Player Matchup

Hun Batz
Hun Batz
BlackTracks
Hun Batz
Level 128
God Stats
1W - 0L
1,756 SR
Queue Stats
694W - 476L
1,762 Elo+
Party 1
Cernunnos
Cernunnos
Chronotrigga88
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,748 Elo+
Party 1
Tyr
Tyr
DeezNuutzHaGotEm
Tyr
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 40L
1,940 Elo+
Party 1
Hera
Hera
HylianVan
Hera
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
WockeSlush
Janus
Level 47
God Stats
2W - 0L
1,753 SR
Queue Stats
64W - 25L
1,796 Elo+
Party 1
Team Averages
Level 84
1,602 SR
1,749 Elo+

VS

Team Averages
Level 84
1,533 SR
1,545 Elo+
Jormungandr
Jormungandr
HeartlessFox
Jormungandr
Level 86
God Stats
7W - 14L
1,326 SR
Queue Stats
52W - 41L
1,563 Elo+
Party 2
King Arthur
King Arthur
HighCTheG
King Arthur
Level 103
God Stats
0W - 3L
1,238 SR
Queue Stats
69W - 52L
1,580 Elo+
Party 3
Apollo
Apollo
HitMyScreens
Apollo
Level 68
God Stats
1W - 1L
1,751 SR
Queue Stats
172W - 150L
1,516 Elo+
Party 2
Bacchus
Bacchus
willyharris228
Bacchus
Level 18
God Stats
7W - 6L
1,539 SR
Queue Stats
105W - 97L
1,472 Elo+
Party 3
Anubis
Anubis
xXJuanFelXx
Anubis
Level 147
God Stats
10W - 4L
1,810 SR
Queue Stats
294W - 294L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlackTracks
Hun Batz
12
0 / 0 / 4
6,960
580
2,974
8,261
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Chronotrigga88
Cernunnos
12
2 / 3 / 3
7,028
586
4,165
6,426
1,785
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 2 / 6
7,683
640
9,044
9,118
4,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
13
3 / 2 / 1
6,982
582
5,417
4,960
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
13
6 / 1 / 2
7,807
651
7,873
6,455
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HeartlessFox
Jormungandr
8
0 / 2 / 3
5,292
441
3,248
7,777
3,239
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
HighCTheG
King Arthur
9
0 / 6 / 0
5,434
453
4,264
10,155
6,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
10
3 / 3 / 0
6,319
527
3,221
6,304
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
5,349
446
3,564
6,232
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
11
4 / 5 / 1
7,097
591
5,242
8,121
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
19
Kills
7
8
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BlackTracks
Hun Batz
0
0
4
2
W
Cernunnos
Chronotrigga88
Cernunnos
2
3
3
1.17
W
8
2
6
5.5
L
Jormungandr
HeartlessFox
Jormungandr
0
2
3
0.75
L
King Arthur
HighCTheG
King Arthur
0
6
0
0
L
Apollo
3
3
0
1
W
Hera
3
2
1
1.75
W
Janus
6
1
2
7
L
0
3
0
0
L
Anubis
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,473
Damage
19,539
35,220
Taken
38,589
13,077
Mitigated
18,229
13,720
Healing
7,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BlackTracks
Hun Batz
2,974
818
0
3,411
8,261
3,893
914
1,551
6,710
0
46,661
W
Cernunnos
Chronotrigga88
Cernunnos
4,165
1,892
0
1,826
6,426
1,785
1,090
2,217
4,209
0
39,790
W
9,044
2,652
0
4,046
9,118
4,514
0
3,473
5,570
0
32,224
L
Jormungandr
HeartlessFox
Jormungandr
3,248
1,217
115
1,269
7,777
3,239
0
1,265
6,512
17,387
0
L
King Arthur
HighCTheG
King Arthur
4,264
926
0
2,056
10,155
6,077
0
5,958
3,856
0
23,501
L
Apollo
3,221
1,707
0
1,167
6,304
1,936
0
196
6,108
0
30,189
W
Hera
5,417
1,894
0
949
4,960
1,222
239
2,841
2,119
43,207
0
W
Janus
7,873
1,165
0
3,488
6,455
1,663
0
1,972
4,208
44,461
0
L
3,564
785
0
1,202
6,232
3,288
0
2,162
4,005
22,390
0
L
Anubis
5,242
575
0
2,080
8,121
3,689
0
3,303
4,818
39,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,460
Gold Earned
29,491
411
Minions Killed
274
0
Camps Cleared
0
1,207,642
Distance Traveled
1,078,965
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,960
580
110
9
0
262,499
3
W
Cernunnos
7,028
586
76
6
0
209,122
1
W
Tyr
7,683
640
44
4
0
273,675
4
L
Jormungandr
5,292
441
35
3
0
226,220
0
L
King Arthur
5,434
453
53
4
0
220,359
3
L
Apollo
6,319
527
56
5
0
207,478
6
W
Hera
6,982
582
85
7
0
234,245
8
W
Janus
7,807
651
96
8
0
228,101
2
L
Bacchus
5,349
446
45
4
0
233,518
3
L
Anubis
7,097
591
85
7
0
191,390
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role