Player Matchup

Arachne
Arachne
Mirkan
Arachne
Level 25
God Stats
3W - 2L
1,470 SR
Queue Stats
7W - 10L
1,389 Elo+
Solo
Nemesis
Nemesis
Slovin
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 74L
1,514 Elo+
Solo
Chernobog
Chernobog
Smoldaryon
Chernobog
Level 10
God Stats
21W - 22L
1,393 SR
Queue Stats
28W - 27L
1,356 Elo+
Party 2
Baron Samedi
Baron Samedi
iLook_Nice
Baron Samedi
Level 18
God Stats
14W - 11L
1,459 SR
Queue Stats
48W - 56L
1,346 Elo+
Party 2
Nu Wa
Nu Wa
marusenco
Nu Wa
Level 27
God Stats
4W - 4L
1,296 SR
Queue Stats
46W - 56L
1,410 Elo+
Solo
Team Averages
Level 22
1,424 SR
1,403 Elo+

VS

Team Averages
Level 27
1,380 SR
1,405 Elo+
Danzaburou
Danzaburou
Aluuiz
Danzaburou
Level 29
God Stats
17W - 31L
1,421 SR
Queue Stats
169W - 176L
1,495 Elo+
Solo
Bellona
Bellona
DRINKMORECOFFEE
Bellona
Level 23
God Stats
32W - 34L
1,531 SR
Queue Stats
174W - 167L
1,503 Elo+
Solo
Raijin
Raijin
Taromancer
Raijin
Level 37
God Stats
0W - 2L
1,251 SR
Queue Stats
11W - 23L
1,336 Elo+
Party 1
Chaac
Chaac
metallistheart
Chaac
Level 28
God Stats
1W - 2L
1,498 SR
Queue Stats
11W - 20L
1,361 Elo+
Party 1
Chang'e
Chang'e
phoneme
Chang'e
Level 16
God Stats
0W - 2L
1,200 SR
Queue Stats
8W - 14L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Mirkan
Arachne
20
14 / 10 / 15
16,345
1,090
29,226
34,523
18,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Slovin
Nemesis
20
13 / 8 / 15
17,130
1,142
24,594
27,273
16,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
Smoldaryon
Chernobog
20
5 / 6 / 17
14,990
999
28,952
24,401
12,007
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
iLook_Nice
Baron Samedi
20
1 / 5 / 21
13,963
931
25,481
18,812
9,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
marusenco
Nu Wa
20
6 / 1 / 27
16,328
1,089
26,359
17,371
7,158
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aluuiz
Danzaburou
20
9 / 6 / 14
18,110
1,207
31,203
27,876
11,592
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 12 / 13
15,425
1,028
20,989
35,717
37,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Taromancer
Raijin
20
7 / 5 / 17
15,657
1,044
30,075
16,699
7,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 6 / 16
14,689
979
21,167
31,333
41,024
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
phoneme
Chang'e
20
2 / 10 / 19
14,678
979
13,986
29,225
21,344
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
109
39
Kills
30
30
Deaths
39
95
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aluuiz
Danzaburou
9
6
14
2.67
L
7
12
13
1.13
W
Arachne
Mirkan
Arachne
14
10
15
2.15
W
Nemesis
Slovin
Nemesis
13
8
15
2.56
W
Chernobog
Smoldaryon
Chernobog
5
6
17
2.25
L
Raijin
Taromancer
Raijin
7
5
17
3.1
W
Baron Samedi
iLook_Nice
Baron Samedi
1
5
21
2.3
W
Nu Wa
marusenco
Nu Wa
6
1
27
19.5
L
5
6
16
2.17
L
Chang'e
phoneme
Chang'e
2
10
19
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,612
Damage
117,420
122,380
Taken
140,850
63,686
Mitigated
118,308
23,574
Healing
31,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aluuiz
Danzaburou
31,203
19,533
0
12,278
27,876
11,592
0
9,214
18,662
0
109,226
L
20,989
10,292
0
1,435
35,717
37,218
0
12,176
23,541
0
41,426
W
Arachne
Mirkan
Arachne
29,226
20,939
0
6,401
34,523
18,609
0
16,352
18,171
0
41,607
W
Nemesis
Slovin
Nemesis
24,594
12,314
0
2,666
27,273
16,190
0
9,544
17,729
0
37,162
W
Chernobog
Smoldaryon
Chernobog
28,952
14,119
0
2,439
24,401
12,007
0
5,626
18,775
0
66,930
L
Raijin
Taromancer
Raijin
30,075
2,125
0
0
16,699
7,130
0
7,486
9,213
61,224
0
W
Baron Samedi
iLook_Nice
Baron Samedi
25,481
416
3,260
3,900
18,812
9,722
0
6,346
12,466
45,301
0
W
Nu Wa
marusenco
Nu Wa
26,359
6,500
508
4,400
17,371
7,158
0
6,193
11,178
72,513
0
L
21,167
4,334
0
8,723
31,333
41,024
0
11,951
19,382
0
46,745
L
Chang'e
phoneme
Chang'e
13,986
2,711
5,102
3,897
29,225
21,344
0
11,013
18,212
49,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,756
Gold Earned
78,559
294
Minions Killed
422
9
Camps Cleared
12
1,498,902
Distance Traveled
1,416,094
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
18,110
1,207
194
13
7
275,682
4
L
Bellona
15,425
1,028
40
3
2
309,788
2
W
Arachne
16,345
1,090
28
2
3
343,851
0
W
Nemesis
17,130
1,142
29
2
5
322,247
2
W
Chernobog
14,990
999
74
5
0
264,498
0
L
Raijin
15,657
1,044
64
4
2
266,591
3
W
Baron Samedi
13,963
931
42
3
0
290,610
2
W
Nu Wa
16,328
1,089
121
8
1
277,696
0
L
Chaac
14,689
979
52
3
0
310,831
1
L
Chang'e
14,678
979
72
5
1
253,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role