Player Matchup

Arachne
Arachne
ADIP K1NG
Arachne
Level 143
God Stats
10W - 6L
1,864 SR
Queue Stats
155W - 166L
1,630 Elo+
Party 2
Tiamat
Tiamat
Agent8644
Tiamat
Level 123
God Stats
11W - 9L
1,817 SR
Queue Stats
329W - 296L
1,647 Elo+
Solo
Horus
Horus
CobaltWarden
Horus
Level 116
God Stats
3W - 1L
1,787 SR
Queue Stats
95W - 78L
1,630 Elo+
Solo
Janus
Janus
DrAmerica_MD
Janus
Level 160
God Stats
6W - 2L
1,469 SR
Queue Stats
249W - 221L
1,596 Elo+
Solo
Chernobog
Chernobog
SupremeDuck1ing
Chernobog
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 134L
1,611 Elo+
Party 2
Team Averages
Level 129
1,687 SR
1,623 Elo+

VS

Team Averages
Level 144
1,632 SR
1,610 Elo+
Osiris
Osiris
BillyLaughs
Osiris
Level 160
God Stats
30W - 44L
1,543 SR
Queue Stats
1,205W - 1,083L
1,641 Elo+
Party 1
Ares
Ares
ItsTragicGuy
Ares
Level 156
God Stats
19W - 18L
1,556 SR
Queue Stats
243W - 241L
1,556 Elo+
Party 1
Apollo
Apollo
ToSAVAG3xD0333
Apollo
Level 125
God Stats
4W - 3L
1,866 SR
Queue Stats
586W - 534L
1,639 Elo+
Solo
Scylla
Scylla
Wozards
Scylla
Level 153
God Stats
4W - 3L
1,505 SR
Queue Stats
503W - 502L
1,589 Elo+
Solo
Neith
Neith
strattonizer
Neith
Level 127
God Stats
117W - 96L
1,687 SR
Queue Stats
206W - 172L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ADIP K1NG
Arachne
14
10 / 1 / 3
8,610
662
11,342
12,148
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Agent8644
Tiamat
13
1 / 1 / 3
7,356
566
5,091
10,001
6,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 0 / 5
6,266
482
2,390
7,987
3,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 1 / 6
7,228
556
8,378
5,774
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SupremeDuck1ing
Chernobog
12
1 / 2 / 0
7,138
549
4,448
7,754
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 3 / 1
7,275
560
8,103
12,352
6,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 3 / 0
5,758
443
3,168
9,950
6,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 6 / 1
6,208
478
2,110
10,288
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Wozards
Scylla
11
1 / 3 / 1
6,499
500
5,726
6,433
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
1 / 0 / 1
7,371
567
7,953
7,604
2,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
4
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
ADIP K1NG
Arachne
10
1
3
11.5
W
Tiamat
Agent8644
Tiamat
1
1
3
2.5
L
Osiris
1
3
1
0.5
W
0
0
5
2.5
W
3
1
6
6
L
1
3
0
0.33
W
Chernobog
SupremeDuck1ing
Chernobog
1
2
0
0.5
L
0
6
1
0.08
L
Scylla
Wozards
Scylla
1
3
1
0.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,649
Damage
27,060
43,664
Taken
46,627
19,860
Mitigated
21,027
19,961
Healing
12,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ADIP K1NG
Arachne
11,342
7,415
0
6,114
12,148
6,068
0
3,134
8,808
0
55,854
W
Tiamat
Agent8644
Tiamat
5,091
749
0
4,589
10,001
6,072
396
0
10,001
43,533
0
L
Osiris
8,103
3,141
0
5,029
12,352
6,972
0
5,212
7,098
0
45,224
W
2,390
1,222
869
3,363
7,987
3,435
0
2,792
5,003
0
10,157
W
8,378
404
0
1,561
5,774
1,700
0
1,516
4,152
44,089
0
L
3,168
90
334
1,343
9,950
6,431
0
2,389
7,343
19,682
0
W
Chernobog
SupremeDuck1ing
Chernobog
4,448
2,715
0
3,465
7,754
2,585
0
948
6,806
0
48,039
L
2,110
725
0
1,065
10,288
3,758
0
2,887
7,219
0
35,120
L
Scylla
Wozards
Scylla
5,726
841
0
1,823
6,433
1,715
0
1,226
5,071
33,367
0
L
7,953
3,468
0
3,245
7,604
2,151
816
1,083
6,427
0
53,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,598
Gold Earned
33,111
401
Minions Killed
397
0
Camps Cleared
0
1,367,993
Distance Traveled
1,229,923
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,610
662
107
8
0
299,108
6
W
Tiamat
7,356
566
95
7
0
247,425
4
L
Osiris
7,275
560
111
9
0
254,753
2
W
Horus
6,266
482
22
2
0
283,563
0
W
Janus
7,228
556
86
7
0
292,203
1
L
Ares
5,758
443
22
2
0
244,911
3
W
Chernobog
7,138
549
91
7
0
245,694
3
L
Apollo
6,208
478
83
6
0
239,959
2
L
Scylla
6,499
500
69
5
0
241,243
8
L
Neith
7,371
567
112
9
0
249,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role