Player Matchup

Hel
Hel
Ardention
Hel
Level 21
God Stats
0W - 1L
1,504 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
IImSo
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
Polobiwan
Artemis
Level 3
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
ShadeOfShadow
Mercury
Level 18
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
leonidasfirst
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,508 SR
1,500 Elo+

VS

Team Averages
Level 23
1,452 SR
1,335 Elo+
Merlin
Merlin
Alreatt
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,194 Elo+
Solo
Cthulhu
Cthulhu
Kilopolo67
Cthulhu
Level 6
God Stats
4W - 4L
1,383 SR
Queue Stats
8W - 7L
1,227 Elo+
Solo
Mercury
Mercury
RoFlCak3z
Mercury
Level 68
God Stats
1W - 1L
1,231 SR
Queue Stats
15W - 14L
1,411 Elo+
Party 1
Apollo
Apollo
TypicalEzva
Apollo
Level 28
God Stats
12W - 7L
1,546 SR
Queue Stats
168W - 175L
1,431 Elo+
Solo
Kumbhakarna
Kumbhakarna
toompan12
Kumbhakarna
Level 8
God Stats
11W - 6L
1,602 SR
Queue Stats
15W - 13L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 0
9,615
534
8,587
12,457
6,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
IImSo
Bellona
12
0 / 10 / 2
6,693
372
5,387
13,494
9,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Polobiwan
Artemis
12
1 / 8 / 1
7,750
431
5,307
9,701
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
14
1 / 9 / 3
8,663
481
7,008
17,769
5,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 9 / 3
7,616
423
8,161
9,977
4,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alreatt
Merlin
17
11 / 4 / 11
11,118
618
12,597
10,411
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Kilopolo67
Cthulhu
17
7 / 0 / 7
10,772
598
8,919
11,167
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
RoFlCak3z
Mercury
17
12 / 1 / 11
11,078
615
13,000
13,346
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
16
6 / 3 / 10
10,502
583
9,585
11,889
4,295
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
toompan12
Kumbhakarna
15
6 / 0 / 20
10,715
595
5,939
11,565
9,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
101
8
Kills
42
42
Deaths
8
9
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Merlin
Alreatt
Merlin
11
4
11
4.13
L
5
6
0
0.83
L
Bellona
IImSo
Bellona
0
10
2
0.1
W
Cthulhu
Kilopolo67
Cthulhu
7
0
7
10.5
L
Artemis
Polobiwan
Artemis
1
8
1
0.19
W
Mercury
RoFlCak3z
Mercury
12
1
11
17.5
L
Mercury
1
9
3
0.28
W
Apollo
6
3
10
3.67
L
1
9
3
0.28
W
Kumbhakarna
toompan12
Kumbhakarna
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,450
Damage
50,040
63,398
Taken
58,378
29,765
Mitigated
35,868
9,798
Healing
19,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Alreatt
Merlin
12,597
1,607
148
2,101
10,411
4,331
2,636
3,542
6,558
60,339
0
L
8,587
769
897
3,293
12,457
6,490
544
7,122
4,808
51,181
0
L
Bellona
IImSo
Bellona
5,387
2,059
0
493
13,494
9,356
1,052
3,082
10,312
0
27,348
W
Cthulhu
Kilopolo67
Cthulhu
8,919
915
0
5,896
11,167
12,118
784
1,363
9,736
46,945
0
L
Artemis
Polobiwan
Artemis
5,307
2,522
0
0
9,701
3,294
974
6,606
2,659
0
29,456
W
Mercury
RoFlCak3z
Mercury
13,000
8,863
0
5,554
13,346
5,820
723
2,733
10,569
0
68,790
L
Mercury
7,008
3,036
0
3,847
17,769
5,764
0
6,576
10,927
0
54,892
W
Apollo
9,585
5,423
0
4,588
11,889
4,295
5,262
4,526
7,265
0
67,322
L
8,161
1,138
0
1,268
9,977
4,861
1,232
2,609
7,237
29,938
0
W
Kumbhakarna
toompan12
Kumbhakarna
5,939
1,127
0
1,043
11,565
9,304
181
3,961
7,502
19,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,337
Gold Earned
54,185
347
Minions Killed
462
0
Camps Cleared
0
1,587,961
Distance Traveled
1,799,237
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,118
618
102
6
0
324,542
1
L
Hel
9,615
534
95
5
0
328,856
0
L
Bellona
6,693
372
48
3
0
322,322
0
W
Cthulhu
10,772
598
90
5
0
323,348
1
L
Artemis
7,750
431
64
4
0
329,884
2
W
Mercury
11,078
615
109
6
0
396,515
0
L
Mercury
8,663
481
86
5
0
334,113
1
W
Apollo
10,502
583
123
7
0
346,001
4
L
Anubis
7,616
423
54
3
0
272,786
0
W
Kumbhakarna
10,715
595
38
2
0
408,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role