Player Matchup

Chernobog
Chernobog
DayventV0Rtex
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,203 Elo+
Solo
Anubis
Anubis
MidlaneKingdom
Anubis
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
136W - 104L
1,712 Elo+
Solo
Chiron
Chiron
MyTeamatesAreBad
Chiron
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 43L
1,669 Elo+
Solo
Ravana
Ravana
YAYEETSMOKWEED
Ravana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,625 Elo+
Solo
Hercules
Hercules
ebudorogu
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,278 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,497 Elo+

VS

Team Averages
Level 23
1,492 SR
1,553 Elo+
Terra
Terra
ElPAPITO03
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 71L
1,587 Elo+
Solo
Olorun
Olorun
KinGSsmach
Olorun
Level 16
God Stats
20W - 23L
1,350 SR
Queue Stats
216W - 274L
1,396 Elo+
Solo
Odin
Odin
KleinerBauer
Odin
Level 29
God Stats
16W - 13L
1,522 SR
Queue Stats
107W - 89L
1,570 Elo+
Solo
Anhur
Anhur
SticksGemLittle
Anhur
Level 28
God Stats
29W - 27L
1,589 SR
Queue Stats
107W - 93L
1,546 Elo+
Solo
Ao Kuang
Ao Kuang
abletokillyou
Ao Kuang
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 17L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DayventV0Rtex
Chernobog
12
0 / 6 / 6
7,831
435
2,879
8,895
2,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 0 / 2
12,484
694
17,978
9,469
4,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 1 / 1
12,121
673
10,795
11,714
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 0 / 7
10,416
579
10,499
9,832
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ebudorogu
Hercules
12
0 / 4 / 5
8,089
449
3,236
10,938
4,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
0 / 5 / 6
9,389
522
4,950
15,217
9,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
KinGSsmach
Olorun
12
0 / 7 / 0
7,320
407
2,102
12,282
4,068
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
6 / 4 / 1
9,873
549
8,743
11,634
8,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 1 / 0
10,894
605
5,347
8,651
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
abletokillyou
Ao Kuang
15
4 / 3 / 2
9,289
516
11,723
16,350
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
20
Kills
11
11
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DayventV0Rtex
Chernobog
0
6
6
0.5
L
Terra
0
5
6
0.6
L
Olorun
KinGSsmach
Olorun
0
7
0
0
L
6
4
1
1.63
W
10
0
2
11
W
5
1
1
5.5
L
1
1
0
1
W
5
0
7
8.5
L
Ao Kuang
abletokillyou
Ao Kuang
4
3
2
1.67
W
Hercules
ebudorogu
Hercules
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,387
Damage
32,865
50,848
Taken
64,134
20,489
Mitigated
30,603
25,221
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DayventV0Rtex
Chernobog
2,879
1,431
0
972
8,895
2,876
0
3,109
5,786
0
21,964
L
Terra
4,950
848
676
2,560
15,217
9,918
0
6,731
8,486
29,618
0
L
Olorun
KinGSsmach
Olorun
2,102
779
213
3,420
12,282
4,068
0
82
12,200
40,349
0
L
8,743
3,809
0
186
11,634
8,330
461
4,869
6,765
154
55,297
W
17,978
1,680
0
7,169
9,469
4,426
0
4,064
5,405
106,945
0
W
10,795
7,185
279
8,675
11,714
4,431
2,453
1,918
9,796
0
110,193
L
5,347
2,761
0
4,902
8,651
2,924
0
1,613
7,038
0
84,779
W
10,499
3,244
0
5,658
9,832
3,952
0
4,188
5,644
0
72,915
L
Ao Kuang
abletokillyou
Ao Kuang
11,723
2,714
0
8,274
16,350
5,363
0
4,683
11,667
74,134
0
W
Hercules
ebudorogu
Hercules
3,236
932
0
2,468
10,938
4,804
943
5,650
5,288
0
21,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,941
Gold Earned
46,765
593
Minions Killed
534
0
Camps Cleared
0
1,740,562
Distance Traveled
1,636,461
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,831
435
40
2
0
328,843
8
L
Terra
9,389
522
59
3
0
376,789
5
L
Olorun
7,320
407
61
3
0
282,480
4
L
Odin
9,873
549
118
7
0
301,022
1
W
Anubis
12,484
694
204
11
0
344,580
6
W
Chiron
12,121
673
194
11
0
319,601
4
L
Anhur
10,894
605
173
10
0
330,316
4
W
Ravana
10,416
579
112
6
0
413,860
5
L
Ao Kuang
9,289
516
123
7
0
345,854
2
W
Hercules
8,089
449
43
2
0
333,678
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role