Player Matchup

Danzaburou
Danzaburou
Silver I
Abominus IV
Danzaburou
Silver I
Level 160
God Stats
20W - 11L
1,561 SR
Queue Stats
318W - 322L
1,235 MMR
Party 3
Mercury
Mercury
Gold II
BK Ricky
Mercury
Gold II
Level 88
God Stats
19W - 16L
1,564 SR
Queue Stats
368W - 375L
1,378 MMR
Party 3
Anubis
Anubis
Gold V
PeakAmoeba21045
Anubis
Gold V
Level 79
God Stats
25W - 27L
1,485 SR
Queue Stats
113W - 117L
1,300 MMR
Solo
Achilles
Achilles
Gold V
Polat-92
Achilles
Gold V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,392 MMR
Solo
Ganesha
Ganesha
Gold IV
pandaboy662
Ganesha
Gold IV
Level 125
God Stats
51W - 42L
1,583 SR
Queue Stats
275W - 252L
1,307 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,538 SR
1,322 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 98
1,498 SR
1,314 MMR
King Arthur
King Arthur
Bronze III
Am1rHoSeYn
King Arthur
Bronze III
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 32L
1,330 MMR
Party 2
Loki
Loki
Gold V
GGG_MaSS15
Loki
Gold V
Level 129
God Stats
35W - 34L
1,497 SR
Queue Stats
660W - 683L
1,293 MMR
Solo
Hades
Hades
Bronze III
MadKnight___
Hades
Bronze III
Level 69
God Stats
1W - 4L
1,606 SR
Queue Stats
3W - 9L
1,355 MMR
Party 2
Chernobog
Chernobog
Gold IV
Pitatek
Chernobog
Gold IV
Level 89
God Stats
18W - 11L
1,625 SR
Queue Stats
414W - 417L
1,241 MMR
Party 1
Bacchus
Bacchus
Gold V
Rash_lamenace
Bacchus
Gold V
Level 101
God Stats
62W - 51L
1,262 SR
Queue Stats
309W - 315L
1,349 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abominus IV
Danzaburou
19
6 / 7 / 4
14,112
504
20,893
20,493
9,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
BK Ricky
Mercury
20
7 / 6 / 6
15,961
570
22,185
23,600
13,915
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 9 / 9
13,944
498
11,783
20,575
11,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Polat-92
Achilles
15
0 / 8 / 4
10,112
361
7,195
25,919
31,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
pandaboy662
Ganesha
17
1 / 5 / 9
11,900
425
7,710
21,553
21,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
SetKumbhakarnaAthenaArachneGuan Yu

VS

Bans
TiamatChang'eAnhurIzanamiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Am1rHoSeYn
King Arthur
20
5 / 3 / 11
15,106
540
19,143
33,839
30,010
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 2 / 10
14,970
535
10,418
17,172
7,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 5 / 13
14,537
519
16,239
19,019
11,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Pitatek
Chernobog
20
11 / 3 / 11
17,909
640
29,171
21,692
11,893
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
20
7 / 3 / 18
15,116
540
10,893
23,550
35,415
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
98
16
Kills
35
35
Deaths
16
32
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Abominus IV
Danzaburou
6
7
4
1.14
W
King Arthur
Am1rHoSeYn
King Arthur
5
3
11
3.5
L
Mercury
BK Ricky
Mercury
7
6
6
1.67
W
4
2
10
4.5
W
8
5
13
2.9
L
2
9
9
0.72
W
Chernobog
Pitatek
Chernobog
11
3
11
5.5
L
Achilles
Polat-92
Achilles
0
8
4
0.25
W
Bacchus
7
3
18
5.33
L
Ganesha
pandaboy662
Ganesha
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,766
Damage
85,864
112,140
Taken
115,272
88,454
Mitigated
96,423
23,692
Healing
45,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Abominus IV
Danzaburou
20,893
11,467
0
5,794
20,493
9,906
0
5,303
15,190
0
89,157
W
King Arthur
Am1rHoSeYn
King Arthur
19,143
1,930
630
13,319
33,839
30,010
669
5,528
27,366
220
96,774
L
Mercury
BK Ricky
Mercury
22,185
10,758
0
1,495
23,600
13,915
1,512
3,868
19,732
0
140,841
W
10,418
2,096
0
6,036
17,172
7,933
3,547
2,823
14,349
0
125,170
W
16,239
456
715
6,354
19,019
11,172
1,371
5,000
14,019
81,321
0
L
11,783
1,008
0
6,687
20,575
11,657
1,738
7,192
13,383
120,435
0
W
Chernobog
Pitatek
Chernobog
29,171
21,518
0
10,248
21,692
11,893
3,457
2,332
19,360
0
168,583
L
Achilles
Polat-92
Achilles
7,195
1,607
0
6,687
25,919
31,111
440
4,339
21,580
756
37,990
W
Bacchus
10,893
1,108
1,155
7,526
23,550
35,415
740
5,922
17,628
24,738
0
L
Ganesha
pandaboy662
Ganesha
7,710
583
0
3,029
21,553
21,865
0
6,650
14,903
45,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,029
Gold Earned
77,638
645
Minions Killed
712
0
Camps Cleared
0
2,326,764
Distance Traveled
2,648,981
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,112
504
153
5
0
459,342
2
W
King Arthur
15,106
540
128
5
0
496,296
5
L
Mercury
15,961
570
208
7
0
575,040
5
W
Loki
14,970
535
197
7
0
580,926
4
W
Hades
14,537
519
144
5
0
489,118
2
L
Anubis
13,944
498
193
7
0
417,906
5
W
Chernobog
17,909
640
210
8
0
505,873
11
L
Achilles
10,112
361
55
2
0
382,016
2
W
Bacchus
15,116
540
33
1
0
576,768
6
L
Ganesha
11,900
425
36
1
0
492,460
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role