Player Matchup

Xbalanque
Xbalanque
Gold III
Beowwulf
Xbalanque
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
DriveTG
Scylla
Gold V
Level 141
God Stats
5W - 7L
1,680 SR
Queue Stats
56W - 58L
1,553 MMR
Party 1
King Arthur
King Arthur
Gold III
Kenkeh
King Arthur
Gold III
Level 157
God Stats
13W - 22L
1,492 SR
Queue Stats
250W - 254L
1,539 MMR
Solo
Bacchus
Bacchus
Silver II
ZyzzAesthetic
Bacchus
Silver II
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 96L
1,547 MMR
Solo
Set
Set
Gold IV
Árgah
Set
Gold IV
Level 118
God Stats
11W - 6L
1,946 SR
Queue Stats
52W - 53L
1,607 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,624 SR
1,549 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,643 SR
1,542 MMR
Kuzenbo
Kuzenbo
Gold III
JuaneX98
Kuzenbo
Gold III
Level 124
God Stats
6W - 5L
1,602 SR
Queue Stats
443W - 454L
1,531 MMR
Solo
Nu Wa
Nu Wa
Silver I
Juawwa
Nu Wa
Silver I
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 11L
1,541 MMR
Solo
Poseidon
Poseidon
Gold II
Mor2fast4u
Poseidon
Gold II
Level 145
God Stats
6W - 3L
1,952 SR
Queue Stats
269W - 271L
1,570 MMR
Solo
Nemesis
Nemesis
Gold I
Rocketgurk
Nemesis
Gold I
Level 150
God Stats
7W - 4L
1,661 SR
Queue Stats
121W - 119L
1,566 MMR
Solo
Danzaburou
Danzaburou
Silver I
Trapx10
Danzaburou
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Beowwulf
Xbalanque
15
2 / 6 / 0
9,543
502
8,860
16,327
5,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
DriveTG
Scylla
12
2 / 6 / 2
7,717
406
4,642
11,570
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Kenkeh
King Arthur
16
2 / 4 / 1
9,749
513
10,853
23,615
17,997
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
13
1 / 4 / 3
8,409
443
7,312
15,454
15,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
Árgah
Set
16
4 / 5 / 1
9,676
509
8,542
18,340
8,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TiamatAthenaApolloThe MorriganAphrodite

VS

Bans
TsukuyomiRamaGebKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
JuaneX98
Kuzenbo
15
3 / 1 / 10
10,468
551
6,539
19,268
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Juawwa
Nu Wa
19
8 / 2 / 3
12,530
659
25,546
12,778
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
Mor2fast4u
Poseidon
16
5 / 5 / 4
10,738
565
7,099
11,355
3,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Rocketgurk
Nemesis
18
2 / 2 / 7
11,036
581
12,224
12,623
7,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Trapx10
Danzaburou
19
7 / 2 / 4
13,180
694
12,331
13,501
5,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
11
Kills
25
25
Deaths
12
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Beowwulf
Xbalanque
2
6
0
0.33
L
Scylla
DriveTG
Scylla
2
6
2
0.5
W
Kuzenbo
JuaneX98
Kuzenbo
3
1
10
8
W
Nu Wa
Juawwa
Nu Wa
8
2
3
4.75
L
King Arthur
Kenkeh
King Arthur
2
4
1
0.63
W
Poseidon
Mor2fast4u
Poseidon
5
5
4
1.4
W
Nemesis
Rocketgurk
Nemesis
2
2
7
2.75
W
Danzaburou
Trapx10
Danzaburou
7
2
4
4.5
L
Bacchus
1
4
3
0.63
L
Set
Árgah
Set
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,209
Damage
63,739
85,306
Taken
69,525
50,991
Mitigated
40,466
14,008
Healing
25,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Beowwulf
Xbalanque
8,860
3,630
0
3,969
16,327
5,510
456
4,092
12,101
0
74,373
L
Scylla
DriveTG
Scylla
4,642
267
0
2,478
11,570
3,472
378
6,707
4,647
42,416
0
W
Kuzenbo
JuaneX98
Kuzenbo
6,539
1,781
0
6,730
19,268
18,681
730
4,444
14,741
32,548
0
W
Nu Wa
Juawwa
Nu Wa
25,546
4,625
363
5,890
12,778
4,733
1,170
1,488
11,262
89,186
0
L
King Arthur
Kenkeh
King Arthur
10,853
738
0
4,798
23,615
17,997
0
12,736
10,303
281
68,750
W
Poseidon
Mor2fast4u
Poseidon
7,099
1,190
0
892
11,355
3,803
360
5,864
5,239
71,756
0
W
Nemesis
Rocketgurk
Nemesis
12,224
5,693
0
2,759
12,623
7,563
0
2,656
9,881
0
95,212
W
Danzaburou
Trapx10
Danzaburou
12,331
6,515
0
8,513
13,501
5,686
5,342
1,565
11,936
0
88,729
L
Bacchus
7,312
518
0
1,418
15,454
15,849
215
4,850
10,461
26,778
0
L
Set
Árgah
Set
8,542
4,343
0
1,345
18,340
8,163
24
9,943
8,181
0
70,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,094
Gold Earned
57,952
505
Minions Killed
591
0
Camps Cleared
0
1,775,116
Distance Traveled
1,874,335
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,543
502
136
7
0
299,038
3
L
Scylla
7,717
406
88
5
0
333,756
4
W
Kuzenbo
10,468
551
34
2
0
388,197
6
W
Nu Wa
12,530
659
142
7
0
332,350
6
L
King Arthur
9,749
513
132
7
0
391,194
6
W
Poseidon
10,738
565
121
6
0
364,427
5
W
Nemesis
11,036
581
144
8
0
424,514
3
W
Danzaburou
13,180
694
150
8
0
364,847
3
L
Bacchus
8,409
443
27
1
0
350,409
10
L
Set
9,676
509
122
6
0
400,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role