Player Matchup

Mulan
Mulan
Feyla420
Mulan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 36L
1,653 Elo+
Solo
King Arthur
King Arthur
Rivers1263
King Arthur
Level 29
God Stats
3W - 4L
1,311 SR
Queue Stats
137W - 134L
1,456 Elo+
Solo
Sol
Sol
Thanatos616
Sol
Level 106
God Stats
86W - 116L
1,463 SR
Queue Stats
232W - 250L
1,406 Elo+
Party 2
Ra
Ra
gsxf750
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,236 Elo+
Solo
Geb
Geb
nacho_pro16
Geb
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,664 Elo+
Party 2
Team Averages
Level 33
1,455 SR
1,483 Elo+

VS

Team Averages
Level 26
1,471 SR
1,469 Elo+
Ymir
Ymir
Jamitinoniichan
Ymir
Level 27
God Stats
7W - 5L
1,538 SR
Queue Stats
131W - 139L
1,421 Elo+
Party 1
King Arthur
King Arthur
LORDBAELFIRE
King Arthur
Level 24
God Stats
9W - 19L
1,298 SR
Queue Stats
22W - 29L
1,416 Elo+
Solo
Nemesis
Nemesis
hotskotheowl
Nemesis
Level 27
God Stats
2W - 0L
1,740 SR
Queue Stats
31W - 38L
1,426 Elo+
Solo
Medusa
Medusa
justarandomAlan
Medusa
Level 24
God Stats
1W - 2L
1,280 SR
Queue Stats
82W - 84L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
mightymousaye
Nu Wa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 71L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Feyla420
Mulan
13
4 / 1 / 2
7,563
582
5,570
7,642
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Rivers1263
King Arthur
12
1 / 2 / 3
7,012
539
4,929
13,847
7,744
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 4 / 0
5,611
432
7,770
7,125
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 11 / 1
4,741
365
1,414
7,597
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 4 / 1
4,793
369
1,472
9,181
4,398
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 12
6,531
502
3,161
9,214
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
LORDBAELFIRE
King Arthur
12
5 / 2 / 0
7,591
584
8,843
9,557
4,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
hotskotheowl
Nemesis
10
0 / 2 / 5
6,048
465
1,093
8,210
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 1 / 6
6,464
497
7,864
7,007
2,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
10 / 0 / 1
8,800
677
7,403
3,262
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
21
22
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Mulan
Feyla420
Mulan
4
1
2
5
W
1
1
12
7
W
King Arthur
LORDBAELFIRE
King Arthur
5
2
0
2.5
L
King Arthur
Rivers1263
King Arthur
1
2
3
1.25
L
1
4
0
0.25
L
0
11
1
0.05
W
Nemesis
hotskotheowl
Nemesis
0
2
5
1.25
W
5
1
6
8
W
10
0
1
10.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,155
Damage
28,364
45,392
Taken
37,250
18,519
Mitigated
15,304
12,851
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Feyla420
Mulan
5,570
899
0
4,119
7,642
3,203
0
1,595
5,927
0
48,785
W
3,161
803
0
2,548
9,214
5,474
0
4,554
4,043
16,629
0
W
King Arthur
LORDBAELFIRE
King Arthur
8,843
1,303
0
2,226
9,557
4,141
682
377
9,072
0
40,155
L
King Arthur
Rivers1263
King Arthur
4,929
507
0
5,220
13,847
7,744
33
1,054
12,714
0
43,290
L
7,770
1,063
393
2,534
7,125
1,692
530
1,817
5,174
31,536
0
L
1,414
70
183
33
7,597
1,482
0
2,589
4,850
12,569
0
W
Nemesis
hotskotheowl
Nemesis
1,093
62
0
4,485
8,210
2,269
412
306
7,836
0
20,011
W
7,864
3,958
0
1,267
7,007
2,434
888
4,023
2,510
0
25,850
W
7,403
1,329
0
720
3,262
986
174
129
3,133
64,119
0
L
1,472
119
246
123
9,181
4,398
0
2,948
6,163
8,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,720
Gold Earned
35,434
299
Minions Killed
327
0
Camps Cleared
0
1,201,841
Distance Traveled
1,265,107
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,563
582
111
9
0
277,472
4
W
Ymir
6,531
502
32
2
0
229,797
0
W
King Arthur
7,591
584
75
6
0
240,575
0
L
King Arthur
7,012
539
95
7
0
257,272
0
L
Sol
5,611
432
60
5
0
197,545
0
L
Ra
4,741
365
21
2
0
259,003
0
W
Nemesis
6,048
465
43
3
0
301,206
6
W
Medusa
6,464
497
44
3
0
239,803
0
W
Nu Wa
8,800
677
133
10
0
253,726
0
L
Geb
4,793
369
12
1
0
210,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role