Player Matchup

Chiron
Chiron
BadgerDad777
Chiron
Level 100
God Stats
10W - 17L
1,305 SR
Queue Stats
376W - 463L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
CintronicGG
Gilgamesh
Level 112
God Stats
8W - 7L
1,284 SR
Queue Stats
84W - 73L
1,311 Elo+
Solo
Ao Kuang
Ao Kuang
Silverback4554
Ao Kuang
Level 68
God Stats
5W - 4L
1,788 SR
Queue Stats
277W - 338L
1,342 Elo+
Solo
Geb
Geb
killerbunn3y
Geb
Level 86
God Stats
9W - 5L
1,500 SR
Queue Stats
308W - 412L
1,307 Elo+
Party 1
Anubis
Anubis
vC r o w e r
Anubis
Level 105
God Stats
2W - 1L
1,686 SR
Queue Stats
65W - 83L
1,317 Elo+
Solo
Team Averages
Level 94
1,512 SR
1,330 Elo+

VS

Team Averages
Level 66
1,531 SR
1,349 Elo+
Olorun
Olorun
FADEDIRONMONKEY
Olorun
Level 66
God Stats
3W - 0L
1,682 SR
Queue Stats
106W - 129L
1,345 Elo+
Solo
Yemoja
Yemoja
IFluffyPuff
Yemoja
Level 69
God Stats
5W - 3L
1,709 SR
Queue Stats
36W - 40L
1,366 Elo+
Solo
Izanami
Izanami
TheDeadmansparky
Izanami
Level 77
God Stats
1W - 1L
1,242 SR
Queue Stats
2W - 5L
1,243 Elo+
Solo
Set
Set
Zunllo_B
Set
Level 61
God Stats
33W - 32L
1,531 SR
Queue Stats
503W - 576L
1,325 Elo+
Solo
Nike
Nike
turtilyy
Nike
Level 55
God Stats
29W - 26L
1,489 SR
Queue Stats
321W - 358L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
1 / 2 / 4
6,879
529
4,411
8,011
2,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
CintronicGG
Gilgamesh
12
3 / 0 / 1
6,418
494
6,219
7,033
2,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
12
2 / 2 / 1
7,383
568
4,103
8,747
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 1 / 0
6,377
491
3,101
8,234
5,810
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
7
0 / 2 / 0
5,178
398
1,736
2,552
957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,429
571
2,874
5,611
2,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
10
0 / 0 / 0
6,109
470
2,052
4,870
3,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 3 / 1
6,053
466
4,401
9,041
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
5 / 1 / 1
8,086
622
5,195
7,269
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
12
1 / 1 / 0
7,080
545
3,868
7,933
2,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
6
Kills
7
7
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
2
4
1.5
L
Gilgamesh
CintronicGG
Gilgamesh
3
0
1
3.5
W
1
1
3
2.5
W
Yemoja
0
0
0
0
L
Ao Kuang
2
2
1
1.25
W
0
3
1
0.17
W
5
1
1
5.5
L
0
1
0
0
W
Nike
1
1
0
1
L
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,570
Damage
18,390
34,577
Taken
34,724
14,976
Mitigated
14,414
9,715
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
4,411
1,439
244
1,544
8,011
2,408
432
1,449
6,562
0
33,118
L
Gilgamesh
CintronicGG
Gilgamesh
6,219
1,872
177
3,455
7,033
2,525
0
1,360
5,673
0
27,594
W
2,874
1,693
266
2,402
5,611
2,262
2,403
2,779
2,832
40,526
1,784
W
Yemoja
2,052
454
2,827
3,392
4,870
3,875
150
447
4,423
14,203
0
L
Ao Kuang
4,103
1,702
0
3,134
8,747
3,276
0
1,682
7,065
42,233
0
W
4,401
2,862
0
1,838
9,041
2,833
1,016
442
8,599
0
39,986
W
5,195
2,071
0
1,111
7,269
2,789
112
1,266
6,003
0
58,696
L
3,101
657
0
661
8,234
5,810
82
0
8,234
32,008
0
W
Nike
3,868
700
0
2,260
7,933
2,655
698
4,006
3,927
0
38,046
L
Anubis
1,736
52
0
500
2,552
957
68
249
2,303
17,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,235
Gold Earned
34,757
283
Minions Killed
398
0
Camps Cleared
0
1,105,804
Distance Traveled
1,214,577
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,879
529
66
5
0
230,979
1
L
Gilgamesh
6,418
494
42
3
0
296,693
4
W
Olorun
7,429
571
93
7
0
237,284
2
W
Yemoja
6,109
470
20
2
0
199,203
0
L
Ao Kuang
7,383
568
89
7
0
246,721
4
W
Izanami
6,053
466
86
7
0
233,838
6
W
Set
8,086
622
119
9
0
272,460
2
L
Geb
6,377
491
60
5
0
230,429
0
W
Nike
7,080
545
80
6
0
271,792
0
L
Anubis
5,178
398
26
2
0
100,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role