Player Matchup

Ne Zha
Ne Zha
Nc_BL4CKTUSQUI
Ne Zha
Level 10
God Stats
1W - 1L
1,703 SR
Queue Stats
29W - 36L
1,514 Elo+
Party 1
Bellona
Bellona
Nc_Vinicius424
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
caiosgmedeiros
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,273 Elo+
Solo
Ares
Ares
etosagrado
Ares
Level 24
God Stats
14W - 7L
1,760 SR
Queue Stats
273W - 303L
1,481 Elo+
Solo
Anubis
Anubis
grafo-campal
Anubis
Level 14
God Stats
4W - 7L
1,765 SR
Queue Stats
23W - 26L
1,530 Elo+
Party 1
Team Averages
Level 16
1,646 SR
1,460 Elo+

VS

Team Averages
Level 15
1,449 SR
1,473 Elo+
Neith
Neith
HZERO10
Neith
Level 5
God Stats
4W - 4L
1,342 SR
Queue Stats
5W - 9L
1,096 Elo+
Solo
Ra
Ra
Keythar
Ra
Level 28
God Stats
20W - 10L
1,685 SR
Queue Stats
258W - 166L
1,649 Elo+
Solo
Nemesis
Nemesis
Luveck
Nemesis
Level 25
God Stats
3W - 3L
1,427 SR
Queue Stats
69W - 73L
1,354 Elo+
Solo
Bellona
Bellona
Pepila
Bellona
Level 9
God Stats
5W - 4L
1,500 SR
Queue Stats
175W - 127L
1,600 Elo+
Party 2
Ullr
Ullr
housenetwork1
Ullr
Level 8
God Stats
9W - 12L
1,290 SR
Queue Stats
298W - 313L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 6 / 2
5,156
469
4,222
7,155
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
4,174
379
428
3,919
2,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

8
0 / 3 / 0
4,741
431
1,260
4,013
931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 2 / 0
4,805
437
2,448
7,877
3,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
9
2 / 1 / 3
5,267
479
6,057
6,198
2,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HZERO10
Neith
7
1 / 3 / 3
5,178
471
2,647
4,800
1,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 2
7,087
644
4,936
3,949
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Luveck
Nemesis
8
2 / 1 / 4
5,680
516
2,630
5,317
1,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Pepila
Bellona
10
3 / 1 / 3
5,997
545
4,558
6,629
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 0 / 0
6,847
622
4,398
4,025
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
14
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Neith
HZERO10
Neith
1
3
3
0.83
W
4
1
2
5
W
Nemesis
Luveck
Nemesis
2
1
4
4
L
2
6
2
0.5
L
0
2
0
0
W
Bellona
Pepila
Bellona
3
1
3
4.5
L
0
3
0
0
L
1
2
0
0.5
L
Anubis
2
1
3
3.5
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
19,169
29,162
Taken
24,720
12,391
Mitigated
7,929
7,137
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
HZERO10
Neith
2,647
1,410
0
708
4,800
1,131
544
1,479
3,271
0
13,692
W
4,936
884
240
1,155
3,949
1,176
0
1,715
2,209
45,979
0
W
Nemesis
Luveck
Nemesis
2,630
904
0
1,165
5,317
1,251
0
1,818
3,499
0
14,838
L
4,222
1,421
0
1,221
7,155
1,998
0
1,204
5,878
0
17,149
L
428
236
0
258
3,919
2,551
0
896
3,001
0
3,905
W
Bellona
Pepila
Bellona
4,558
2,097
0
3,302
6,629
3,010
220
1,935
4,669
0
25,119
L
1,260
608
103
670
4,013
931
42
0
4,013
0
15,753
L
2,448
62
0
2,236
7,877
3,917
0
484
7,343
16,157
0
L
Anubis
6,057
400
0
2,649
6,198
2,994
0
2,039
3,991
23,884
0
W
4,398
2,061
0
420
4,025
1,361
1,034
1,558
2,467
0
32,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,143
Gold Earned
30,789
136
Minions Killed
287
0
Camps Cleared
0
848,251
Distance Traveled
1,028,696
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,178
471
24
2
0
200,332
0
W
Ra
7,087
644
101
9
0
214,138
2
W
Nemesis
5,680
516
31
3
0
210,783
1
L
Ne Zha
5,156
469
31
3
0
177,705
1
L
Bellona
4,174
379
11
1
0
104,575
0
W
Bellona
5,997
545
62
6
0
193,177
3
L
Cupid
4,741
431
37
3
0
162,175
0
L
Ares
4,805
437
15
1
0
203,632
5
L
Anubis
5,267
479
42
4
0
200,164
0
W
Ullr
6,847
622
69
6
0
210,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role