Player Matchup

Ganesha
Ganesha
Bronze III
Chechucarro
Ganesha
Bronze III
Level 33
God Stats
1W - 0L
1,254 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Discordia
Discordia
Silver I
ToteA10
Discordia
Silver I
Level 86
God Stats
1W - 1L
1,495 SR
Queue Stats
77W - 54L
1,607 MMR
Party 1
Fenrir
Fenrir
Gold IV
pablocasal
Fenrir
Gold IV
Level 126
God Stats
1W - 1L
1,660 SR
Queue Stats
48W - 44L
1,530 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,469 SR
1,546 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,374 SR
1,467 MMR
Awilix
Awilix
Gold V
IceySaucey
Awilix
Gold V
Level 160
God Stats
0W - 2L
1,297 SR
Queue Stats
40W - 55L
1,426 MMR
Solo
Zeus
Zeus
Gold IV
NastyShugaring
Zeus
Gold IV
Level 116
God Stats
0W - 4L
1,201 SR
Queue Stats
235W - 277L
1,474 MMR
Solo
Artemis
Artemis
Bronze III
Santboi
Artemis
Bronze III
Level 92
God Stats
0W - 1L
1,625 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chechucarro
Ganesha
14
1 / 2 / 13
11,917
701
5,663
14,500
12,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
ToteA10
Discordia
16
7 / 1 / 7
12,334
726
13,197
10,129
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
pablocasal
Fenrir
15
6 / 1 / 6
12,798
753
10,139
13,315
9,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
AthenaNu WaSobekAphrodite

VS

Bans
PersephoneThothAresXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IceySaucey
Awilix
13
1 / 1 / 2
10,355
609
4,147
12,313
8,939
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 6 / 1
10,364
610
16,436
8,958
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Santboi
Artemis
12
0 / 7 / 4
9,726
572
6,544
12,893
3,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
4
4
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Chechucarro
Ganesha
1
2
13
3.75
L
Awilix
IceySaucey
Awilix
1
1
2
2
L
3
6
1
0.58
L
Artemis
Santboi
Artemis
0
7
4
0.29
W
Discordia
ToteA10
Discordia
7
1
7
10.5
W
Fenrir
pablocasal
Fenrir
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,999
Damage
27,127
37,944
Taken
34,164
26,910
Mitigated
15,344
10,350
Healing
2,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Chechucarro
Ganesha
5,663
404
0
5,467
14,500
12,999
173
8,057
5,743
28,448
0
L
Awilix
IceySaucey
Awilix
4,147
2,068
0
350
12,313
8,939
0
4,061
8,252
0
53,991
L
16,436
1,530
0
538
8,958
2,947
419
6,733
2,225
34,660
0
L
Artemis
Santboi
Artemis
6,544
2,206
0
1,142
12,893
3,458
911
8,181
4,712
0
31,019
W
Discordia
ToteA10
Discordia
13,197
258
0
1,148
10,129
3,950
308
4,514
5,345
73,599
0
W
Fenrir
pablocasal
Fenrir
10,139
3,009
0
3,735
13,315
9,961
2,591
3,455
9,634
0
42,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,049
Gold Earned
30,445
192
Minions Killed
186
0
Camps Cleared
0
976,877
Distance Traveled
813,900
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,917
701
7
0
0
325,602
7
L
Awilix
10,355
609
91
5
0
295,905
6
L
Zeus
10,364
610
39
2
0
235,042
5
L
Artemis
9,726
572
56
3
0
282,953
1
W
Discordia
12,334
726
128
8
0
309,961
1
W
Fenrir
12,798
753
57
3
0
341,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role