Player Matchup

Ganesha
Ganesha
Danndis
Ganesha
Level 6
God Stats
4W - 3L
1,686 SR
Queue Stats
19W - 22L
1,486 Elo+
Solo
Merlin
Merlin
Paulukas
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
TzAndresHD
Rama
Level 27
God Stats
0W - 1L
1,797 SR
Queue Stats
40W - 47L
1,568 Elo+
Solo
He Bo
He Bo
burntbacon911 d
He Bo
Level 84
God Stats
0W - 1L
1,462 SR
Queue Stats
0W - 2L
1,190 Elo+
Party 1
Ymir
Ymir
rbush
Ymir
Level 2
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 1
Team Averages
Level 25
1,537 SR
1,387 Elo+

VS

Team Averages
Level 25
1,682 SR
1,469 Elo+
King Arthur
King Arthur
Drajid
King Arthur
Level 29
God Stats
74W - 36L
1,694 SR
Queue Stats
244W - 170L
1,649 Elo+
Party 2
Athena
Athena
GlueEater420
Athena
Level 28
God Stats
3W - 0L
1,735 SR
Queue Stats
197W - 106L
1,697 Elo+
Party 2
Medusa
Medusa
LenhadorTzudo
Medusa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,069 Elo+
Solo
Nemesis
Nemesis
kazuto1315
Nemesis
Level 25
God Stats
5W - 1L
1,928 SR
Queue Stats
192W - 209L
1,430 Elo+
Solo
Zeus
Zeus
panikdHISPANIC
Zeus
Level 17
God Stats
43W - 27L
1,553 SR
Queue Stats
75W - 68L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Danndis
Ganesha
15
0 / 13 / 2
8,623
862
6,837
20,301
18,518
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Paulukas
Merlin
15
1 / 6 / 1
8,988
899
10,326
10,916
3,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 1
8,608
861
7,837
11,291
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 9 / 0
9,138
914
6,715
15,088
4,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
rbush
Ymir
14
0 / 10 / 2
8,906
891
3,228
17,789
9,468
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

0

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Drajid
King Arthur
17
6 / 1 / 18
10,405
1,041
6,574
9,976
8,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
19
11 / 0 / 26
13,222
1,322
20,954
12,959
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
12 / 1 / 18
11,359
1,136
15,236
8,101
3,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
kazuto1315
Nemesis
17
2 / 1 / 25
10,066
1,007
4,499
7,532
3,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
12 / 0 / 20
11,589
1,159
22,281
1,364
457
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
150
3
Kills
43
43
Deaths
3
6
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Danndis
Ganesha
0
13
2
0.08
W
King Arthur
Drajid
King Arthur
6
1
18
15
W
Athena
11
0
26
24
W
12
1
18
21
L
Merlin
Paulukas
Merlin
1
6
1
0.25
L
0
5
1
0.1
L
2
9
0
0.22
W
Nemesis
kazuto1315
Nemesis
2
1
25
14.5
W
12
0
20
22
L
Ymir
rbush
Ymir
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,943
Damage
69,544
75,385
Taken
39,932
41,024
Mitigated
29,024
1,888
Healing
8,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Danndis
Ganesha
6,837
1,676
0
280
20,301
18,518
0
9,471
10,705
15,924
0
W
King Arthur
Drajid
King Arthur
6,574
494
0
540
9,976
8,233
0
7,488
2,271
33
17,582
W
Athena
20,954
5,921
0
3,973
12,959
13,638
0
5,711
7,126
36,825
0
W
15,236
9,531
0
1,734
8,101
3,212
0
6,218
1,810
0
33,736
L
Merlin
Paulukas
Merlin
10,326
1,202
0
0
10,916
3,837
0
7,969
2,922
38,198
0
L
7,837
6,674
0
760
11,291
4,341
0
5,503
5,788
0
23,147
L
6,715
183
0
200
15,088
4,860
0
10,186
4,881
24,575
0
W
Nemesis
kazuto1315
Nemesis
4,499
1,785
621
1,563
7,532
3,484
0
6,553
858
0
15,531
W
22,281
1,067
0
157
1,364
457
0
603
761
43,216
0
L
Ymir
rbush
Ymir
3,228
761
0
648
17,789
9,468
0
10,139
7,533
6,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,263
Gold Earned
56,641
179
Minions Killed
184
4
Camps Cleared
7
750,282
Distance Traveled
963,568
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,623
862
0
0
0
147,291
0
W
King Arthur
10,405
1,041
19
2
0
182,209
0
W
Athena
13,222
1,322
41
4
3
227,009
1
W
Medusa
11,359
1,136
42
4
1
156,356
1
L
Merlin
8,988
899
74
7
0
151,726
0
L
Rama
8,608
861
44
4
3
166,667
0
L
He Bo
9,138
914
50
5
0
169,709
0
W
Nemesis
10,066
1,007
34
3
3
208,412
0
W
Zeus
11,589
1,159
48
5
0
189,582
0
L
Ymir
8,906
891
11
1
1
114,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role