Player Matchup

Fenrir
Fenrir
Riskiner
Fenrir
Level 29
God Stats
10W - 10L
1,554 SR
Queue Stats
29W - 43L
1,436 Elo+
Solo
Nu Wa
Nu Wa
ShiShiKeox
Nu Wa
Level 29
God Stats
5W - 10L
1,410 SR
Queue Stats
376W - 510L
1,391 Elo+
Solo
Ymir
Ymir
gordocapudo
Ymir
Level 12
God Stats
0W - 4L
1,098 SR
Queue Stats
6W - 13L
1,250 Elo+
Party 1
Bellona
Bellona
pan_con_chamcho
Bellona
Level 10
God Stats
1W - 3L
1,481 SR
Queue Stats
99W - 92L
1,463 Elo+
Solo
Medusa
Medusa
sandar123
Medusa
Level 14
God Stats
0W - 1L
1,736 SR
Queue Stats
10W - 16L
1,318 Elo+
Party 1
Team Averages
Level 19
1,456 SR
1,372 Elo+

VS

Team Averages
Level 26
1,560 SR
1,438 Elo+
Kukulkan
Kukulkan
Bazanta06
Kukulkan
Level 27
God Stats
34W - 38L
1,514 SR
Queue Stats
367W - 406L
1,358 Elo+
Solo
Set
Set
RafaRafaRafa10
Set
Level 27
God Stats
11W - 8L
1,632 SR
Queue Stats
129W - 143L
1,430 Elo+
Solo
Cerberus
Cerberus
ZenosBox
Cerberus
Level 23
God Stats
10W - 8L
1,502 SR
Queue Stats
35W - 35L
1,384 Elo+
Solo
Danzaburou
Danzaburou
benjalokimenares
Danzaburou
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,586 Elo+
Solo
Xing Tian
Xing Tian
vini_an3d
Xing Tian
Level 25
God Stats
4W - 3L
1,651 SR
Queue Stats
73W - 78L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Riskiner
Fenrir
15
10 / 9 / 0
10,925
475
9,852
18,714
10,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
16
1 / 5 / 2
10,106
439
7,768
13,381
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 10 / 3
7,921
344
6,268
16,252
6,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 4 / 1
11,243
489
11,950
19,386
15,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
sandar123
Medusa
14
1 / 4 / 7
9,551
415
10,073
12,784
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bazanta06
Kukulkan
19
5 / 1 / 9
12,771
555
13,217
8,333
4,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 6
13,019
566
14,104
21,063
15,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
ZenosBox
Cerberus
18
4 / 2 / 2
11,416
496
6,256
10,396
6,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
benjalokimenares
Danzaburou
14
5 / 5 / 7
10,254
446
10,712
11,513
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
vini_an3d
Xing Tian
17
7 / 3 / 10
11,721
510
12,019
15,954
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
13
Kills
30
32
Deaths
13
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bazanta06
Kukulkan
5
1
9
9.5
W
9
2
6
6
L
Fenrir
Riskiner
Fenrir
10
9
0
1.11
L
Nu Wa
1
5
2
0.4
W
Cerberus
ZenosBox
Cerberus
4
2
2
2.5
W
Danzaburou
benjalokimenares
Danzaburou
5
5
7
1.7
L
0
10
3
0.15
L
1
4
1
0.38
L
Medusa
sandar123
Medusa
1
4
7
1.13
W
Xing Tian
vini_an3d
Xing Tian
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,911
Damage
56,308
80,517
Taken
67,259
42,070
Mitigated
43,277
11,828
Healing
19,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bazanta06
Kukulkan
13,217
1,904
0
1,303
8,333
4,703
592
1,267
6,884
90,074
0
W
14,104
6,305
0
5,625
21,063
15,512
288
3,937
16,858
0
93,477
L
Fenrir
Riskiner
Fenrir
9,852
2,775
0
2,505
18,714
10,370
1,020
3,091
15,548
0
63,312
L
Nu Wa
7,768
1,804
0
2,545
13,381
4,648
1,853
8,197
5,159
66,375
0
W
Cerberus
ZenosBox
Cerberus
6,256
492
534
2,284
10,396
6,385
962
1,442
8,848
56,500
0
W
Danzaburou
benjalokimenares
Danzaburou
10,712
4,365
0
4,139
11,513
3,696
1,286
1,540
9,889
0
53,153
L
6,268
709
714
1,205
16,252
6,476
627
8,634
7,597
21,858
0
L
11,950
3,155
0
4,238
19,386
15,924
636
8,079
11,057
4,381
64,878
L
Medusa
sandar123
Medusa
10,073
4,214
0
621
12,784
4,652
2,041
3,120
9,664
0
50,291
W
Xing Tian
vini_an3d
Xing Tian
12,019
1,026
1,163
4,083
15,954
12,981
820
6,300
9,408
38,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,746
Gold Earned
59,181
462
Minions Killed
560
0
Camps Cleared
0
1,972,755
Distance Traveled
2,019,844
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,771
555
164
7
0
443,075
0
W
Set
13,019
566
132
6
0
440,607
4
L
Fenrir
10,925
475
99
4
0
307,767
0
L
Nu Wa
10,106
439
114
5
0
373,878
0
W
Cerberus
11,416
496
123
5
0
411,858
6
W
Danzaburou
10,254
446
84
4
0
265,432
4
L
Ymir
7,921
344
32
1
0
401,441
2
L
Bellona
11,243
489
139
6
0
446,559
1
L
Medusa
9,551
415
78
3
0
443,110
2
W
Xing Tian
11,721
510
57
2
0
458,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role