Player Matchup

King Arthur
King Arthur
Helloxo
King Arthur
Level 146
God Stats
6W - 7L
1,586 SR
Queue Stats
211W - 197L
1,597 Elo+
Solo
Geb
Geb
Kuudere Neko
Geb
Level 126
God Stats
11W - 14L
1,597 SR
Queue Stats
237W - 228L
1,586 Elo+
Solo
Persephone
Persephone
Old DarKMaSTeR
Persephone
Level 155
God Stats
2W - 1L
1,708 SR
Queue Stats
242W - 234L
1,558 Elo+
Solo
Danzaburou
Danzaburou
iEatcho
Danzaburou
Level 140
God Stats
2W - 0L
1,841 SR
Queue Stats
15W - 11L
1,642 Elo+
Solo
Thor
Thor
pyrotec mech512
Thor
Level 133
God Stats
3W - 0L
1,905 SR
Queue Stats
16W - 13L
1,632 Elo+
Solo
Team Averages
Level 140
1,727 SR
1,603 Elo+

VS

Team Averages
Level 146
1,589 SR
1,595 Elo+
Gilgamesh
Gilgamesh
Cecce999
Gilgamesh
Level 140
God Stats
1W - 5L
1,447 SR
Queue Stats
168W - 188L
1,532 Elo+
Solo
Fenrir
Fenrir
CharlesCalvin
Fenrir
Level 148
God Stats
4W - 6L
1,632 SR
Queue Stats
317W - 306L
1,560 Elo+
Party 1
Danzaburou
Danzaburou
MSand114
Danzaburou
Level 158
God Stats
9W - 9L
1,595 SR
Queue Stats
116W - 126L
1,557 Elo+
Solo
Athena
Athena
Masoninsicily
Athena
Level 157
God Stats
1W - 1L
1,769 SR
Queue Stats
69W - 41L
1,714 Elo+
Solo
Hera
Hera
Reppoc12
Hera
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 168L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Helloxo
King Arthur
17
7 / 1 / 7
9,969
906
12,175
9,860
8,530
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 4 / 10
8,656
787
8,389
12,888
9,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Old DarKMaSTeR
Persephone
16
3 / 2 / 14
9,244
840
7,959
5,477
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
iEatcho
Danzaburou
15
5 / 3 / 8
10,006
910
11,930
8,583
3,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 4 / 11
8,946
813
10,039
9,285
6,387
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cecce999
Gilgamesh
15
3 / 3 / 7
9,330
848
8,055
13,576
8,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 4 / 6
9,201
836
6,876
13,043
12,569
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
MSand114
Danzaburou
15
2 / 4 / 7
8,429
766
9,178
10,674
4,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 6
6,918
629
5,177
15,523
8,886
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
14
4 / 5 / 4
8,606
782
7,819
7,176
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
21
Kills
14
14
Deaths
21
50
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Cecce999
Gilgamesh
3
3
7
2.17
L
5
4
6
2
W
King Arthur
Helloxo
King Arthur
7
1
7
10.5
W
2
4
10
1.75
L
Danzaburou
MSand114
Danzaburou
2
4
7
1.38
L
0
5
6
0.6
W
Persephone
Old DarKMaSTeR
Persephone
3
2
14
5
L
Hera
4
5
4
1.2
W
Danzaburou
iEatcho
Danzaburou
5
3
8
3
W
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,492
Damage
37,105
46,093
Taken
59,992
29,887
Mitigated
37,597
5,563
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Cecce999
Gilgamesh
8,055
1,452
0
539
13,576
8,648
211
4,585
8,648
779
24,285
L
6,876
813
0
572
13,043
12,569
0
3,001
9,864
0
17,063
W
King Arthur
Helloxo
King Arthur
12,175
2,057
0
0
9,860
8,530
353
2,922
6,938
0
39,858
W
8,389
649
0
2,295
12,888
9,144
406
4,488
8,400
25,210
0
L
Danzaburou
MSand114
Danzaburou
9,178
4,618
0
3,087
10,674
4,716
0
2,347
8,090
0
34,447
L
5,177
1,092
404
294
15,523
8,886
17
3,794
11,366
15,062
0
W
Persephone
Old DarKMaSTeR
Persephone
7,959
558
0
752
5,477
2,126
1,032
1,397
4,078
26,060
0
L
Hera
7,819
2,334
0
670
7,176
2,778
0
1,521
5,518
21,364
0
W
Danzaburou
iEatcho
Danzaburou
11,930
5,697
0
2,516
8,583
3,700
2,742
1,728
6,855
0
35,300
W
10,039
2,207
0
0
9,285
6,387
0
3,491
5,794
0
16,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,821
Gold Earned
42,484
248
Minions Killed
211
10
Camps Cleared
5
1,008,981
Distance Traveled
915,972
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,330
848
44
4
0
193,307
3
L
Fenrir
9,201
836
30
3
1
193,098
3
W
King Arthur
9,969
906
71
6
4
237,490
0
W
Geb
8,656
787
42
4
2
208,969
1
L
Danzaburou
8,429
766
62
6
3
171,884
3
L
Athena
6,918
629
27
2
0
210,843
4
W
Persephone
9,244
840
53
5
1
199,249
2
L
Hera
8,606
782
48
4
1
146,840
1
W
Danzaburou
10,006
910
64
6
3
178,310
2
W
Thor
8,946
813
18
2
0
184,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role