solo
Team Averages
Level 31
1,490 SR
1,369 Elo+

VS

Team Averages
Level 19
1,458 SR
1,241 Elo+
Izanami
Izanami
BegoneT H0T2
Izanami
Level 23
God Stats
10W - 10L
1,433 SR
Queue Stats
25W - 29L
1,231 Elo+
Solo
Cupid
Cupid
CrashRocket14
Cupid
Level 18
God Stats
4W - 1L
1,682 SR
Queue Stats
105W - 106L
1,328 Elo+
Party 2
Kukulkan
Kukulkan
Daigual5
Kukulkan
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 19L
992 Elo+
Solo
Pele
Pele
Nyraak
Pele
Level 27
God Stats
16W - 19L
1,228 SR
Queue Stats
167W - 197L
1,338 Elo+
Solo
Cerberus
Cerberus
ZenSOoO_
Cerberus
Level 25
God Stats
7W - 6L
1,446 SR
Queue Stats
259W - 289L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,049
465
5,779
7,548
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 2
6,384
491
2,322
8,406
2,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 0
5,500
423
4,238
9,165
5,510
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
Murrells
Chaac
13
5 / 3 / 1
7,924
610
5,374
9,427
6,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
4 / 6 / 0
7,252
558
5,844
8,907
2,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BegoneT H0T2
Izanami
10
0 / 0 / 4
5,951
458
4,809
5,897
1,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 6 / 2
5,859
451
2,482
7,364
2,196
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Daigual5
Kukulkan
13
4 / 2 / 1
7,826
602
5,634
5,231
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Nyraak
Pele
12
10 / 1 / 1
7,891
607
9,812
9,975
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
ZenSOoO_
Cerberus
10
2 / 0 / 1
5,866
451
2,478
5,531
1,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
9
Kills
16
17
Deaths
9
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Izanami
BegoneT H0T2
Izanami
0
0
4
2
L
0
4
2
0.25
L
0
3
0
0
W
0
6
2
0.17
W
Kukulkan
Daigual5
Kukulkan
4
2
1
2.25
L
Chaac
Murrells
Chaac
5
3
1
1.83
W
Pele
Nyraak
Pele
10
1
1
10.5
W
Cerberus
ZenSOoO_
Cerberus
2
0
1
2.5
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,557
Damage
25,215
43,453
Taken
33,998
19,012
Mitigated
11,733
12,662
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,779
0
417
3,516
7,548
1,752
506
928
6,620
48,133
0
W
Izanami
BegoneT H0T2
Izanami
4,809
2,920
0
2,220
5,897
1,857
0
4,559
1,338
0
33,004
L
2,322
374
0
2,280
8,406
2,928
21
4,803
3,603
29,133
0
L
4,238
124
840
2,027
9,165
5,510
168
1,550
7,615
18,550
0
W
2,482
1,292
0
716
7,364
2,196
560
0
7,364
0
22,398
W
Kukulkan
Daigual5
Kukulkan
5,634
760
0
500
5,231
1,979
814
1,985
3,246
49,300
0
L
Chaac
Murrells
Chaac
5,374
261
0
1,795
9,427
6,577
36
0
9,427
0
35,716
W
Pele
Nyraak
Pele
9,812
2,748
159
2,297
9,975
3,862
0
1,746
8,229
0
42,735
W
Cerberus
ZenSOoO_
Cerberus
2,478
45
0
2,099
5,531
1,839
72
4,049
1,482
20,638
0
L
5,844
3,893
0
1,787
8,907
2,245
0
831
8,076
0
23,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,109
Gold Earned
33,393
298
Minions Killed
353
0
Camps Cleared
0
1,167,397
Distance Traveled
1,200,705
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,049
465
95
7
0
238,807
2
W
Izanami
5,951
458
67
5
0
235,993
5
L
Tiamat
6,384
491
62
5
0
212,468
0
L
Cthulhu
5,500
423
28
2
0
231,889
3
W
Cupid
5,859
451
47
4
0
227,352
0
W
Kukulkan
7,826
602
117
9
0
228,811
1
L
Chaac
7,924
610
72
6
0
244,190
5
W
Pele
7,891
607
81
6
0
263,747
0
W
Cerberus
5,866
451
41
3
0
244,802
4
L
Arachne
7,252
558
41
3
0
240,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role