Player Matchup

Neith
Neith
BreaMarie253
Neith
Level 60
God Stats
7W - 6L
1,608 SR
Queue Stats
39W - 36L
1,398 Elo+
Solo
Merlin
Merlin
Li1 Seizures
Merlin
Level 105
God Stats
14W - 8L
1,567 SR
Queue Stats
97W - 75L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
Stikahz
Gilgamesh
Level 125
God Stats
10W - 4L
1,655 SR
Queue Stats
104W - 82L
1,512 Elo+
Party 2
Team Averages
Level 97
1,610 SR
1,474 Elo+

VS

Team Averages
Level 81
1,509 SR
1,324 Elo+
Bacchus
Bacchus
ASTRXxBOOMIN
Bacchus
Level 89
God Stats
5W - 11L
1,412 SR
Queue Stats
166W - 360L
1,323 Elo+
Party 1
Aphrodite
Aphrodite
Lil Uzi Woo
Aphrodite
Level 69
God Stats
31W - 37L
1,433 SR
Queue Stats
253W - 459L
1,298 Elo+
Party 1
Skadi
Skadi
Tiberious1996
Skadi
Level 85
God Stats
1W - 1L
1,681 SR
Queue Stats
133W - 145L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 12
8,655
721
6,902
5,978
1,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
13
10 / 0 / 11
9,917
826
9,765
5,321
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Stikahz
Gilgamesh
12
9 / 2 / 13
9,770
814
15,249
10,322
7,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ASTRXxBOOMIN
Bacchus
10
2 / 6 / 1
8,009
667
5,089
14,439
11,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
Lil Uzi Woo
Aphrodite
10
1 / 5 / 1
7,230
603
2,722
10,706
5,059
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 11 / 0
6,283
524
4,463
11,425
3,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
5
22
Kills
3
3
Deaths
22
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ASTRXxBOOMIN
Bacchus
2
6
1
0.42
W
3
1
12
9
W
Merlin
10
0
11
15.5
L
Aphrodite
Lil Uzi Woo
Aphrodite
1
5
1
0.3
W
Gilgamesh
Stikahz
Gilgamesh
9
2
13
7.75
L
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,916
Damage
12,274
21,621
Taken
36,570
11,378
Mitigated
19,879
7,755
Healing
7,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ASTRXxBOOMIN
Bacchus
5,089
694
398
1,669
14,439
11,287
0
3,361
10,534
14,528
0
W
6,902
2,521
1,050
2,605
5,978
1,963
773
2,179
3,799
0
30,311
W
Merlin
9,765
249
922
2,354
5,321
1,913
860
2,176
3,145
48,382
0
L
Aphrodite
Lil Uzi Woo
Aphrodite
2,722
674
1,892
2,466
10,706
5,059
0
3,361
6,958
9,252
0
W
Gilgamesh
Stikahz
Gilgamesh
15,249
4,317
0
824
10,322
7,502
312
3,522
6,800
2,096
19,165
L
4,463
1,759
111
706
11,425
3,533
0
3,413
7,535
0
16,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,342
Gold Earned
21,522
140
Minions Killed
40
0
Camps Cleared
0
633,100
Distance Traveled
484,833
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,009
667
16
1
0
175,560
4
W
Neith
8,655
721
53
4
0
205,707
0
W
Merlin
9,917
826
67
6
0
200,106
2
L
Aphrodite
7,230
603
16
1
0
158,176
0
W
Gilgamesh
9,770
814
20
2
0
227,287
1
L
Skadi
6,283
524
8
1
0
151,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role