Player Matchup

Cthulhu
Cthulhu
Mrtvačnice
Cthulhu
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,389 Elo+
Party 3
Kukulkan
Kukulkan
Nutellistu
Kukulkan
Level 14
God Stats
3W - 2L
1,523 SR
Queue Stats
24W - 25L
1,406 Elo+
Solo
Bacchus
Bacchus
WatiWalt
Bacchus
Level 17
God Stats
19W - 24L
1,456 SR
Queue Stats
30W - 41L
1,379 Elo+
Party 2
Neith
Neith
deik321
Neith
Level 9
God Stats
9W - 6L
1,556 SR
Queue Stats
15W - 12L
1,430 Elo+
Party 3
Nu Wa
Nu Wa
hill0
Nu Wa
Level 13
God Stats
18W - 20L
1,482 SR
Queue Stats
19W - 26L
1,361 Elo+
Party 2
Team Averages
Level 21
1,504 SR
1,393 Elo+

VS

Team Averages
Level 9
1,294 SR
1,265 Elo+
Yemoja
Yemoja
Obazhai
Yemoja
Level 8
God Stats
25W - 25L
1,189 SR
Queue Stats
42W - 48L
1,263 Elo+
Solo
Thanatos
Thanatos
PeroxideONE
Thanatos
Level 6
God Stats
1W - 3L
1,151 SR
Queue Stats
5W - 13L
1,202 Elo+
Party 1
Fenrir
Fenrir
TOSKA67
Fenrir
Level 22
God Stats
2W - 5L
1,079 SR
Queue Stats
14W - 25L
1,268 Elo+
Party 1
Ra
Ra
gaby1770
Ra
Level 5
God Stats
3W - 8L
1,552 SR
Queue Stats
5W - 10L
1,458 Elo+
Solo
Ymir
Ymir
xUnusOP
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mrtvačnice
Cthulhu
20
6 / 9 / 29
13,718
1,055
15,946
28,236
36,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Nutellistu
Kukulkan
20
11 / 1 / 24
15,027
1,156
36,043
9,479
3,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
WatiWalt
Bacchus
20
4 / 8 / 29
13,482
1,037
17,444
21,820
32,900
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
deik321
Neith
20
10 / 8 / 18
13,449
1,035
16,539
15,323
5,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
hill0
Nu Wa
20
14 / 6 / 21
14,887
1,145
31,930
18,716
5,725
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Obazhai
Yemoja
19
2 / 12 / 16
12,736
980
7,384
27,297
24,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
PeroxideONE
Thanatos
20
16 / 9 / 11
16,118
1,240
30,291
24,786
10,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
TOSKA67
Fenrir
19
8 / 5 / 19
13,798
1,061
14,612
25,185
16,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 12 / 22
13,170
1,013
27,369
24,422
9,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
xUnusOP
Ymir
20
3 / 7 / 22
12,901
992
7,925
22,759
24,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
122
45
Kills
32
32
Deaths
45
121
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Mrtvačnice
Cthulhu
6
9
29
2.28
W
Kukulkan
Nutellistu
Kukulkan
11
1
24
23
L
Yemoja
Obazhai
Yemoja
2
12
16
0.83
L
Thanatos
PeroxideONE
Thanatos
16
9
11
2.39
L
Fenrir
TOSKA67
Fenrir
8
5
19
3.5
W
Bacchus
WatiWalt
Bacchus
4
8
29
2.31
W
Neith
deik321
Neith
10
8
18
2.38
L
3
12
22
1.17
W
Nu Wa
hill0
Nu Wa
14
6
21
4.08
L
Ymir
xUnusOP
Ymir
3
7
22
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,902
Damage
87,581
93,574
Taken
124,449
85,022
Mitigated
85,049
11,289
Healing
16,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Mrtvačnice
Cthulhu
15,946
1,616
2,101
1,849
28,236
36,987
0
13,885
14,351
37,447
0
W
Kukulkan
Nutellistu
Kukulkan
36,043
2,809
0
428
9,479
3,488
0
3,542
5,937
71,103
0
L
Yemoja
Obazhai
Yemoja
7,384
2,364
2,588
830
27,297
24,828
0
22,816
4,481
34,800
0
L
Thanatos
PeroxideONE
Thanatos
30,291
8,817
0
8,530
24,786
10,068
0
18,837
5,949
0
51,180
L
Fenrir
TOSKA67
Fenrir
14,612
3,050
0
0
25,185
16,343
0
20,303
4,882
0
28,677
W
Bacchus
WatiWalt
Bacchus
17,444
4,334
283
2,523
21,820
32,900
0
10,590
11,230
22,876
0
W
Neith
deik321
Neith
16,539
9,138
0
812
15,323
5,922
0
6,486
8,837
0
32,808
L
27,369
2,016
2,138
2,307
24,422
9,365
0
20,407
4,015
64,037
0
W
Nu Wa
hill0
Nu Wa
31,930
7,303
969
2,324
18,716
5,725
0
8,175
10,541
51,428
0
L
Ymir
xUnusOP
Ymir
7,925
703
0
0
22,759
24,445
0
19,000
3,759
22,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,563
Gold Earned
68,723
194
Minions Killed
205
3
Camps Cleared
7
1,082,047
Distance Traveled
1,151,420
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,718
1,055
49
4
1
196,318
1
W
Kukulkan
15,027
1,156
70
5
2
249,656
1
L
Yemoja
12,736
980
32
2
1
173,357
0
L
Thanatos
16,118
1,240
37
3
3
249,188
1
L
Fenrir
13,798
1,061
22
2
2
272,928
1
W
Bacchus
13,482
1,037
9
1
0
213,300
1
W
Neith
13,449
1,035
28
2
0
208,452
0
L
Ra
13,170
1,013
78
6
1
219,757
1
W
Nu Wa
14,887
1,145
38
3
0
214,321
0
L
Ymir
12,901
992
36
3
0
236,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role