Player Matchup

Olorun
Olorun
BushGold
Olorun
Level 156
God Stats
2W - 7L
1,286 SR
Queue Stats
464W - 586L
1,414 Elo+
Solo
Yemoja
Yemoja
MadnesFusion
Yemoja
Level 21
God Stats
17W - 27L
1,482 SR
Queue Stats
19W - 34L
1,405 Elo+
Party 1
King Arthur
King Arthur
Scorpion_PR15
King Arthur
Level 98
God Stats
21W - 20L
1,526 SR
Queue Stats
379W - 392L
1,489 Elo+
Party 1
Team Averages
Level 92
1,431 SR
1,436 Elo+

VS

Team Averages
Level 23
1,294 SR
1,453 Elo+
Erlang Shen
Erlang Shen
BlazinKraze
Erlang Shen
Level 26
God Stats
0W - 3L
1,203 SR
Queue Stats
60W - 56L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
VicRey080
Tsukuyomi
Level 15
God Stats
1W - 1L
1,177 SR
Queue Stats
8W - 13L
1,579 Elo+
Solo
Ymir
Ymir
berTonneee
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BushGold
Olorun
20
4 / 2 / 7
15,916
568
22,914
24,666
10,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
20
2 / 0 / 13
15,438
551
6,483
19,382
19,067
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Scorpion_PR15
King Arthur
20
10 / 4 / 5
17,063
609
39,899
34,904
35,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlazinKraze
Erlang Shen
19
2 / 6 / 3
16,234
580
21,965
28,702
24,166
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
VicRey080
Tsukuyomi
18
4 / 7 / 0
15,448
552
25,995
30,530
15,257
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
0 / 3 / 4
14,700
525
18,545
27,898
32,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
16
Kills
6
6
Deaths
16
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BlazinKraze
Erlang Shen
2
6
3
0.58
W
Olorun
BushGold
Olorun
4
2
7
3.75
W
Yemoja
2
0
13
8.5
W
King Arthur
Scorpion_PR15
King Arthur
10
4
5
3.13
L
Tsukuyomi
VicRey080
Tsukuyomi
4
7
0
0.57
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,296
Damage
66,505
78,952
Taken
87,130
65,276
Mitigated
72,229
46,786
Healing
24,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BlazinKraze
Erlang Shen
21,965
9,921
0
10,294
28,702
24,166
0
11,423
16,701
707
107,850
W
Olorun
BushGold
Olorun
22,914
8,241
4,787
10,598
24,666
10,649
1,299
3,827
20,639
100,592
0
W
Yemoja
6,483
2,228
18,243
9,152
19,382
19,067
317
9,320
9,787
18,943
0
W
King Arthur
Scorpion_PR15
King Arthur
39,899
10,703
0
4,006
34,904
35,560
542
6,104
28,337
105
118,061
L
Tsukuyomi
VicRey080
Tsukuyomi
25,995
8,626
0
10,488
30,530
15,257
0
6,790
23,459
0
103,986
L
18,545
2,160
324
2,994
27,898
32,806
105
10,223
17,101
74,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,417
Gold Earned
46,382
256
Minions Killed
302
0
Camps Cleared
0
1,367,602
Distance Traveled
1,456,222
29
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
16,234
580
118
4
0
484,238
2
W
Olorun
15,916
568
126
5
0
419,707
10
W
Yemoja
15,438
551
23
1
0
476,439
13
W
King Arthur
17,063
609
107
4
0
471,456
6
L
Tsukuyomi
15,448
552
112
4
0
497,848
1
L
Ymir
14,700
525
72
3
0
474,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role