Player Matchup

Cupid
Cupid
DALZSZ1
Cupid
Level 28
God Stats
6W - 11L
1,369 SR
Queue Stats
197W - 159L
1,596 Elo+
Solo
Bacchus
Bacchus
II Meishu ll
Bacchus
Level 28
God Stats
5W - 11L
1,275 SR
Queue Stats
186W - 189L
1,385 Elo+
Solo
Merlin
Merlin
esjuan77
Merlin
Level 16
God Stats
4W - 7L
1,154 SR
Queue Stats
123W - 89L
1,506 Elo+
Solo
Team Averages
Level 24
1,266 SR
1,496 Elo+

VS

Team Averages
Level 44
1,573 SR
1,465 Elo+
Jing Wei
Jing Wei
LemonSoju
Jing Wei
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PowderMage21
Ymir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,136 Elo+
Solo
Tsukuyomi
Tsukuyomi
SpiritDragon1907
Tsukuyomi
Level 28
God Stats
3W - 1L
1,718 SR
Queue Stats
18W - 16L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DALZSZ1
Cupid
16
5 / 4 / 5
13,275
603
15,649
14,774
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
II Meishu ll
Bacchus
16
3 / 0 / 8
13,916
633
10,666
18,131
27,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
esjuan77
Merlin
17
3 / 4 / 8
13,800
627
11,684
13,715
10,523
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LemonSoju
Jing Wei
16
1 / 2 / 4
12,558
571
10,762
12,137
4,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 6 / 5
11,976
544
5,576
18,501
17,536
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
18
7 / 4 / 1
14,311
651
21,310
19,429
14,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
11
Kills
8
8
Deaths
12
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
DALZSZ1
Cupid
5
4
5
1.88
L
Bacchus
II Meishu ll
Bacchus
3
0
8
7
W
Jing Wei
LemonSoju
Jing Wei
1
2
4
1.5
W
0
6
5
0.42
W
Tsukuyomi
7
4
1
1.88
L
Merlin
esjuan77
Merlin
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,999
Damage
37,648
46,620
Taken
50,067
44,384
Mitigated
36,981
12,112
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DALZSZ1
Cupid
15,649
7,749
591
5,305
14,774
6,378
1,160
1,489
13,285
0
67,724
L
Bacchus
II Meishu ll
Bacchus
10,666
844
0
1,391
18,131
27,483
0
2,580
15,551
25,789
0
W
Jing Wei
LemonSoju
Jing Wei
10,762
9,210
0
0
12,137
4,695
2,124
7,931
4,206
0
59,030
W
5,576
434
906
2,030
18,501
17,536
180
6,183
12,318
31,287
0
W
Tsukuyomi
21,310
5,618
0
5,748
19,429
14,750
652
8,388
11,041
0
98,671
L
Merlin
esjuan77
Merlin
11,684
905
173
4,652
13,715
10,523
180
1,584
12,131
77,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,991
Gold Earned
38,845
221
Minions Killed
230
0
Camps Cleared
0
1,084,058
Distance Traveled
1,131,261
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
13,275
603
79
4
0
287,446
0
L
Bacchus
13,916
633
24
1
0
435,403
1
W
Jing Wei
12,558
571
95
4
0
398,000
0
W
Ymir
11,976
544
40
2
0
335,536
2
W
Tsukuyomi
14,311
651
95
4
0
397,725
2
L
Merlin
13,800
627
118
5
0
361,209
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role